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renderdoc: start and stop captures on the present thread
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@@ -3,14 +3,12 @@
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namespace Libs::Graphics {
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class RenderContext;
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void RenderDocInit();
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void RenderDocRequestCapture();
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void RenderDocStartCapture();
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void RenderDocEndCapture();
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void RenderDocOnGuestFlip();
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[[nodiscard]] bool RenderDocCaptureRequested();
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[[nodiscard]] bool RenderDocCaptureInProgress();
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// Called by the presentation thread after releasing video-out locks.
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void RenderDocOnGuestFlip(RenderContext& renderer);
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} // namespace Libs::Graphics
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