mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 02:47:02 +02:00
graphics: add native PS5 MSAA and safe image allocation reuse
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@@ -63,29 +63,30 @@ static bool UsesStencilOpValue(uint8_t fail, uint8_t pass, uint8_t depth_fail) {
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[[nodiscard]] static vk::Format ResolveHostDepthAttachmentFormat(GraphicContext* ctx,
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const DepthFormatPolicy& policy,
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bool has_stencil) {
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bool has_stencil,
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uint32_t samples) {
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if (ctx == nullptr) {
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return vk::Format::eUndefined;
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}
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const auto required_samples = vulkan_sample_count(samples);
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const auto supports = [&](vk::Format format) {
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vk::ImageFormatProperties properties {};
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return format != vk::Format::eUndefined &&
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ctx->GetImageFormatProperties(format, vk::ImageType::e2D, vk::ImageTiling::eOptimal,
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DepthTargetImageUsage(), vk::ImageCreateFlags {},
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&properties) == vk::Result::eSuccess &&
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static_cast<bool>(properties.sampleCounts & required_samples);
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};
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if (!has_stencil) {
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return policy.depth_attachment_format;
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return supports(policy.depth_attachment_format) ? policy.depth_attachment_format
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: vk::Format::eUndefined;
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}
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switch (policy.depth_format) {
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case Prospero::DepthFormat::kZ32F: return policy.stencil_attachment_formats.front();
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case Prospero::DepthFormat::kZ16: {
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if (ctx == nullptr) {
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return vk::Format::eUndefined;
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}
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for (const auto format: policy.stencil_attachment_formats) {
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vk::ImageFormatProperties properties {};
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if (ctx->GetImageFormatProperties(format, vk::ImageType::e2D,
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vk::ImageTiling::eOptimal,
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DepthTargetImageUsage(), vk::ImageCreateFlags {},
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&properties) == vk::Result::eSuccess) {
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return format;
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}
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}
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return vk::Format::eUndefined;
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for (const auto format: policy.stencil_attachment_formats) {
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if (supports(format)) {
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return format;
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}
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default: return vk::Format::eUndefined;
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}
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return vk::Format::eUndefined;
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}
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// NOLINTNEXTLINE(readability-function-cognitive-complexity)
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@@ -142,8 +143,11 @@ void ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer* buffer, const H
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}
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const bool has_stencil =
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z.stencil_info.format != Prospero::GpuEnumValue(Prospero::StencilFormat::kInvalid);
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const bool has_htile = z.z_info.tile_surface_enable;
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const bool msaa_compat = depth_msaa_single_sample_compatible(z.z_info.num_samples);
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const bool has_htile = z.z_info.tile_surface_enable;
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const auto samples = render_sample_count(z.z_info.num_samples);
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if (samples == 0) {
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DepthFatal("unsupported depth fragment count: %u", z.z_info.num_samples);
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}
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const bool htile_stencil_compat = depth_htile_stencil_acceleration_compatible(
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has_stencil, has_htile, z.stencil_info.tile_stencil_disable);
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const auto view = ResolveTargetViewInfo(z.depth_view.slice_start, z.depth_view.slice_max);
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@@ -162,28 +166,20 @@ void ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer* buffer, const H
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rc.copy_sample != 0 || z.z_info.expclear_enabled || z.stencil_info.expclear_enabled ||
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z.z_info.embedded_sample_locations || z.z_info.partially_resident ||
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z.stencil_info.partially_resident || z.z_info.plane_compression != 0 ||
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(z.z_info.num_samples != 0 && !msaa_compat) || z.z_info.num_mip_levels != 0 ||
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z.z_info.tile_mode_index != 0 || z.z_info.zrange_precision > 1 ||
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z.depth_view.current_mip_level != 0 || z.depth_info.addr5_swizzle_mask != 0 ||
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z.depth_info.array_mode != 0 || z.depth_info.pipe_config != 0 ||
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z.depth_info.bank_width != 0 || z.depth_info.bank_height != 0 ||
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z.depth_info.macro_tile_aspect != 0 || z.depth_info.num_banks != 0 ||
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z.htile_surface.linear != 0 || z.htile_surface.full_cache != 0 ||
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z.htile_surface.htile_uses_preload_win != 0 || z.htile_surface.preload != 0 ||
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z.htile_surface.prefetch_width != 0 || z.htile_surface.prefetch_height != 0 ||
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z.htile_surface.dst_outside_zero_to_one != 0 || z.z_read_base_addr == 0 ||
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z.z_write_base_addr != z.z_read_base_addr || (z.z_read_base_addr & 0xffffu) != 0 ||
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z.z_info.num_mip_levels != 0 || z.z_info.tile_mode_index != 0 ||
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z.z_info.zrange_precision > 1 || z.depth_view.current_mip_level != 0 ||
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z.depth_info.addr5_swizzle_mask != 0 || z.depth_info.array_mode != 0 ||
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z.depth_info.pipe_config != 0 || z.depth_info.bank_width != 0 ||
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z.depth_info.bank_height != 0 || z.depth_info.macro_tile_aspect != 0 ||
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z.depth_info.num_banks != 0 || z.htile_surface.linear != 0 ||
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z.htile_surface.full_cache != 0 || z.htile_surface.htile_uses_preload_win != 0 ||
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z.htile_surface.preload != 0 || z.htile_surface.prefetch_width != 0 ||
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z.htile_surface.prefetch_height != 0 || z.htile_surface.dst_outside_zero_to_one != 0 ||
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z.z_read_base_addr == 0 || z.z_write_base_addr != z.z_read_base_addr ||
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(z.z_read_base_addr & 0xffffu) != 0 ||
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dc.zfunc > static_cast<uint8_t>(vk::CompareOp::eAlways)) {
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DepthFatal("unsupported depth register state");
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}
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if (msaa_compat) {
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static std::atomic<uint32_t> logged_fragments = 0;
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const uint32_t bit = 1u << z.z_info.num_samples;
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if ((logged_fragments.fetch_or(bit, std::memory_order_relaxed) & bit) == 0) {
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LOGF("DepthTarget: compatibility: rendering PS5 %ux depth fragments as single-sample\n",
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bit);
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}
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}
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if (has_stencil) {
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// Prospero defines Hi-Stencil as HTile-backed acceleration of the logical stencil plane.
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// Keep the plane native in Vulkan while tracking HTile separately.
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@@ -236,55 +232,35 @@ void ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer* buffer, const H
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DepthFatal("unsupported depth/stencil format pair");
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}
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const auto ideal_format = DepthAttachmentFormat(*policy, has_stencil);
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r->format =
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ResolveHostDepthAttachmentFormat(g_render_ctx->GetGraphicCtx(), *policy, has_stencil);
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r->format = ResolveHostDepthAttachmentFormat(g_render_ctx->GetGraphicCtx(), *policy,
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has_stencil, samples);
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if (r->format == vk::Format::eUndefined) {
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DepthFatal("no host depth/stencil format supports required usage for %s",
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VulkanToString(ideal_format).c_str());
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}
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const uint32_t guest_format = Prospero::GpuEnumValue(policy->guest_format);
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const uint32_t bytes = policy->bytes_per_element;
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const auto pitch = TileGetTexturePitch(guest_format, width, 1,
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Prospero::GpuEnumValue(Prospero::TileMode::kDepth));
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const auto pitch = TileGetDepthPitch(width, bytes, z.z_info.num_samples);
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if (z.pitch_height_valid && ((static_cast<uint64_t>(z.pitch_div8_minus1) + 1u) * 8u != pitch ||
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(static_cast<uint64_t>(z.height_div8_minus1) + 1u) * 8u !=
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((static_cast<uint64_t>(height) + 7u) & ~7ull))) {
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DepthFatal("encoded depth pitch or height mismatch");
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}
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const uint32_t block_width = bytes == 2 ? 256u : 128u;
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const uint64_t padded_width =
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(static_cast<uint64_t>(pitch) + block_width - 1u) & ~(block_width - 1u);
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const uint64_t padded_height =
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(static_cast<uint64_t>(height) + 127u) & ~static_cast<uint64_t>(127u);
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if (padded_width > UINT64_MAX / padded_height ||
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padded_width * padded_height > UINT64_MAX / bytes) {
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DepthFatal("depth footprint overflow");
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TileSizeAlign depth_size {};
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TileSizeAlign stencil_size {};
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TileSizeAlign htile_size {};
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if (!TileGetDepthSize(width, height, 0, z.z_info.format, z.stencil_info.format, has_htile,
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&stencil_size, &htile_size, &depth_size, z.z_info.num_samples) ||
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depth_size.align != 65536 || depth_size.size == 0 ||
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(has_stencil != (stencil_size.align == 65536 && stencil_size.size != 0)) ||
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(has_htile != (htile_size.align == 32768 && htile_size.size != 0))) {
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DepthFatal("unsupported depth/stencil/HTile footprint");
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}
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const uint64_t expected_size = padded_width * padded_height * bytes;
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TileSizeAlign depth_size {};
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TileSizeAlign stencil_size {};
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TileSizeAlign htile_size {};
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if (has_stencil || has_htile) {
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if (!TileGetDepthSize(width, height, 0, z.z_info.format, z.stencil_info.format, has_htile,
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&stencil_size, &htile_size, &depth_size) ||
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depth_size.align != 65536 || depth_size.size != expected_size ||
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(has_stencil != (stencil_size.align == 65536 && stencil_size.size != 0)) ||
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(has_htile != (htile_size.align == 32768 && htile_size.size != 0))) {
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DepthFatal("unsupported depth/stencil/HTile footprint");
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}
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} else {
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TileGetTextureTotalSize(guest_format, width, height, 1, pitch, 1,
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Prospero::GpuEnumValue(Prospero::TileMode::kDepth), false,
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&depth_size);
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}
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if (expected_size == 0 || expected_size > UINT32_MAX || depth_size.align != 65536 ||
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depth_size.size != expected_size ||
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(z.pitch_height_valid &&
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(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u != expected_size)) {
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if (z.pitch_height_valid &&
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(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u != depth_size.size) {
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DepthFatal("depth footprint mismatch: extent=%ux%u pitch=%u expected=0x%016" PRIx64
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" calculated=0x%016" PRIx64 "/0x%016" PRIx64
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" encoded_valid=%u encoded=0x%016" PRIx64,
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width, height, pitch, expected_size, depth_size.size, depth_size.align,
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" align=0x%016" PRIx64 " encoded_valid=%u encoded=0x%016" PRIx64,
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width, height, pitch, depth_size.size, depth_size.align,
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z.pitch_height_valid ? 1u : 0u,
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(static_cast<uint64_t>(z.slice_div64_minus1) + 1u) * 64u);
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}
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@@ -304,6 +280,7 @@ void ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer* buffer, const H
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r->htile = has_htile;
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r->width = width;
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r->height = height;
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r->samples = samples;
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r->depth_buffer_size = depth_backing_size;
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r->depth_buffer_vaddr = z.z_read_base_addr;
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r->stencil_buffer_size = has_stencil ? stencil_backing_size : 0;
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@@ -312,7 +289,8 @@ void ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer* buffer, const H
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r->htile_buffer_vaddr = has_htile ? z.htile_data_base_addr : 0;
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auto* cache = g_render_ctx->GetTextureCache();
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if (has_htile) {
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cache->RegisterMeta(r->htile_buffer_vaddr, r->htile_buffer_size, view.image_layers);
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cache->RegisterMeta(g_render_ctx->GetGraphicCtx(), r->htile_buffer_vaddr,
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r->htile_buffer_size, view.image_layers);
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}
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if (has_htile && rc.depth_clear_enable && !cache->ClearMeta(z.htile_data_base_addr)) {
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DepthFatal("failed to acquire HTile metadata for a depth clear");
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@@ -386,7 +364,9 @@ void ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer* buffer, const H
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info.bytes_per_element = bytes;
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info.tile_mode = Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
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info.layers = view.image_layers;
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info.samples = samples;
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info.depth_load_clear = r->depth_load_clear_enable;
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info.depth_access = depth_active;
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info.stencil_load_clear = rc.stencil_clear_enable;
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info.stencil_access =
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r->stencil_clear_enable ||
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@@ -398,6 +378,14 @@ void ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer* buffer, const H
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r->vulkan_buffer = cache->FindDepthTarget(buffer, g_render_ctx->GetGraphicCtx(), info);
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r->vulkan_view = cache->GetDepthTargetAttachmentView(
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g_render_ctx->GetGraphicCtx(), r->vulkan_buffer, view.base_layer, view.layer_count);
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if (r->vulkan_buffer->initial_depth_clear_pending) {
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r->depth_load_clear_enable = true;
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r->depth_clear_value = 0.0f;
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}
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if (r->vulkan_buffer->initial_stencil_clear_pending) {
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r->stencil_clear_enable = true;
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r->stencil_clear_value = 0;
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}
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if (meta_clear && !cache->TouchMeta(z.htile_data_base_addr, z.depth_view.slice_start, false)) {
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DepthFatal("failed to consume HTile clear state");
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}
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