shader: separate indirect buffer candidates from tracked root limits

Co-authored-by: fxpw <fxpw@outlook.com>
This commit is contained in:
nmzik
2026-10-14 21:19:38 +02:00
parent 1039c54f5d
commit 8b81f665a2
8 changed files with 137 additions and 13 deletions
+1 -1
View File
@@ -482,7 +482,7 @@ struct Bindings {
};
struct ShaderInfo {
static constexpr uint32_t MaxBuffers = 64;
static constexpr uint32_t MaxBufferRoots = 64;
static constexpr uint32_t MaxImages = 64;
static constexpr uint32_t MaxSamplers = 32;
static constexpr uint32_t MaxSampledPairs = 64;