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Preserve PS5 mip-tail views and GPU data during image expansion
Related work: https://github.com/KytyPS5/KytyPS5/pull/558 Co-authored-by: Çağatay Güçlü <33038942+defektu@users.noreply.github.com>
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@@ -86,6 +86,7 @@ struct TileMipLayout {
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uint32_t padded_height = 0;
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uint32_t tail_x = 0;
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uint32_t tail_y = 0;
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bool operator==(const TileMipLayout&) const = default;
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};
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struct TileSurfaceLayout {
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