renderer: align buffer synchronization flow

This commit is contained in:
nmzik
2026-08-18 02:24:34 +02:00
parent a798e12d7f
commit 840d742230
2 changed files with 23 additions and 14 deletions
+2
View File
@@ -89,6 +89,8 @@ private:
const void* source, uint64_t size);
[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
uint64_t size);
[[nodiscard]] bool SynchronizeBuffer(CommandBuffer& command, Buffer& buffer, uint64_t vaddr,
uint64_t size, bool is_written, bool is_texel_buffer);
[[nodiscard]] bool SynchronizeBufferFromImage(Buffer& buffer, uint64_t vaddr, uint64_t size);
[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
void PublishDownloads(std::span<const DownloadRange> downloads);