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graphics: simplify image allocation
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@@ -567,6 +567,8 @@ if(BUILD_TESTING)
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add_test(NAME texture_cache_layered_image
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --layered-image-only)
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add_test(NAME host_image_allocation
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --host-image-allocation-only)
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add_test(NAME texture_cache_image_views
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COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --image-view-cache-only)
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add_test(NAME texture_cache_storage_sampled
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