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shader: support returning 64-bit LDS max and compare-exchange
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@@ -948,9 +948,14 @@ void IncludeInstructionVectorRegisters(const Decoder::Instruction& inst, uint32_
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switch (inst.opcode) {
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case Decoder::Opcode::DS_ADD_U64:
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case Decoder::Opcode::DS_OR_B64:
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case Decoder::Opcode::DS_MAX_RTN_U64:
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case Decoder::Opcode::DS_WRITE_B64:
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case Decoder::Opcode::DS_WRITE_B96:
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case Decoder::Opcode::DS_WRITE_B128: include_vector(inst.src1, inst.data_dwords); break;
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case Decoder::Opcode::DS_CMPST_RTN_B64:
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include_vector(inst.src1, 2u);
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include_vector(inst.src2, 2u);
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break;
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case Decoder::Opcode::DS_WRITE2_B32:
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case Decoder::Opcode::DS_WRITE2ST64_B32:
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case Decoder::Opcode::DS_WRITE2_B64:
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