shader: prove inactive resources across masked traversal merges

This commit is contained in:
nmzik
2026-10-13 08:37:44 +02:00
parent 259a40abfc
commit 9ade7e3582
5 changed files with 287 additions and 55 deletions
@@ -123,6 +123,7 @@ private:
SrtRuntime m_runtime;
SrtWalker* m_clean_evaluator = nullptr;
Value m_active_mask;
const std::vector<uint8_t>* m_reachable_blocks = nullptr;
ResourcePlan::EvaluationContext& m_context;
};