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textures: keep atlas data across compressed block views
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@@ -47,6 +47,7 @@ struct ImageSubresourceRange {
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struct ImageMipInfo {
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uint64_t offset = 0;
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uint64_t size = 0;
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// Padded dimensions in storage elements (compressed blocks for BC formats).
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uint32_t pitch = 0;
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uint32_t height = 0;
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auto operator<=>(const ImageMipInfo&) const = default;
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