shader: simplify image resource semantics

This commit is contained in:
nmzik
2026-09-02 11:37:39 +04:00
parent 93be8c201b
commit 86e3c90e32
17 changed files with 381 additions and 513 deletions
@@ -210,7 +210,7 @@ ImageOpcodeInfo ImageOpcodeInfoOf(ValueOpcode opcode) {
case ValueOpcode::ImageAtomicAnd32:
case ValueOpcode::ImageAtomicOr32:
case ValueOpcode::ImageAtomicXor32:
return {ImageAccess::Atomic, ImageResourceClass::StorageUint, false};
return {ImageAccess::Atomic, ImageResourceClass::Storage, false};
default: return {};
}
}
@@ -20,7 +20,7 @@ enum class BufferAccess { None, Read, Write, Atomic };
enum class SharedAccess { None, Read, Write, Atomic, Append, Consume };
enum class AddressAccess { None, Read, Write };
enum class ImageAccess { None, Read, Write, Atomic };
enum class ImageResourceClass { None, Sampled, Storage, StorageUint };
enum class ImageResourceClass { None, Sampled, Storage };
struct AddressOpcodeInfo {
AddressAccess access = AddressAccess::None;