mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-21 03:16:54 +02:00
graphics: simplify image usage and dirty state
This commit is contained in:
+2
-11
@@ -297,9 +297,6 @@ void TextureCache::TouchImage(Image& image) {
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void TextureCache::MarkAsMaybeDirty(ImageId id, Image& image) {
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image.MarkMaybeCpuDirty();
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if (image.NeedsMaybeCpuHash()) {
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image.SetMaybeCpuHash(image.HashGuestEdges());
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}
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UntrackImage(id);
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}
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@@ -1144,12 +1141,7 @@ void TextureCache::RefreshImage(ImageId id) {
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}
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TrackImage(id);
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if (image.IsMaybeCpuDirty()) {
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const auto hash = image.HashGuestEdges();
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if (image.NeedsMaybeCpuHash()) {
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image.SetMaybeCpuHash(hash);
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return;
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}
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(void)image.ResolveMaybeCpuHash(hash);
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(void)image.ResolveMaybeCpuHash(image.HashGuestEdges());
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}
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bool cpu_dirty = image.IsBufferModified() || image.IsDefinitelyCpuDirty();
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if (image.info.metadata.compression != VideoOutCompression::Uncompressed) {
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@@ -1444,7 +1436,6 @@ vk::ImageView TextureCache::FindDepthTarget(ImageId id, const ImageDesc& desc) {
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}
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TouchImage(image);
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image.MarkGpuModified();
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image.usage.depth_target = true;
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if (desc.info.HasStencil()) {
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const auto layers = image.info.resources.layers;
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EXIT_IF(layers == 0 || image.info.data.size % layers != 0 ||
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@@ -1860,7 +1851,7 @@ void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
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continue;
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}
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if (owner->Overlaps(address, size)) {
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owner->InvalidateCpuWrite(address, size);
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owner->MarkCpuDirty();
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UntrackImage(id);
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continue;
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}
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@@ -29,10 +29,8 @@ struct CachedImageView {
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};
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struct ImageUsage {
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bool texture = false;
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bool storage = false;
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bool render_target = false;
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bool depth_target = false;
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bool video_out = false;
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};
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@@ -70,40 +68,25 @@ public:
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void CopyImageWithBuffer(Image& source, Buffer& buffer, TileManager& tiler);
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void CopyMip(Image& source, uint32_t mip, uint32_t layer);
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void InvalidateCpuWrite(uint64_t vaddr, uint64_t size) {
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if (ImageRangeOverlaps(info.data.address, info.data.size, vaddr, size)) {
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m_cpu_dirty = true;
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m_maybe_cpu_dirty = false;
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m_maybe_hash_valid = false;
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} else if (ImagePageRangesOverlap(info.data.address, info.data.size, vaddr, size)) {
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m_maybe_cpu_dirty = true;
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}
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void MarkCpuDirty() {
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m_cpu_dirty = true;
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m_maybe_cpu_dirty = false;
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}
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[[nodiscard]] bool IsCpuDirty() const { return m_cpu_dirty || m_maybe_cpu_dirty; }
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[[nodiscard]] bool IsDefinitelyCpuDirty() const { return m_cpu_dirty; }
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[[nodiscard]] bool IsMaybeCpuDirty() const { return m_maybe_cpu_dirty; }
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void MarkMaybeCpuDirty() {
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if (!m_cpu_dirty) {
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if (!IsCpuDirty()) {
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m_maybe_cpu_hash = HashGuestEdges();
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m_maybe_cpu_dirty = true;
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}
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}
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[[nodiscard]] bool NeedsMaybeCpuHash() const {
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return m_maybe_cpu_dirty && !m_maybe_hash_valid;
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}
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void SetMaybeCpuHash(uint64_t hash) {
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if (!NeedsMaybeCpuHash()) {
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EXIT("image cannot initialize maybe-dirty hash\n");
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}
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m_maybe_cpu_hash = hash;
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m_maybe_hash_valid = true;
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}
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[[nodiscard]] bool ResolveMaybeCpuHash(uint64_t hash) {
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if (!m_maybe_cpu_dirty || !m_maybe_hash_valid || m_cpu_dirty) {
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if (!m_maybe_cpu_dirty || m_cpu_dirty) {
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EXIT("image cannot resolve maybe-dirty hash\n");
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}
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m_maybe_cpu_dirty = false;
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m_maybe_hash_valid = false;
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m_maybe_cpu_dirty = false;
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m_cpu_dirty |= hash != m_maybe_cpu_hash;
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return m_cpu_dirty;
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}
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@@ -112,9 +95,8 @@ public:
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if (!IsCpuDirty()) {
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EXIT("clean image cannot complete a refresh\n");
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}
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m_cpu_dirty = false;
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m_maybe_cpu_dirty = false;
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m_maybe_hash_valid = false;
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m_cpu_dirty = false;
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m_maybe_cpu_dirty = false;
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}
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[[nodiscard]] bool IsGpuModified() const noexcept { return m_gpu_modified; }
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@@ -167,12 +149,11 @@ private:
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GraphicContext& m_graphics;
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CommandScheduler& m_scheduler;
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uint64_t m_maybe_cpu_hash = 0;
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bool m_cpu_dirty = false;
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bool m_maybe_cpu_dirty = false;
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bool m_maybe_hash_valid = false;
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bool m_gpu_modified = false;
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bool m_buffer_modified = false;
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uint64_t m_maybe_cpu_hash = 0;
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bool m_cpu_dirty = false;
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bool m_maybe_cpu_dirty = false;
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bool m_gpu_modified = false;
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bool m_buffer_modified = false;
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};
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namespace ImageOps {
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@@ -873,7 +873,6 @@ void RenderExecutor::RebindImages(PreparedBindings& prepared) {
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auto& image = texture_cache.GetImage(binding.image_id);
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const bool storage = binding.desc.type == TextureCache::BindingType::Storage;
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image.usage.storage |= storage;
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image.usage.texture |= !storage;
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}
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}
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