render: use Vulkan-Hpp setup defaults

This commit is contained in:
nmzik
2026-09-05 14:42:14 +04:00
parent d93812b0bd
commit 843c0c59be
9 changed files with 2 additions and 29 deletions
@@ -228,7 +228,6 @@ struct PipelineCache::ProgramCache {
DumpShaderSpirv(stage_name, options.shader_hash, result.spirv);
vk::ShaderModuleCreateInfo create_info {};
create_info.sType = vk::StructureType::eShaderModuleCreateInfo;
create_info.codeSize = result.spirv.size() * sizeof(uint32_t);
create_info.pCode = result.spirv.data();
vk::ShaderModule module = nullptr;
@@ -451,7 +450,6 @@ void PipelineCache::InitializeDriverCache() {
}
vk::PipelineCacheCreateInfo create {};
create.sType = vk::StructureType::ePipelineCacheCreateInfo;
create.initialDataSize = initial_data.size();
create.pInitialData = initial_data.empty() ? nullptr : initial_data.data();
auto result = m_graphics.device.createPipelineCache(&create, nullptr, &m_driver_cache);