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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-23 04:16:57 +02:00
graphics: draw indexed indirect multi-draws from GPU-read arguments
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@@ -18659,9 +18659,9 @@ public:
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}
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}
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// Embedded fetches take indirect arguments from the GPU copy, whose vertex offset 7
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// selects the covering triangle; the CPU backing holds zeros. Other vertex shaders read
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// the arguments on the CPU.
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// Embedded fetches take indirect records from the GPU copy: the first draws degenerate
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// vertices 0-2, the second's vertex offset 7 selects the covering triangle. The CPU
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// backing holds zeros. Other vertex shaders read the records on the CPU.
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{
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constexpr uint64_t vertices_address = depth_address + 0x38000;
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constexpr uint64_t args_address = vertices_address + 0x100;
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@@ -18670,14 +18670,17 @@ public:
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std::ranges::copy(triangle, positions.begin() + 28);
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std::memcpy(reinterpret_cast<void *>(vertices_address), positions.data(),
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sizeof(positions));
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const vk::DrawIndexedIndirectCommand args{3, 1, 0, 7, 5};
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std::memcpy(reinterpret_cast<void *>(args_address), &args, sizeof(args));
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constexpr uint32_t stride = 32;
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const vk::DrawIndexedIndirectCommand degenerate{3, 1, 0, 0, 5};
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const vk::DrawIndexedIndirectCommand covering{3, 1, 0, 7, 5};
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std::memcpy(reinterpret_cast<void *>(args_address), °enerate, sizeof(degenerate));
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std::memcpy(reinterpret_cast<void *>(args_address + stride), &covering, sizeof(covering));
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// Larger than a caching page, so the arguments are cached instead of streamed.
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(void)context.GetBufferCache().ObtainBuffer(
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vertices_address, BufferCache::CACHING_PAGESIZE * 2, false);
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const vk::DrawIndexedIndirectCommand zero_args{};
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const std::array<u32, 2 * stride / 4> zeros{};
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Require("GpuIndirectDraw", "CPU backing",
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LibKernel::Memory::TryWriteBacking(args_address, &zero_args, sizeof(zero_args)),
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LibKernel::Memory::TryWriteBacking(args_address, zeros.data(), sizeof(zeros)),
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"the CPU copy of the arguments could not be cleared");
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static const auto fetch_vertex = [] {
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std::vector<u32> code{EncodeSMovB32(0, InlineU32(0)), EncodeSmem0(0x02u, 20, 4),
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@@ -18718,7 +18721,7 @@ public:
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}
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const DrawIndexArgs indirect{
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.index_count = 3, .index_addr = reinterpret_cast<const void *>(index_address),
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.index_type_and_size = 1, .indirect_args = args_address};
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.index_type_and_size = 1, .indirect = {args_address, 2, stride}};
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shaders.SetEsShaderBase(fetch_vs);
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TextureCacheTestAccess::ClearImage(cache, scheduler.Current(), sparse_color.image_id,
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{vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1}, {});
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@@ -18730,7 +18733,7 @@ public:
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for (size_t component = 0; component < pixels.size(); component++) {
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Require("GpuIndirectDraw", "vertex offset",
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pixels[component] == (component % 4 == 3 ? 0x3f800000u : 0x3e800000u),
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"the draw did not take its arguments, vertex offset included, from the GPU");
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"the draw did not take every record, vertex offset included, from the GPU");
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}
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shaders.SetEsShaderBase(indirect_vs);
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Require("GpuIndirectDraw", "CPU fallback",
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@@ -20773,6 +20776,7 @@ private:
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m_rasterization_supported = available_features.fillModeNonSolid &&
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available_features.tessellationShader &&
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available_features.drawIndirectFirstInstance &&
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available_features.multiDrawIndirect &&
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available_features.depthBounds &&
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available_depth_clip.depthClipEnable &&
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available_clip_control.depthClipControl &&
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@@ -20866,6 +20870,7 @@ private:
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device_features.fillModeNonSolid = m_rasterization_supported;
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device_features.tessellationShader = m_rasterization_supported;
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device_features.drawIndirectFirstInstance = m_rasterization_supported;
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device_features.multiDrawIndirect = m_rasterization_supported;
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device_features.depthBounds = m_rasterization_supported;
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device_info.pEnabledFeatures = &device_features;
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std::vector<const char *> device_extensions{
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