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graphics: bind unbound textures as native null descriptors
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@@ -14,7 +14,6 @@
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#include <map>
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#include <type_traits>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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@@ -114,7 +113,6 @@ private:
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}
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[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
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[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
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void RegisterImage(ImageId id);
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void UnregisterImage(ImageId id);
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void DeleteImage(ImageId id);
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@@ -173,7 +171,6 @@ private:
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BufferCache& m_buffer_cache;
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Common::SlotVector<Image> m_slot_images;
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ImagePageTable m_image_page_table;
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std::unordered_map<vk::Format, ImageId> m_null_images;
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Common::LeastRecentlyUsedCache<ImageId, uint64_t> m_lru_cache;
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std::unordered_set<ImageId> m_download_images;
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std::map<uint64_t, MetaDataInfo> m_surface_metas;
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