mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
render: use Vulkan-Hpp setup defaults
This commit is contained in:
@@ -34,7 +34,6 @@ CommandScheduler::CommandPool::CommandPool(GraphicContext& graphics, MasterSemap
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: m_graphics(graphics), m_master(master) {
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EXIT_IF(graphics.queue_family == static_cast<uint32_t>(-1));
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vk::CommandPoolCreateInfo create {};
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create.sType = vk::StructureType::eCommandPoolCreateInfo;
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create.queueFamilyIndex = graphics.queue_family;
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create.flags = vk::CommandPoolCreateFlagBits::eTransient |
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vk::CommandPoolCreateFlagBits::eResetCommandBuffer;
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@@ -52,7 +51,6 @@ size_t CommandScheduler::CommandPool::Grow() {
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m_buffers.resize(first + GrowStep);
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vk::CommandBufferAllocateInfo allocate {};
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allocate.sType = vk::StructureType::eCommandBufferAllocateInfo;
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allocate.commandPool = m_pool;
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allocate.level = vk::CommandBufferLevel::ePrimary;
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allocate.commandBufferCount = static_cast<uint32_t>(GrowStep);
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@@ -378,14 +376,12 @@ uint64_t CommandScheduler::Submit(SubmitInfo submit) {
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submit.AddSignal(m_master.Handle(), tick);
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vk::TimelineSemaphoreSubmitInfo timeline_info {};
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timeline_info.sType = vk::StructureType::eTimelineSemaphoreSubmitInfo;
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timeline_info.waitSemaphoreValueCount = submit.num_wait_semaphores;
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timeline_info.pWaitSemaphoreValues = submit.wait_ticks.data();
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timeline_info.signalSemaphoreValueCount = submit.num_signal_semaphores;
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timeline_info.pSignalSemaphoreValues = submit.signal_ticks.data();
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vk::SubmitInfo submit_info {};
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submit_info.sType = vk::StructureType::eSubmitInfo;
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submit_info.pNext = &timeline_info;
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submit_info.waitSemaphoreCount = submit.num_wait_semaphores;
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submit_info.pWaitSemaphores = submit.wait_semaphores.data();
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@@ -34,10 +34,7 @@ void CommandBuffer::Begin() {
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auto buffer = Handle();
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vk::CommandBufferBeginInfo begin_info {};
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begin_info.sType = vk::StructureType::eCommandBufferBeginInfo;
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begin_info.pNext = nullptr;
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begin_info.flags = vk::CommandBufferUsageFlagBits::eOneTimeSubmit;
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begin_info.pInheritanceInfo = nullptr;
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begin_info.flags = vk::CommandBufferUsageFlagBits::eOneTimeSubmit;
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auto result = buffer.begin(&begin_info);
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@@ -75,7 +72,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
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std::array<vk::RenderingAttachmentInfo, RENDER_COLOR_ATTACHMENTS_MAX> colors {};
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for (uint32_t i = 0; i < state.num_color_attachments; i++) {
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const auto& attachment = state.color_attachments[i];
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colors[i].sType = vk::StructureType::eRenderingAttachmentInfo;
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colors[i].imageView = attachment.image_view;
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colors[i].imageLayout = attachment.image_layout;
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colors[i].loadOp =
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@@ -86,7 +82,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
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const auto& depth_stencil = state.depth_stencil_attachment;
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vk::RenderingAttachmentInfo depth {};
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depth.sType = vk::StructureType::eRenderingAttachmentInfo;
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depth.imageView = depth_stencil.image_view;
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depth.imageLayout = depth_stencil.image_layout;
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depth.loadOp =
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@@ -95,7 +90,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
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depth.clearValue.depthStencil.depth = std::bit_cast<float>(depth_stencil.clear_value[0]);
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vk::RenderingAttachmentInfo stencil {};
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stencil.sType = vk::StructureType::eRenderingAttachmentInfo;
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stencil.imageView = depth_stencil.image_view;
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stencil.imageLayout = depth_stencil.image_layout;
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stencil.loadOp =
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@@ -104,7 +98,6 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
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stencil.clearValue.depthStencil.stencil = depth_stencil.clear_value[1];
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vk::RenderingInfo rendering {};
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rendering.sType = vk::StructureType::eRenderingInfo;
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rendering.renderArea.extent = {state.width, state.height};
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rendering.layerCount = state.num_layers;
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rendering.colorAttachmentCount = state.num_color_attachments;
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@@ -95,9 +95,7 @@ vk::Pipeline BlitHelper::GetPipeline(PipelineKey key) {
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viewport.viewportCount = 1;
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viewport.scissorCount = 1;
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vk::PipelineRasterizationStateCreateInfo rasterization {};
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rasterization.polygonMode = vk::PolygonMode::eFill;
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rasterization.cullMode = vk::CullModeFlagBits::eNone;
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rasterization.lineWidth = 1.0f;
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rasterization.lineWidth = 1.0f;
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vk::PipelineMultisampleStateCreateInfo multisample {};
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multisample.rasterizationSamples = samples;
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vk::PipelineDepthStencilStateCreateInfo depth {};
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@@ -7,12 +7,10 @@ namespace Libs::Graphics {
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MasterSemaphore::MasterSemaphore(GraphicContext& graphics): m_graphics(graphics) {
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vk::SemaphoreTypeCreateInfo type_info {};
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type_info.sType = vk::StructureType::eSemaphoreTypeCreateInfo;
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type_info.semaphoreType = vk::SemaphoreType::eTimeline;
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type_info.initialValue = 0;
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vk::SemaphoreCreateInfo create_info {};
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create_info.sType = vk::StructureType::eSemaphoreCreateInfo;
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create_info.pNext = &type_info;
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const auto result = m_graphics.device.createSemaphore(&create_info, nullptr, &m_semaphore);
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@@ -47,7 +45,6 @@ void MasterSemaphore::Wait(uint64_t tick) {
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}
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vk::SemaphoreWaitInfo wait_info {};
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wait_info.sType = vk::StructureType::eSemaphoreWaitInfo;
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wait_info.semaphoreCount = 1;
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wait_info.pSemaphores = &m_semaphore;
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wait_info.pValues = &tick;
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@@ -63,7 +63,6 @@ bool DescriptorHeap::Allocate(vk::DescriptorSetLayout layout, Batch& batch) {
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layouts.fill(layout);
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vk::DescriptorSetAllocateInfo allocate {};
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allocate.sType = vk::StructureType::eDescriptorSetAllocateInfo;
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allocate.descriptorPool = m_current_pool;
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allocate.pSetLayouts = layouts.data();
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@@ -85,8 +84,6 @@ bool DescriptorHeap::Allocate(vk::DescriptorSetLayout layout, Batch& batch) {
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void DescriptorHeap::CreatePool() {
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vk::DescriptorPoolCreateInfo create {};
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create.sType = vk::StructureType::eDescriptorPoolCreateInfo;
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create.flags = {};
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create.maxSets = DescriptorHeapCount;
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create.poolSizeCount = static_cast<uint32_t>(DescriptorPoolSizes.size());
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create.pPoolSizes = DescriptorPoolSizes.data();
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@@ -1148,7 +1148,6 @@ void RenderExecutor::CommitBindings(CommandBuffer& buffer,
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m_image_occurrences.assign(descriptors.images.size(), 0);
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for (const auto& binding: program.bindings.descriptors) {
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vk::WriteDescriptorSet write {};
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write.sType = vk::StructureType::eWriteDescriptorSet;
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write.dstBinding = ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind);
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write.descriptorType = NativeDescriptorType(binding.kind);
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write.descriptorCount = NativeDescriptorCount(binding);
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@@ -228,7 +228,6 @@ struct PipelineCache::ProgramCache {
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DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
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vk::ShaderModuleCreateInfo create_info {};
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create_info.sType = vk::StructureType::eShaderModuleCreateInfo;
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create_info.codeSize = result.spirv.size() * sizeof(uint32_t);
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create_info.pCode = result.spirv.data();
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vk::ShaderModule module = nullptr;
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@@ -451,7 +450,6 @@ void PipelineCache::InitializeDriverCache() {
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}
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vk::PipelineCacheCreateInfo create {};
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create.sType = vk::StructureType::ePipelineCacheCreateInfo;
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create.initialDataSize = initial_data.size();
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create.pInitialData = initial_data.empty() ? nullptr : initial_data.data();
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auto result = m_graphics.device.createPipelineCache(&create, nullptr, &m_driver_cache);
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@@ -28,7 +28,6 @@ vk::PipelineStageFlags ShaderPipelineStages(vk::ShaderStageFlags stages) {
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VulkanMemoryBarrier MakeShaderWriteDependency() {
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VulkanMemoryBarrier barrier {};
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barrier.sType = vk::StructureType::eMemoryBarrier;
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barrier.srcAccessMask = vk::AccessFlagBits::eShaderWrite;
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barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite |
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vk::AccessFlagBits::eVertexAttributeRead |
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@@ -41,7 +40,6 @@ VulkanMemoryBarrier MakeShaderWriteDependency() {
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VulkanMemoryBarrier MakeShaderAccessDependency() {
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VulkanMemoryBarrier barrier {};
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barrier.sType = vk::StructureType::eMemoryBarrier;
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barrier.srcAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
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barrier.dstAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
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return barrier;
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@@ -49,7 +47,6 @@ VulkanMemoryBarrier MakeShaderAccessDependency() {
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VulkanMemoryBarrier MakeShaderWriteHazardDependency() {
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VulkanMemoryBarrier barrier {};
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barrier.sType = vk::StructureType::eMemoryBarrier;
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barrier.srcAccessMask = vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite;
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barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
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return barrier;
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@@ -59,7 +56,6 @@ vk::BufferMemoryBarrier MakeGdsDependency(vk::Buffer buffer) {
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EXIT_IF(buffer == nullptr);
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vk::BufferMemoryBarrier barrier {};
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barrier.sType = vk::StructureType::eBufferMemoryBarrier;
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barrier.srcAccessMask = vk::AccessFlagBits::eHostWrite | vk::AccessFlagBits::eTransferWrite |
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vk::AccessFlagBits::eShaderWrite;
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barrier.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eShaderWrite;
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@@ -408,7 +408,6 @@ static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipe
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pipeline.uses_push_descriptors = descriptor_count <= graphics.max_push_descriptors;
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vk::DescriptorSetLayoutCreateInfo create {};
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create.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
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create.flags = pipeline.uses_push_descriptors
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? vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR
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: vk::DescriptorSetLayoutCreateFlags {};
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