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shader: decode compressed UNORM16 MRT exports
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@@ -271,6 +271,7 @@ enum : uint32_t {
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GlslPackSnorm2x16 = 56,
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GlslPackUnorm2x16 = 57,
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GlslPackHalf2x16 = 58,
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GlslUnpackUnorm2x16 = 61,
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GlslUnpackHalf2x16 = 62,
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GlslFindILsb = 73,
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GlslFindUMsb = 75,
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