mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-21 03:16:54 +02:00
graphics: replace command fences with timeline reuse
This commit is contained in:
@@ -1,7 +1,5 @@
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#include "common/assert.h"
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#include "common/common.h"
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#include "common/emulatorConfig.h"
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#include "common/logging/log.h"
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#include "common/profiler.h"
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#include "common/threads.h"
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#include "graphics/host_gpu/graphicContext.h"
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@@ -16,70 +14,29 @@
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#include <algorithm>
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#include <bit>
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#include <cstdio>
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#include <cstring>
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namespace Libs::Graphics {
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namespace {
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void ReportVulkanFatal(const char* what, vk::Result result, uint32_t slot, uint64_t submit_seq,
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uint32_t debug_op, uint64_t debug_submit, uint32_t arg0, uint32_t arg1,
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uint32_t arg2, uint32_t arg3, uint64_t arg4) {
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LOGF("%s failed: %s (%d), slot=%u submit_seq=%" PRIu64 " debug_op=%u debug_submit=%" PRIu64
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" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
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what, VulkanToString(result).c_str(), static_cast<int>(result), slot, submit_seq, debug_op,
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debug_submit, arg0, arg1, arg2, arg3, arg4);
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std::printf("%s failed: %s (%d), slot=%u submit_seq=%" PRIu64
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" debug_op=%u debug_submit=%" PRIu64 " args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
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what, VulkanToString(result).c_str(), static_cast<int>(result), slot, submit_seq,
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debug_op, debug_submit, arg0, arg1, arg2, arg3, arg4);
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std::fflush(stdout);
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}
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} // namespace
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CommandBuffer::CommandBuffer(CommandScheduler& scheduler)
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: m_context(scheduler.Context()), m_scheduler(scheduler), m_graphics(scheduler.Graphics()),
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m_slot(scheduler.AllocateCommandBuffer()) {}
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CommandBuffer::~CommandBuffer() {
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Release();
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}
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: m_context(scheduler.Context()), m_graphics(scheduler.Graphics()) {}
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bool CommandBuffer::IsInvalid() const {
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return m_slot == nullptr;
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return m_buffer == nullptr;
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}
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vk::CommandBuffer CommandBuffer::Handle() const {
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EXIT_IF(IsInvalid());
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const auto handle = m_slot->buffer;
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EXIT_IF(handle == nullptr);
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return handle;
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return m_buffer;
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}
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void CommandBuffer::Release() {
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EXIT_IF(IsInvalid());
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Common::LockGuard lock(*m_slot->pool_mutex);
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WaitForFence();
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m_slot->busy = false;
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m_slot->Reset();
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m_slot = nullptr;
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EXIT_NOT_IMPLEMENTED(!IsInvalid());
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}
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void CommandBuffer::Begin() const {
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EXIT_IF(m_rendering);
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void CommandBuffer::Begin() {
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EXIT_IF(m_rendering || IsInvalid());
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auto buffer = Handle();
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vk::CommandBufferBeginInfo begin_info {};
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begin_info.sType = vk::StructureType::eCommandBufferBeginInfo;
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begin_info.pNext = nullptr;
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begin_info.flags = {};
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begin_info.flags = vk::CommandBufferUsageFlagBits::eOneTimeSubmit;
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begin_info.pInheritanceInfo = nullptr;
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auto result = buffer.begin(&begin_info);
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@@ -107,106 +64,6 @@ void CommandBuffer::SetDebugInfo(uint32_t op, uint64_t submit_id, uint32_t arg0,
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m_debug_arg4 = arg4;
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}
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void CommandBuffer::Execute(const SubmitInfo& submit) {
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EXIT_IF(IsInvalid());
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EXIT_IF(m_execute);
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EXIT_IF(submit.num_wait_semaphores > SubmitInfo::MaxSemaphores ||
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submit.num_signal_semaphores > SubmitInfo::MaxSemaphores);
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auto buffer = Handle();
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auto fence = m_slot->fence;
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vk::TimelineSemaphoreSubmitInfo timeline_info {};
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timeline_info.sType = vk::StructureType::eTimelineSemaphoreSubmitInfo;
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timeline_info.waitSemaphoreValueCount = submit.num_wait_semaphores;
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timeline_info.pWaitSemaphoreValues = submit.wait_ticks.data();
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timeline_info.signalSemaphoreValueCount = submit.num_signal_semaphores;
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timeline_info.pSignalSemaphoreValues = submit.signal_ticks.data();
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vk::SubmitInfo submit_info {};
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submit_info.sType = vk::StructureType::eSubmitInfo;
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submit_info.pNext = &timeline_info;
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submit_info.waitSemaphoreCount = submit.num_wait_semaphores;
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submit_info.pWaitSemaphores = submit.wait_semaphores.data();
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submit_info.pWaitDstStageMask = submit.wait_stages.data();
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submit_info.commandBufferCount = 1;
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submit_info.pCommandBuffers = &buffer;
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submit_info.signalSemaphoreCount = submit.num_signal_semaphores;
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submit_info.pSignalSemaphores = submit.signal_semaphores.data();
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auto& graphics = m_graphics;
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EXIT_IF(graphics.queue == nullptr);
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auto result = graphics.device.resetFences(1, &fence);
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if (result != vk::Result::eSuccess) {
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ReportVulkanFatal("vkResetFences (before submit)", result, m_slot->id, m_submit_seq,
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m_debug_op, m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2,
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m_debug_arg3, m_debug_arg4);
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}
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EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
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if (Config::GraphicsDebugDumpEnabled()) {
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LOGF("vkQueueSubmit begin: slot=%u waits=%u signals=%u debug_op=%u debug_submit=%" PRIu64
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" args=%u,%u,%u,%u,0x%016" PRIx64 "\n",
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m_slot->id, submit.num_wait_semaphores, submit.num_signal_semaphores, m_debug_op,
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m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
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m_debug_arg4);
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}
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{
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Common::LockGuard lock(graphics.queue_mutex);
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m_submit_seq = m_scheduler.NextSubmitSequence();
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result = graphics.queue.submit(1, &submit_info, fence);
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}
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m_execute = true;
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m_fence_waited = false;
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if (result != vk::Result::eSuccess) {
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ReportVulkanFatal("vkQueueSubmit", result, m_slot->id, m_submit_seq, m_debug_op,
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m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
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m_debug_arg4);
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}
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EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
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}
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void CommandBuffer::WaitForFence() {
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FinalizeFence(false);
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}
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void CommandBuffer::WaitForFenceOnly() {
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EXIT_IF(IsInvalid());
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if (!m_execute || m_fence_waited) {
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return;
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}
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auto device = m_graphics.device;
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auto result = device.waitForFences(1, &m_slot->fence, VK_TRUE, UINT64_MAX);
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if (result != vk::Result::eSuccess) {
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ReportVulkanFatal("vkWaitForFences", result, m_slot->id, m_submit_seq, m_debug_op,
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m_debug_submit_id, m_debug_arg0, m_debug_arg1, m_debug_arg2, m_debug_arg3,
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m_debug_arg4);
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}
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EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
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m_fence_waited = true;
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}
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void CommandBuffer::WaitForFenceAndReset() {
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FinalizeFence(true);
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}
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void CommandBuffer::FinalizeFence(bool reset_recording) {
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const bool was_executed = m_execute;
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WaitForFenceOnly();
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if (was_executed) {
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m_execute = false;
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m_fence_waited = false;
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if (reset_recording) {
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Common::LockGuard lock(*m_slot->pool_mutex);
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m_slot->Reset();
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}
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}
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}
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void CommandBuffer::BeginRendering(const RenderState& state) const {
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EXIT_IF(state.width == 0 || state.height == 0 || state.num_layers == 0 ||
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state.num_color_attachments > RENDER_COLOR_ATTACHMENTS_MAX);
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