shader: rework resource specialization and optimize pipeline caching

This commit is contained in:
nmzik
2026-09-03 02:58:11 +02:00
parent c48a8bd6ae
commit 98200fed19
39 changed files with 2281 additions and 2235 deletions
@@ -34,9 +34,9 @@ const char* GetDumpLabel(const CompileOptions& options) {
return options.dump_label != nullptr ? options.dump_label : "ShaderRecompiler";
}
std::string MakeIrDump(const CFG::Graph& cfg, const IR::Program& ir) {
std::string MakeIrDump(std::string_view cfg, const IR::Program& ir) {
std::string dump = "CFG:\n";
dump += CFG::GraphToString(cfg);
dump += cfg;
dump += "\nIR:\n";
dump += fmt::format("mode={} scratch_dwords={}\n",
ir.dispatcher_fallback ? "dispatcher" : "structured", ir.scratch_dwords);
@@ -464,7 +464,7 @@ EmbeddedFetchData DetectEmbeddedVertexFetch(const Decoder::Program& decoded
} // namespace
CompileResult Recompile(std::span<const uint32_t> code, const CompileOptions& options) {
TranslateResult TranslateProgram(std::span<const uint32_t> code, const CompileOptions& options) {
if (code.empty()) {
EXIT("shader recompiler input is empty\n");
}
@@ -618,30 +618,42 @@ CompileResult Recompile(std::span<const uint32_t> code, const CompileOptions& op
ir.info.vertex_offset_sgpr = embedded_fetch.vertex_offset_sgpr;
}
const IR::SrtRuntime runtime {
.user_data = options.user_data,
.shader_base = reinterpret_cast<uint64_t>(code.data()),
.read_memory = options.read_memory,
.userdata = options.read_memory_data,
.read_specialization_memory = options.read_specialization_memory,
};
IR::ResourceSnapshot resources;
if (!IR::MaterializeResources(ir, runtime, resources)) {
EXIT("shader resource materialization failed: stage=%s hash=0x%016" PRIx64 "\n",
StageName(options.stage), options.shader_hash);
TranslateResult result;
result.program = std::move(ir);
if (options.dump_ir) {
result.decoded_dump = std::move(decoded_dump);
result.cfg_dump = CFG::GraphToString(cfg);
}
return result;
}
CompileResult CompileProgram(TranslateResult translated, const CompileOptions& options,
const IR::ResourceSpecialization& specialization,
uint32_t push_data_start_dword) {
const auto emit_begin = std::chrono::steady_clock::now();
auto& ir = translated.program;
IR::ApplyResourceSpecialization(ir, specialization);
const ShaderVertexInputInfo* vertex = nullptr;
const ShaderPixelInputInfo* pixel = nullptr;
const ShaderComputeInputInfo* compute = nullptr;
switch (options.stage) {
case ShaderType::Vertex: vertex = options.input_info.vertex; break;
case ShaderType::Pixel: pixel = options.input_info.pixel; break;
case ShaderType::Compute: compute = options.input_info.compute; break;
default: EXIT("invalid shader stage\n");
}
IR::SpecializeResources(ir, resources);
IR::ShaderInfoOptions info_options;
info_options.vertex = vertex;
info_options.pixel = pixel;
info_options.compute = compute;
IR::CollectShaderInfo(ir, info_options);
IR::AllocateBindings(ir, options.push_constant_offset);
IR::AllocateBindings(ir, push_data_start_dword);
Spirv::AnalyzeProgramRequirements(ir);
std::string ir_dump;
if (options.dump_ir) {
ir_dump = MakeIrDump(cfg, ir);
ir_dump = MakeIrDump(translated.cfg_dump, ir);
if (options.early_dump) {
LOGF("%s native IR and bindings (early):\n%s", GetDumpLabel(options), ir_dump.c_str());
}
@@ -649,17 +661,19 @@ CompileResult Recompile(std::span<const uint32_t> code, const CompileOptions& op
LOGF("%s phase begin: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash);
auto spirv = Spirv::EmitProgram(ir, resources, options.input_info);
auto spirv = Spirv::EmitProgram(ir, options.input_info);
LOGF("%s phase end: stage=%s hash=0x%016" PRIx64 " SPIR-V EmitProgram words=%" PRIu64
" elapsed_ms=%" PRIu64 "\n",
GetDumpLabel(options), StageName(options.stage), options.shader_hash,
static_cast<uint64_t>(spirv.size()), phase_ms());
static_cast<uint64_t>(spirv.size()),
static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - emit_begin)
.count()));
CompileResult result;
result.spirv = std::move(spirv);
result.program = std::move(ir);
result.resources = std::move(resources);
result.spirv = std::move(spirv);
result.program = std::move(ir);
if (options.dump_ir) {
result.decoded_dump = std::move(decoded_dump);
result.decoded_dump = std::move(translated.decoded_dump);
result.ir_dump = std::move(ir_dump);
}
return result;