From 8fa116eeb157964ea3b7aec1eed4d6e9d87e11de Mon Sep 17 00:00:00 2001 From: nmzik Date: Fri, 2 Oct 2026 20:22:07 +0400 Subject: [PATCH] Remove redundant per-dispatch checks and buffer resets --- src/graphics/host_gpu/renderer/pipeline/descriptors.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/graphics/host_gpu/renderer/pipeline/descriptors.cpp b/src/graphics/host_gpu/renderer/pipeline/descriptors.cpp index eaadfd952..f4a91b782 100644 --- a/src/graphics/host_gpu/renderer/pipeline/descriptors.cpp +++ b/src/graphics/host_gpu/renderer/pipeline/descriptors.cpp @@ -773,8 +773,6 @@ void RenderExecutor::PrepareBindings(const ShaderStageRuntime& runtime, prepared.gds = {nullptr, 0, VK_WHOLE_SIZE}; prepared.flattened_srt = {}; prepared.shader_data_buffer = {}; - prepared.buffer_sources.clear(); - prepared.buffers.clear(); prepared.images.resize(program.info.images.size()); prepared.samplers.clear(); prepared.shader_data.clear();