mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
refactor renderer
This commit is contained in:
@@ -1,29 +0,0 @@
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#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_PRESENTATION_DISPLAYBUFFER_H_
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#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_PRESENTATION_DISPLAYBUFFER_H_
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#include "common/common.h"
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namespace Libs::Graphics {
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class CommandBuffer;
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struct VideoOutVulkanImage;
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} // namespace Libs::Graphics
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namespace Libs::Presentation {
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struct DisplayBufferImage {
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Graphics::VideoOutVulkanImage* image = nullptr;
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uint32_t index = static_cast<uint32_t>(-1);
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uint64_t size = 0;
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uint64_t pitch = 0;
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};
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DisplayBufferImage DisplayBufferFind(uint64_t addr, bool render_target = false);
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int DisplayBufferSubmitFlipFromGpu(Graphics::CommandBuffer& buffer, int handle, int index,
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int flip_mode, int64_t flip_arg, uint64_t& request_id);
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uint64_t DisplayBufferPrepareNextFlipOnGpu(Graphics::CommandBuffer& buffer);
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void DisplayBufferCompleteFlipFromGpu(uint64_t request_id);
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void DisplayBufferWaitForFlipQueueSlot();
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} // namespace Libs::Presentation
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#endif // EMULATOR_INCLUDE_EMULATOR_GRAPHICS_PRESENTATION_DISPLAYBUFFER_H_
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@@ -0,0 +1,38 @@
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#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_PRESENTER_H_
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#define EMULATOR_SRC_GRAPHICS_PRESENTATION_PRESENTER_H_
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#include "common/common.h"
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#include <memory>
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namespace Libs::Graphics {
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class CommandBuffer;
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class RenderContext;
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struct ImageInfo;
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struct WindowContext;
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class Presenter final {
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public:
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struct Frame;
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explicit Presenter(WindowContext& window);
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~Presenter();
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KYTY_CLASS_NO_COPY(Presenter);
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[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info);
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[[nodiscard]] Frame& PrepareBlankFrame(uint32_t width, uint32_t height, bool opaque,
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CommandBuffer* producer = nullptr);
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[[nodiscard]] Frame* PrepareLastFrame();
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[[nodiscard]] bool IsGuestPaused() const noexcept;
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[[nodiscard]] RenderContext& Renderer() const noexcept;
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void Present(Frame& frame, bool reuse = false);
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void Discard(Frame& frame);
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private:
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struct Impl;
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std::unique_ptr<Impl> m_impl;
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};
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} // namespace Libs::Graphics
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#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_PRESENTER_H_
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File diff suppressed because it is too large
Load Diff
@@ -7,9 +7,11 @@
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#include "common/abi.h"
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#include "kernel/eventQueue.h"
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#include <memory>
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namespace Libs::Graphics {
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// struct VulkanSwapchain;
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struct VideoOutVulkanImage;
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class CommandBuffer;
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class Presenter;
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} // namespace Libs::Graphics
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namespace Libs::VideoOut {
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@@ -22,8 +24,31 @@ struct VideoOutOutputOptions;
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struct VideoOutBuffers;
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struct VideoOutColorSettings;
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void VideoOutInit(uint32_t width, uint32_t height);
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void VideoOutWaitFlipDone(int handle, int index);
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class VideoOutDriver final {
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public:
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struct Impl;
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VideoOutDriver(uint32_t width, uint32_t height, Graphics::Presenter& presenter);
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~VideoOutDriver();
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KYTY_CLASS_NO_COPY(VideoOutDriver);
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int SubmitFlipFromGpu(Graphics::CommandBuffer& buffer, int handle, int index, int flip_mode,
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int64_t flip_arg, uint64_t& request_id);
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void PrepareFlip(uint64_t request_id, Graphics::CommandBuffer& buffer);
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void CompleteFlip(uint64_t request_id);
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void SubmitFlipPreparation(uint64_t request_id);
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void WaitForSubmitSlot();
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void WaitFlipDone(int handle, int index);
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[[nodiscard]] Impl& State() noexcept;
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private:
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std::unique_ptr<Impl> m_impl;
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};
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[[nodiscard]] VideoOutDriver& VideoOutInit(uint32_t width, uint32_t height,
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Graphics::Presenter& presenter);
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void VideoOutShutdown();
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KYTY_SYSV_ABI int VideoOutOpen(int user_id, int bus_type, int index, const void* param);
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KYTY_SYSV_ABI int VideoOutClose(int handle);
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@@ -75,10 +100,6 @@ KYTY_SYSV_ABI int VideoOutLatencyMeasureSetStartPoint(int handle, uint32_t point
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KYTY_SYSV_ABI int VideoOutColorSettingsSetGamma(VideoOutColorSettings* settings, float gamma);
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KYTY_SYSV_ABI int VideoOutAdjustColor(int handle, const VideoOutColorSettings* settings);
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void VideoOutBeginVblank();
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void VideoOutEndVblank();
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bool VideoOutFlipWindow(uint32_t micros);
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} // namespace Libs::VideoOut
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#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_VIDEOOUT_H_ */
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@@ -6,16 +6,11 @@
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namespace Libs::Graphics {
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class CommandBuffer;
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struct VideoOutVulkanImage;
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struct PreparedFrame;
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class Presenter;
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void WindowInit(uint32_t width, uint32_t height);
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void WindowRun();
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PreparedFrame& WindowPrepareFrame(CommandBuffer& buffer, VideoOutVulkanImage& image);
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PreparedFrame& WindowPrepareBlankFrame(CommandBuffer& buffer, uint32_t width, uint32_t height,
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bool opaque);
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void WindowPresentFrame(PreparedFrame& frame);
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[[nodiscard]] Presenter& WindowInit(uint32_t width, uint32_t height);
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void WindowRun();
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void WindowShutdown();
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} // namespace Libs::Graphics
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File diff suppressed because it is too large
Load Diff
@@ -28,9 +28,11 @@
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#include "common/timer.h"
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#include "graphics/host_gpu/graphicContext.h"
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/transfer.h"
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#include "graphics/host_gpu/renderer/renderContext.h"
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#include "graphics/host_gpu/vma.h"
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#include "graphics/host_gpu/vulkanCommon.h"
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#include "graphics/presentation/presenter.h"
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#include "kernel/memory.h"
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#include "graphics/presentation/renderDoc.h"
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#include "graphics/presentation/videoOut.h"
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#include "graphics/presentation/window.h"
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@@ -40,7 +42,6 @@
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#include <algorithm>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <fmt/format.h>
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#include <memory>
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@@ -64,6 +65,14 @@ struct VulkanExtensions {
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std::vector<vk::LayerProperties> available_layers;
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};
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vk::PhysicalDeviceVulkan13Features WindowContext::RequiredVulkan13Features() noexcept {
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vk::PhysicalDeviceVulkan13Features features {};
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features.sType = vk::StructureType::ePhysicalDeviceVulkan13Features;
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features.dynamicRendering = VK_TRUE;
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features.synchronization2 = VK_TRUE;
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return features;
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}
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static bool HasExtension(const std::vector<vk::ExtensionProperties>& extensions, const char* name) {
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return std::any_of(extensions.begin(), extensions.end(),
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[name](const auto& ext) { return strcmp(ext.extensionName, name) == 0; });
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@@ -79,8 +88,8 @@ static bool HasLayer(const std::vector<vk::LayerProperties>& layers, const char*
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[name](const auto& layer) { return strcmp(layer.layerName, name) == 0; });
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}
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void VulkanGetSurfaceCapabilities(vk::PhysicalDevice physical_device, vk::SurfaceKHR surface,
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SurfaceCapabilities& r) {
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static void GetSurfaceCapabilities(vk::PhysicalDevice physical_device, vk::SurfaceKHR surface,
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SurfaceCapabilities& r) {
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RequireVulkanSuccess(physical_device.getSurfaceCapabilitiesKHR(surface, &r.capabilities),
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"vkGetPhysicalDeviceSurfaceCapabilitiesKHR");
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@@ -96,22 +105,6 @@ void VulkanGetSurfaceCapabilities(vk::PhysicalDevice physical_device, vk::Surfac
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return physical_device.getSurfacePresentModesKHR(surface, count, values);
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});
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EXIT_NOT_IMPLEMENTED(r.present_modes.empty());
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r.format_srgb_bgra32 = false;
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r.format_unorm_bgra32 = false;
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for (const auto& f: r.formats) {
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if (f.format == vk::Format::eB8G8R8A8Srgb &&
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f.colorSpace == vk::ColorSpaceKHR::eSrgbNonlinear) {
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r.format_srgb_bgra32 = true;
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}
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if (f.format == vk::Format::eB8G8R8A8Unorm &&
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f.colorSpace == vk::ColorSpaceKHR::eSrgbNonlinear) {
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r.format_unorm_bgra32 = true;
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}
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if (r.format_srgb_bgra32 && r.format_unorm_bgra32) {
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break;
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}
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}
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}
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static bool CheckFormat(vk::PhysicalDevice device, vk::Format format, bool tile,
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@@ -214,6 +207,7 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
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device_features2.pNext = &features13;
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device.getFeatures2(&device_features2);
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const auto required_features13 = WindowContext::RequiredVulkan13Features();
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const auto queue_family = VulkanFindQueueFamily(device, surface);
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if (queue_family == static_cast<uint32_t>(-1)) {
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@@ -239,10 +233,28 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
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LOGF("samplerMirrorClampToEdge is not supported\n");
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skip_device = true;
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}
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if (features12.timelineSemaphore != VK_TRUE) {
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LOGF("timelineSemaphore is not supported\n");
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skip_device = true;
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}
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if (features13.robustImageAccess != VK_TRUE) {
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LOGF("robustImageAccess is not supported\n");
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skip_device = true;
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}
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if (required_features13.dynamicRendering == VK_TRUE &&
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features13.dynamicRendering != VK_TRUE) {
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LOGF("dynamicRendering is not supported\n");
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skip_device = true;
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}
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if (required_features13.synchronization2 == VK_TRUE &&
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features13.synchronization2 != VK_TRUE) {
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LOGF("synchronization2 is not supported\n");
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skip_device = true;
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}
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if (device_features2.features.sampleRateShading != VK_TRUE) {
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LOGF("sampleRateShading is not supported\n");
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skip_device = true;
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}
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if (device_features2.features.fragmentStoresAndAtomics != VK_TRUE) {
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LOGF("fragmentStoresAndAtomics is not supported\n");
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@@ -309,7 +321,7 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
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SurfaceCapabilities candidate_capabilities;
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if (!skip_device) {
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VulkanGetSurfaceCapabilities(device, surface, candidate_capabilities);
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GetSurfaceCapabilities(device, surface, candidate_capabilities);
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if (!(candidate_capabilities.capabilities.supportedUsageFlags &
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vk::ImageUsageFlagBits::eTransferDst)) {
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@@ -318,12 +330,6 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
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}
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}
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if (!skip_device && !CheckFormat(device, vk::Format::eR8G8B8A8Srgb, false,
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vk::FormatFeatureFlagBits::eBlitSrc)) {
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LOGF("Format vk::Format::eR8G8B8A8Srgb cannot be used as transfer source\n");
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skip_device = true;
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}
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if (!skip_device && !CheckFormat(device, vk::Format::eD32Sfloat, true,
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vk::FormatFeatureFlagBits::eDepthStencilAttachment)) {
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LOGF("Format vk::Format::eD32Sfloat cannot be used as depth buffer\n");
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@@ -420,9 +426,9 @@ static void VulkanFindPhysicalDevice(vk::Instance instance, vk::SurfaceKHR surfa
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}
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}
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static void VulkanInitSubgroupSizeControl(vk::PhysicalDevice physical_device) {
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static void VulkanInitSubgroupSizeControl(vk::PhysicalDevice physical_device,
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GraphicContext& graphics) {
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EXIT_IF(physical_device == nullptr);
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auto& graphics = g_window_ctx->graphic_ctx;
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vk::PhysicalDeviceSubgroupSizeControlProperties subgroup_size_control {};
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subgroup_size_control.sType = vk::StructureType::ePhysicalDeviceSubgroupSizeControlProperties;
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@@ -463,10 +469,10 @@ static void VulkanInitSubgroupSizeControl(vk::PhysicalDevice physical_device) {
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}
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static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const VulkanExtensions& r,
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uint32_t queue_family,
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const std::vector<const char*>& device_extensions) {
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uint32_t queue_family,
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const std::vector<const char*>& device_extensions,
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GraphicContext& graphics) {
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EXIT_IF(physical_device == nullptr);
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auto& graphics = g_window_ctx->graphic_ctx;
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EXIT_IF(queue_family == static_cast<uint32_t>(-1));
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const float queue_priority = 1.0f;
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@@ -502,7 +508,11 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
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vk::PhysicalDeviceVulkan13Features supported_features13 {};
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supported_features13.sType = vk::StructureType::ePhysicalDeviceVulkan13Features;
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supported_features13.pNext = nullptr;
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vk::PhysicalDeviceVulkan12Features supported_features12 {};
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supported_features12.sType = vk::StructureType::ePhysicalDeviceVulkan12Features;
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supported_features12.pNext = nullptr;
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supported_features13.pNext = &supported_features12;
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const auto robustness2_ext_enabled =
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HasExtension(device_extensions, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
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@@ -511,13 +521,21 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
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supported_robustness2.sType = vk::StructureType::ePhysicalDeviceRobustness2FeaturesEXT;
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supported_robustness2.pNext = nullptr;
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if (robustness2_ext_enabled) {
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supported_features13.pNext = &supported_robustness2;
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supported_features12.pNext = &supported_robustness2;
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}
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vk::PhysicalDeviceFeatures2 supported_features2 {};
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supported_features2.sType = vk::StructureType::ePhysicalDeviceFeatures2;
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supported_features2.pNext = &supported_features13;
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physical_device.getFeatures2(&supported_features2);
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const auto required_features13 = WindowContext::RequiredVulkan13Features();
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EXIT_NOT_IMPLEMENTED(supported_features12.timelineSemaphore != VK_TRUE);
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EXIT_NOT_IMPLEMENTED(required_features13.dynamicRendering == VK_TRUE &&
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supported_features13.dynamicRendering != VK_TRUE);
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EXIT_NOT_IMPLEMENTED(required_features13.synchronization2 == VK_TRUE &&
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supported_features13.synchronization2 != VK_TRUE);
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EXIT_NOT_IMPLEMENTED(supported_features2.features.sampleRateShading != VK_TRUE);
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features12.timelineSemaphore = VK_TRUE;
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vk::PhysicalDeviceFeatures device_features {};
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device_features.fragmentStoresAndAtomics = VK_TRUE;
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@@ -529,8 +547,8 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
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device_features.shaderImageGatherExtended = VK_TRUE;
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device_features.independentBlend = VK_TRUE;
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device_features.tessellationShader = VK_TRUE;
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device_features.sampleRateShading = supported_features2.features.sampleRateShading;
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graphics.sample_rate_shading_enabled = device_features.sampleRateShading == VK_TRUE;
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device_features.sampleRateShading = VK_TRUE;
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graphics.sample_rate_shading_enabled = true;
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device_features.vertexPipelineStoresAndAtomics =
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supported_features2.features.vertexPipelineStoresAndAtomics;
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@@ -552,8 +570,7 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
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robustness2.nullDescriptor = supported_robustness2.nullDescriptor;
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}
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vk::PhysicalDeviceVulkan13Features features13 {};
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features13.sType = vk::StructureType::ePhysicalDeviceVulkan13Features;
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auto features13 = required_features13;
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features13.pNext =
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robustness2_ext_enabled ? &robustness2 : const_cast<void*>(base_feature_chain);
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features13.robustImageAccess = supported_features13.robustImageAccess;
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@@ -773,12 +790,12 @@ static void VulkanCheckInstanceVersion() {
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}
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}
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void VulkanCreate(WindowContext& window) {
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EXIT_IF(window.window == nullptr);
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EXIT_IF(window.graphic_ctx.instance != nullptr);
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EXIT_IF(window.graphic_ctx.physical_device != nullptr);
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EXIT_IF(window.graphic_ctx.device != nullptr);
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EXIT_IF(window.surface_capabilities != nullptr);
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void WindowContext::CreateVulkan() {
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EXIT_IF(window == nullptr);
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EXIT_IF(graphic_ctx.instance != nullptr);
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EXIT_IF(graphic_ctx.physical_device != nullptr);
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EXIT_IF(graphic_ctx.device != nullptr);
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EXIT_IF(surface != nullptr);
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auto get_instance_proc_addr =
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reinterpret_cast<PFN_vkGetInstanceProcAddr>(SDL_Vulkan_GetVkGetInstanceProcAddr());
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@@ -788,7 +805,7 @@ void VulkanCreate(WindowContext& window) {
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VULKAN_HPP_DEFAULT_DISPATCHER.init(get_instance_proc_addr);
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VulkanExtensions r;
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VulkanGetExtensions(window.window, r);
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VulkanGetExtensions(window, r);
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VulkanCheckInstanceVersion();
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vk::ApplicationInfo app_info {};
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@@ -852,36 +869,35 @@ void VulkanCreate(WindowContext& window) {
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inst_info.ppEnabledLayerNames =
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(r.enable_validation_layers ? r.required_layers.data() : nullptr);
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const vk::Result result = vk::createInstance(&inst_info, nullptr, &window.graphic_ctx.instance);
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const vk::Result result = vk::createInstance(&inst_info, nullptr, &graphic_ctx.instance);
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switch (result) {
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case vk::Result::eSuccess: break;
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case vk::Result::eErrorIncompatibleDriver:
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EXIT("Unable to find a compatible Vulkan Driver");
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||||
default: EXIT("Could not create a Vulkan instance (for unknown reasons)");
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||||
}
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||||
VULKAN_HPP_DEFAULT_DISPATCHER.init(window.graphic_ctx.instance);
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VULKAN_HPP_DEFAULT_DISPATCHER.init(graphic_ctx.instance);
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||||
|
||||
if (r.enable_validation_layers) {
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||||
dbg_create_info.pNext = nullptr;
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||||
if (VulkanCreateDebugUtilsMessengerEXT(window.graphic_ctx.instance, &dbg_create_info,
|
||||
nullptr, &window.graphic_ctx.debug_messenger) !=
|
||||
if (VulkanCreateDebugUtilsMessengerEXT(graphic_ctx.instance, &dbg_create_info, nullptr,
|
||||
&graphic_ctx.debug_messenger) !=
|
||||
vk::Result::eSuccess) {
|
||||
EXIT("Could not create debug messenger");
|
||||
}
|
||||
}
|
||||
|
||||
vk::SurfaceKHR::CType native_surface = VK_NULL_HANDLE;
|
||||
if (SDL_Vulkan_CreateSurface(window.window,
|
||||
static_cast<vk::Instance::CType>(window.graphic_ctx.instance),
|
||||
if (SDL_Vulkan_CreateSurface(window, static_cast<vk::Instance::CType>(graphic_ctx.instance),
|
||||
&native_surface) == SDL_FALSE) {
|
||||
EXIT("Could not create a Vulkan surface");
|
||||
}
|
||||
window.surface = native_surface;
|
||||
surface = native_surface;
|
||||
|
||||
std::vector<const char*> device_extensions = {
|
||||
VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_ENABLE_EXTENSION_NAME,
|
||||
VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME, VK_EXT_COLOR_WRITE_ENABLE_EXTENSION_NAME,
|
||||
"VK_KHR_maintenance1"};
|
||||
VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, "VK_KHR_maintenance1"};
|
||||
|
||||
#ifdef KYTY_ENABLE_DEBUG_PRINTF
|
||||
if (Config::SpirvDebugPrintfEnabled()) {
|
||||
@@ -889,23 +905,18 @@ void VulkanCreate(WindowContext& window) {
|
||||
}
|
||||
#endif
|
||||
|
||||
window.surface_capabilities = new SurfaceCapabilities {};
|
||||
|
||||
uint32_t queue_family = static_cast<uint32_t>(-1);
|
||||
|
||||
VulkanFindPhysicalDevice(window.graphic_ctx.instance, window.surface, device_extensions,
|
||||
*window.surface_capabilities, window.graphic_ctx.physical_device,
|
||||
queue_family);
|
||||
VulkanFindPhysicalDevice(graphic_ctx.instance, surface, device_extensions,
|
||||
surface_capabilities, graphic_ctx.physical_device, queue_family);
|
||||
|
||||
if (window.graphic_ctx.physical_device == nullptr) {
|
||||
if (graphic_ctx.physical_device == nullptr) {
|
||||
EXIT("Could not find suitable device");
|
||||
}
|
||||
|
||||
window.graphic_ctx.physical_device.getProperties(
|
||||
&window.graphic_ctx.physical_device_properties);
|
||||
window.graphic_ctx.physical_device.getMemoryProperties(
|
||||
&window.graphic_ctx.physical_device_memory_properties);
|
||||
const auto& device_properties = window.graphic_ctx.GetPhysicalDeviceProperties();
|
||||
graphic_ctx.physical_device.getProperties(&graphic_ctx.physical_device_properties);
|
||||
graphic_ctx.physical_device.getMemoryProperties(&graphic_ctx.physical_device_memory_properties);
|
||||
const auto& device_properties = graphic_ctx.GetPhysicalDeviceProperties();
|
||||
|
||||
LOGF("Select device: %s\n", device_properties.deviceName.data());
|
||||
|
||||
@@ -913,41 +924,96 @@ void VulkanCreate(WindowContext& window) {
|
||||
auto available_extensions = EnumerateVulkan<vk::ExtensionProperties>(
|
||||
"vkEnumerateDeviceExtensionProperties",
|
||||
[&](uint32_t* count, vk::ExtensionProperties* values) {
|
||||
return window.graphic_ctx.physical_device.enumerateDeviceExtensionProperties(
|
||||
nullptr, count, values);
|
||||
return graphic_ctx.physical_device.enumerateDeviceExtensionProperties(nullptr,
|
||||
count,
|
||||
values);
|
||||
});
|
||||
|
||||
if (HasExtension(available_extensions, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME)) {
|
||||
device_extensions.push_back(VK_EXT_MEMORY_BUDGET_EXTENSION_NAME);
|
||||
window.graphic_ctx.memory_budget_ext_enabled = true;
|
||||
graphic_ctx.memory_budget_ext_enabled = true;
|
||||
}
|
||||
if (HasExtension(available_extensions, VK_EXT_ROBUSTNESS_2_EXTENSION_NAME)) {
|
||||
device_extensions.push_back(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
|
||||
}
|
||||
}
|
||||
|
||||
memcpy(window.device_name, device_properties.deviceName, sizeof(window.device_name));
|
||||
std::snprintf(window.processor_name, sizeof(window.processor_name), "%s",
|
||||
memcpy(device_name, device_properties.deviceName, sizeof(device_name));
|
||||
std::snprintf(processor_name, sizeof(processor_name), "%s",
|
||||
Common::GetSystemInfo().ProcessorName.c_str());
|
||||
|
||||
VulkanInitSubgroupSizeControl(window.graphic_ctx.physical_device);
|
||||
VulkanInitSubgroupSizeControl(graphic_ctx.physical_device, graphic_ctx);
|
||||
|
||||
window.graphic_ctx.device =
|
||||
VulkanCreateDevice(window.graphic_ctx.physical_device, r, queue_family, device_extensions);
|
||||
if (window.graphic_ctx.device == nullptr) {
|
||||
graphic_ctx.device = VulkanCreateDevice(graphic_ctx.physical_device, r, queue_family,
|
||||
device_extensions, graphic_ctx);
|
||||
if (graphic_ctx.device == nullptr) {
|
||||
EXIT("Could not create device");
|
||||
}
|
||||
VULKAN_HPP_DEFAULT_DISPATCHER.init(window.graphic_ctx.device);
|
||||
window.graphic_ctx.queue_family = queue_family;
|
||||
window.graphic_ctx.device.getQueue(queue_family, 0, &window.graphic_ctx.queue);
|
||||
EXIT_IF(window.graphic_ctx.queue == nullptr);
|
||||
VULKAN_HPP_DEFAULT_DISPATCHER.init(graphic_ctx.device);
|
||||
graphic_ctx.queue_family = queue_family;
|
||||
graphic_ctx.device.getQueue(queue_family, 0, &graphic_ctx.queue);
|
||||
EXIT_IF(graphic_ctx.queue == nullptr);
|
||||
|
||||
if (!window.graphic_ctx.CreateAllocator()) {
|
||||
if (!graphic_ctx.CreateAllocator()) {
|
||||
EXIT("Could not create Vulkan memory allocator");
|
||||
}
|
||||
|
||||
window.swapchain = VulkanCreateSwapchain(2);
|
||||
RenderDocSetActiveWindow(window.graphic_ctx.instance, window.window);
|
||||
render_context = std::make_unique<RenderContext>(graphic_ctx);
|
||||
LibKernel::Memory::InstallGpuResources(&render_context->GetGpuResources());
|
||||
presenter = std::make_unique<Presenter>(*this);
|
||||
RenderDocSetActiveWindow(graphic_ctx.instance, window);
|
||||
}
|
||||
|
||||
void WindowContext::RefreshSurfaceCapabilities() {
|
||||
EXIT_IF(graphic_ctx.physical_device == nullptr || surface == nullptr);
|
||||
GetSurfaceCapabilities(graphic_ctx.physical_device, surface, surface_capabilities);
|
||||
}
|
||||
|
||||
void WindowContext::RecreateSurface() {
|
||||
EXIT_IF(window == nullptr || graphic_ctx.instance == nullptr);
|
||||
if (surface != nullptr) {
|
||||
graphic_ctx.instance.destroySurfaceKHR(surface, nullptr);
|
||||
surface = nullptr;
|
||||
}
|
||||
vk::SurfaceKHR::CType native_surface = VK_NULL_HANDLE;
|
||||
if (SDL_Vulkan_CreateSurface(window, static_cast<vk::Instance::CType>(graphic_ctx.instance),
|
||||
&native_surface) == SDL_FALSE) {
|
||||
EXIT("Could not recreate the Vulkan surface: %s\n", SDL_GetError());
|
||||
}
|
||||
surface = native_surface;
|
||||
RefreshSurfaceCapabilities();
|
||||
}
|
||||
|
||||
WindowContext::~WindowContext() {
|
||||
presenter.reset();
|
||||
LibKernel::Memory::InstallGpuResources(nullptr);
|
||||
render_context.reset();
|
||||
|
||||
if (graphic_ctx.device != nullptr) {
|
||||
RequireVulkanSuccess(graphic_ctx.device.waitIdle(), "wait for Vulkan device shutdown");
|
||||
graphic_ctx.DestroyAllocator();
|
||||
graphic_ctx.device.destroy(nullptr);
|
||||
graphic_ctx.device = nullptr;
|
||||
graphic_ctx.queue = nullptr;
|
||||
}
|
||||
if (surface != nullptr) {
|
||||
graphic_ctx.instance.destroySurfaceKHR(surface, nullptr);
|
||||
surface = nullptr;
|
||||
}
|
||||
if (graphic_ctx.debug_messenger != nullptr) {
|
||||
graphic_ctx.instance.destroyDebugUtilsMessengerEXT(graphic_ctx.debug_messenger, nullptr);
|
||||
graphic_ctx.debug_messenger = nullptr;
|
||||
}
|
||||
if (graphic_ctx.instance != nullptr) {
|
||||
graphic_ctx.instance.destroy(nullptr);
|
||||
graphic_ctx.instance = nullptr;
|
||||
graphic_ctx.physical_device = nullptr;
|
||||
}
|
||||
if (window != nullptr) {
|
||||
SDL_DestroyWindow(window);
|
||||
window = nullptr;
|
||||
}
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_GAMECONTROLLER);
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -24,24 +24,20 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "common/subsystems.h"
|
||||
#include "common/systemInfo.h"
|
||||
#include "common/threads.h"
|
||||
#include "common/timer.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/transfer.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/presentation/renderDoc.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
#include "graphics/presentation/window/windowInternal.h"
|
||||
#include "libs/controller.h"
|
||||
#include "loader/systemContent.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
@@ -61,7 +57,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
constexpr float FPS_UPDATE_TIME = 1.0f;
|
||||
constexpr int KEYBOARD_CONTROLLER_ID = -1000;
|
||||
|
||||
struct EventKeyboard {
|
||||
@@ -213,163 +208,36 @@ constexpr uint32_t KYTY_SDL_BUTTON_RMASK = SDL_BUTTON_RMASK; // NOLINT(hicpp-s
|
||||
constexpr uint32_t KYTY_SDL_BUTTON_X1MASK = SDL_BUTTON_X1MASK; // NOLINT(hicpp-signed-bitwise)
|
||||
constexpr uint32_t KYTY_SDL_BUTTON_X2MASK = SDL_BUTTON_X2MASK; // NOLINT(hicpp-signed-bitwise)
|
||||
|
||||
struct WindowGame {
|
||||
void* private_data = nullptr;
|
||||
void* event = nullptr;
|
||||
namespace {
|
||||
|
||||
bool m_game_need_exit = {false};
|
||||
bool m_game_is_paused = {false};
|
||||
uint32_t m_screen_width = {0};
|
||||
uint32_t m_screen_height = {0};
|
||||
double m_current_time_seconds = {0.0};
|
||||
double m_previous_time_seconds = {0.0};
|
||||
int m_update_num = {0};
|
||||
int m_frame_num = {0};
|
||||
double m_update_time_seconds = {0.0};
|
||||
double m_current_fps = {0.0};
|
||||
int m_max_updates_per_frame = {4};
|
||||
double m_update_fixed_time = 1.0 / 60.0;
|
||||
int m_fps_frames_num = {0};
|
||||
double m_fps_start_time = {0};
|
||||
};
|
||||
std::unique_ptr<WindowContext> g_window;
|
||||
|
||||
struct WindowGamePrivate {
|
||||
explicit WindowGamePrivate(GraphicContext& graphics): graphics(graphics) {}
|
||||
|
||||
Common::Mutex mutex;
|
||||
int skip_frames = 0;
|
||||
GraphicContext& graphics;
|
||||
};
|
||||
|
||||
WindowContext* g_window_ctx = nullptr;
|
||||
static WindowGame g_window_game;
|
||||
} // namespace
|
||||
|
||||
constexpr const char* KYTY_SDL_WINDOW_CAPTION = "Game";
|
||||
constexpr uint32_t KYTY_SDL_WINDOW_FLAGS =
|
||||
(static_cast<uint32_t>(SDL_WINDOW_HIDDEN) | static_cast<uint32_t>(SDL_WINDOW_VULKAN));
|
||||
constexpr int KYTY_SDL_WINDOWPOS_CENTERED = SDL_WINDOWPOS_CENTERED; /*NOLINT(hicpp-signed-bitwise)*/
|
||||
|
||||
static void CalcFrameTime(WindowGame& game, double game_time_s) {
|
||||
game.m_previous_time_seconds = game.m_current_time_seconds;
|
||||
game.m_current_time_seconds = game_time_s;
|
||||
|
||||
game.m_frame_num++;
|
||||
game.m_fps_frames_num++;
|
||||
|
||||
const auto fps_time = game.m_current_time_seconds - game.m_fps_start_time;
|
||||
if (fps_time > FPS_UPDATE_TIME) {
|
||||
game.m_current_fps = static_cast<double>(game.m_fps_frames_num) / fps_time;
|
||||
game.m_fps_frames_num = 0;
|
||||
game.m_fps_start_time = game.m_current_time_seconds;
|
||||
}
|
||||
}
|
||||
|
||||
static bool Init(WindowGame& /*game*/) {
|
||||
return true;
|
||||
}
|
||||
static bool Update(WindowGame& /*game*/) {
|
||||
return true;
|
||||
}
|
||||
static bool Render(WindowGame& /*game*/) {
|
||||
return true;
|
||||
}
|
||||
static bool Close(WindowGame& /*game*/) {
|
||||
return true;
|
||||
}
|
||||
static void SetPause(WindowGame& game, bool flag) {
|
||||
static void SetPause(WindowLoopState& game, bool flag) {
|
||||
LOGF("Pause: %s\n", flag ? "true" : "false");
|
||||
|
||||
game.m_game_is_paused = flag;
|
||||
game.paused.store(flag, std::memory_order_release);
|
||||
}
|
||||
|
||||
static bool RenderAndUpdate(WindowGame& game) {
|
||||
static double lag = 0.0;
|
||||
|
||||
lag += game.m_current_time_seconds - game.m_previous_time_seconds;
|
||||
|
||||
int num = 0;
|
||||
|
||||
bool ok = true;
|
||||
|
||||
while (lag >= game.m_update_fixed_time) {
|
||||
if (num < game.m_max_updates_per_frame) {
|
||||
ok = ok && Update(game);
|
||||
|
||||
game.m_update_num++;
|
||||
num++;
|
||||
game.m_update_time_seconds = game.m_update_num * game.m_update_fixed_time;
|
||||
}
|
||||
|
||||
lag -= game.m_update_fixed_time;
|
||||
}
|
||||
|
||||
ok = ok && Render(game);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
bool GameInit(WindowGame& game, const Common::Timer& timer) {
|
||||
EXIT_IF(game.private_data || game.event);
|
||||
auto& graphics = g_window_ctx->graphic_ctx;
|
||||
|
||||
EXIT_IF(graphics.screen_width == 0 || graphics.screen_height == 0);
|
||||
|
||||
auto* pdata = new WindowGamePrivate(graphics);
|
||||
|
||||
game.private_data = pdata;
|
||||
game.event = new SDL_Event;
|
||||
|
||||
game.m_screen_width = graphics.screen_width;
|
||||
game.m_screen_height = graphics.screen_height;
|
||||
|
||||
CalcFrameTime(game, timer.GetTimeS());
|
||||
|
||||
return Init(game);
|
||||
}
|
||||
|
||||
bool GameClose(WindowGame& game) {
|
||||
EXIT_IF(!game.private_data || !game.event);
|
||||
|
||||
delete (static_cast<WindowGamePrivate*>(game.private_data));
|
||||
delete (static_cast<SDL_Event*>(game.event));
|
||||
|
||||
return Close(game);
|
||||
}
|
||||
|
||||
void GameShowWindow(WindowGame& game, const Common::Timer& timer) {
|
||||
auto* p = static_cast<WindowGamePrivate*>(game.private_data);
|
||||
|
||||
EXIT_IF(!p);
|
||||
|
||||
p->mutex.Lock();
|
||||
{
|
||||
if (p->skip_frames > 0) {
|
||||
p->skip_frames--;
|
||||
LOGF("skip frame %d\n", p->skip_frames);
|
||||
} else {
|
||||
VideoOut::VideoOutBeginVblank();
|
||||
if (VideoOut::VideoOutFlipWindow(0)) {
|
||||
CalcFrameTime(game, timer.GetTimeS());
|
||||
}
|
||||
VideoOut::VideoOutEndVblank();
|
||||
}
|
||||
}
|
||||
p->mutex.Unlock();
|
||||
}
|
||||
|
||||
void GameEventQuit(WindowGame& game) {
|
||||
static void GameEventQuit(WindowLoopState& game) {
|
||||
LOGF("Event: quit\n");
|
||||
|
||||
game.m_game_need_exit = true;
|
||||
game.need_exit = true;
|
||||
}
|
||||
|
||||
void GameEventTerminate(WindowGame& game) {
|
||||
static void GameEventTerminate(WindowLoopState& game) {
|
||||
LOGF("Event: terminate\n");
|
||||
|
||||
game.m_game_need_exit = true;
|
||||
game.need_exit = true;
|
||||
}
|
||||
|
||||
void GameEventKeyboard(WindowGame& game, const EventKeyboard& key) {
|
||||
static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
|
||||
#ifdef KYTY_DBG_INPUT
|
||||
LOGF("Key: time = %.04f, %s%s, %s%s, %s, scan = %d, key = %d, mod = %04" PRIx16 "\n",
|
||||
key.timestamp_seconds, (key.down ? "down" : ""), (key.up ? "up" : ""),
|
||||
@@ -380,8 +248,10 @@ void GameEventKeyboard(WindowGame& game, const EventKeyboard& key) {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS || KYTY_PLATFORM == KYTY_PLATFORM_LINUX
|
||||
if (key.down) {
|
||||
switch (key.key_code) {
|
||||
case SDLK_ESCAPE: game.m_game_need_exit = true; break;
|
||||
case SDLK_SPACE: SetPause(game, !game.m_game_is_paused); break;
|
||||
case SDLK_ESCAPE: game.need_exit = true; break;
|
||||
case SDLK_SPACE:
|
||||
SetPause(game, !game.paused.load(std::memory_order_acquire));
|
||||
break;
|
||||
case SDLK_F1:
|
||||
if (!key.repeat) {
|
||||
RenderDocRequestCapture();
|
||||
@@ -403,7 +273,7 @@ void GameEventKeyboard(WindowGame& game, const EventKeyboard& key) {
|
||||
#endif
|
||||
}
|
||||
|
||||
void GameEventMouse([[maybe_unused]] WindowGame& game, [[maybe_unused]] const EventMouse& mb) {
|
||||
static void GameEventMouse([[maybe_unused]] const EventMouse& mb) {
|
||||
#ifdef KYTY_DBG_INPUT
|
||||
if (mb.wheel) {
|
||||
LOGF("Mouse wheel: time = %.04f, %s[%d, %d]\n", mb.timestamp_seconds,
|
||||
@@ -424,7 +294,7 @@ void GameEventMouse([[maybe_unused]] WindowGame& game, [[maybe_unused]] const Ev
|
||||
#endif
|
||||
}
|
||||
|
||||
void GameEventFinger([[maybe_unused]] WindowGame& game, [[maybe_unused]] const EventFinger& f) {
|
||||
static void GameEventFinger([[maybe_unused]] const EventFinger& f) {
|
||||
#ifdef KYTY_DBG_INPUT
|
||||
if (f.motion) {
|
||||
LOGF("Finger motion: time = %.04f, %d, %d, (x,y) = [%f, %f], (dx,dy) = [%f, %f], pressure "
|
||||
@@ -439,8 +309,7 @@ void GameEventFinger([[maybe_unused]] WindowGame& game, [[maybe_unused]] const E
|
||||
#endif
|
||||
}
|
||||
|
||||
void GameEventController([[maybe_unused]] WindowGame& game,
|
||||
[[maybe_unused]] const EventController& f) {
|
||||
static void GameEventController([[maybe_unused]] const EventController& f) {
|
||||
EXIT_NOT_IMPLEMENTED(f.remapped);
|
||||
|
||||
#ifdef KYTY_DBG_INPUT
|
||||
@@ -486,116 +355,104 @@ void GameEventController([[maybe_unused]] WindowGame& game,
|
||||
}
|
||||
}
|
||||
|
||||
void GameEventDisplay([[maybe_unused]] WindowGame& game) {
|
||||
auto* p = static_cast<WindowGamePrivate*>(game.private_data);
|
||||
|
||||
p->mutex.Lock();
|
||||
game.m_screen_width = p->graphics.screen_width;
|
||||
game.m_screen_height = p->graphics.screen_height;
|
||||
p->mutex.Unlock();
|
||||
}
|
||||
|
||||
void GameEventLowMemory(WindowGame& /*game*/) {
|
||||
static void GameEventLowMemory() {
|
||||
LOGF("Event: low_memory\n");
|
||||
}
|
||||
|
||||
void GameEventWillEnterBackground(WindowGame& game) {
|
||||
static void GameEventWillEnterBackground(WindowLoopState& game) {
|
||||
LOGF("Event: will_enter_background\n");
|
||||
|
||||
SetPause(game, true);
|
||||
}
|
||||
|
||||
void GameEventDidEnterBackground(WindowGame& /*game*/) {
|
||||
static void GameEventDidEnterBackground() {
|
||||
LOGF("Event: did_enter_background\n");
|
||||
}
|
||||
|
||||
void GameEventWillEnterForeground(WindowGame& /*game*/) {
|
||||
static void GameEventWillEnterForeground() {
|
||||
LOGF("Event: will_enter_foreground\n");
|
||||
}
|
||||
|
||||
void GameEventDidEnterForeground(WindowGame& game) {
|
||||
static void GameEventDidEnterForeground(WindowLoopState& game) {
|
||||
LOGF("Event: did_enter_foreground\n");
|
||||
|
||||
SetPause(game, false);
|
||||
}
|
||||
|
||||
void GameEventResize(WindowGame& game, uint32_t new_width, uint32_t new_height) {
|
||||
void WindowContext::Resize(uint32_t new_width, uint32_t new_height) {
|
||||
EXIT_IF(new_width == 0 || new_height == 0);
|
||||
|
||||
auto* p = static_cast<WindowGamePrivate*>(game.private_data);
|
||||
EXIT_IF(p == nullptr);
|
||||
|
||||
p->mutex.Lock();
|
||||
{
|
||||
p->skip_frames++;
|
||||
p->graphics.screen_width = new_width;
|
||||
p->graphics.screen_height = new_height;
|
||||
|
||||
game.m_screen_width = p->graphics.screen_width;
|
||||
game.m_screen_height = p->graphics.screen_height;
|
||||
}
|
||||
p->mutex.Unlock();
|
||||
graphic_ctx.screen_width = new_width;
|
||||
graphic_ctx.screen_height = new_height;
|
||||
}
|
||||
|
||||
static void ProcessWindowEvent(WindowGame& game, SDL_WindowEvent window) {
|
||||
switch (window.event) {
|
||||
case SDL_WINDOWEVENT_SHOWN: LOGF("Window %" PRIu32 " shown\n", window.windowID); break;
|
||||
void WindowContext::ProcessWindowEvent(const SDL_WindowEvent& event) {
|
||||
const auto& window_event = event;
|
||||
switch (window_event.event) {
|
||||
case SDL_WINDOWEVENT_SHOWN: LOGF("Window %" PRIu32 " shown\n", window_event.windowID); break;
|
||||
|
||||
case SDL_WINDOWEVENT_HIDDEN: LOGF("Window %" PRIu32 " hidden\n", window.windowID); break;
|
||||
case SDL_WINDOWEVENT_HIDDEN:
|
||||
LOGF("Window %" PRIu32 " hidden\n", window_event.windowID);
|
||||
break;
|
||||
|
||||
case SDL_WINDOWEVENT_EXPOSED: LOGF("Window %" PRIu32 " exposed\n", window.windowID); break;
|
||||
case SDL_WINDOWEVENT_EXPOSED:
|
||||
LOGF("Window %" PRIu32 " exposed\n", window_event.windowID);
|
||||
break;
|
||||
|
||||
case SDL_WINDOWEVENT_MOVED:
|
||||
LOGF("Window %" PRIu32 " moved to %" PRId32 ",%" PRId32 "\n", window.windowID,
|
||||
window.data1, window.data2);
|
||||
LOGF("Window %" PRIu32 " moved to %" PRId32 ",%" PRId32 "\n",
|
||||
window_event.windowID, window_event.data1, window_event.data2);
|
||||
break;
|
||||
|
||||
case SDL_WINDOWEVENT_RESIZED:
|
||||
LOGF("Window %" PRIu32 " resized to %" PRId32 "x%" PRId32 "\n", window.windowID,
|
||||
window.data1, window.data2);
|
||||
LOGF("Window %" PRIu32 " resized to %" PRId32 "x%" PRId32 "\n",
|
||||
window_event.windowID, window_event.data1, window_event.data2);
|
||||
|
||||
LOGF("m: %d\n", static_cast<int>(SDL_ThreadID()));
|
||||
GameEventResize(game, window.data1, window.data2);
|
||||
Resize(window_event.data1, window_event.data2);
|
||||
|
||||
break;
|
||||
|
||||
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
||||
LOGF("Window %" PRIu32 " size changed to %" PRId32 "x%" PRId32 "\n", window.windowID,
|
||||
window.data1, window.data2);
|
||||
LOGF("Window %" PRIu32 " size changed to %" PRId32 "x%" PRId32 "\n",
|
||||
window_event.windowID, window_event.data1, window_event.data2);
|
||||
|
||||
LOGF("m: %d\n", static_cast<int>(SDL_ThreadID()));
|
||||
GameEventResize(game, window.data1, window.data2);
|
||||
Resize(window_event.data1, window_event.data2);
|
||||
|
||||
break;
|
||||
|
||||
case SDL_WINDOWEVENT_MINIMIZED:
|
||||
LOGF("Window %" PRIu32 " minimized\n", window.windowID);
|
||||
LOGF("Window %" PRIu32 " minimized\n", window_event.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
LOGF("Window %" PRIu32 " maximized\n", window.windowID);
|
||||
LOGF("Window %" PRIu32 " maximized\n", window_event.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
LOGF("Window %" PRIu32 " restored\n", window.windowID);
|
||||
LOGF("Window %" PRIu32 " restored\n", window_event.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_ENTER:
|
||||
LOGF("Mouse entered window %" PRIu32 "\n", window.windowID);
|
||||
LOGF("Mouse entered window %" PRIu32 "\n", window_event.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_LEAVE:
|
||||
LOGF("Mouse left window %" PRIu32 "\n", window_event.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_LEAVE: LOGF("Mouse left window %" PRIu32 "\n", window.windowID); break;
|
||||
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
||||
LOGF("Window %" PRIu32 " gained keyboard focus\n", window.windowID);
|
||||
LOGF("Window %" PRIu32 " gained keyboard focus\n", window_event.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_LOST:
|
||||
LOGF("Window %" PRIu32 " lost keyboard focus\n", window.windowID);
|
||||
LOGF("Window %" PRIu32 " lost keyboard focus\n", window_event.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_CLOSE:
|
||||
LOGF("Window %" PRIu32 " closed\n", window_event.windowID);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_CLOSE: LOGF("Window %" PRIu32 " closed\n", window.windowID); break;
|
||||
default:
|
||||
LOGF("Window %" PRIu32 " got unknown event %" PRIu8 "\n", window.windowID,
|
||||
window.event);
|
||||
LOGF("Window %" PRIu32 " got unknown event %" PRIu8 "\n", window_event.windowID,
|
||||
window_event.event);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void ProcessDisplayEvent(WindowGame& game, SDL_DisplayEvent display) {
|
||||
void WindowContext::ProcessDisplayEvent(const SDL_DisplayEvent& display) {
|
||||
bool sdl = false;
|
||||
|
||||
switch (display.event) {
|
||||
@@ -613,10 +470,6 @@ static void ProcessDisplayEvent(WindowGame& game, SDL_DisplayEvent display) {
|
||||
default: LOGF("???\n");
|
||||
}
|
||||
|
||||
if (!sdl) {
|
||||
GameEventDisplay(game);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -626,27 +479,9 @@ static void ProcessDisplayEvent(WindowGame& game, SDL_DisplayEvent display) {
|
||||
}
|
||||
}
|
||||
|
||||
int GamePollEvent(WindowGame& game) {
|
||||
auto* event = static_cast<SDL_Event*>(game.event);
|
||||
|
||||
EXIT_IF(!event);
|
||||
|
||||
return SDL_PollEvent(event);
|
||||
}
|
||||
|
||||
int GameWaitEvent(WindowGame& game) {
|
||||
auto* event = static_cast<SDL_Event*>(game.event);
|
||||
|
||||
EXIT_IF(!event);
|
||||
|
||||
return SDL_WaitEvent(event);
|
||||
}
|
||||
|
||||
void GameProcessEvent(WindowGame& game, double time_s) {
|
||||
auto* event = static_cast<SDL_Event*>(game.event);
|
||||
|
||||
EXIT_IF(!event);
|
||||
|
||||
void WindowContext::ProcessEvent(double time_s) {
|
||||
auto& game = loop;
|
||||
auto* event = &game.event;
|
||||
EXIT_IF(SDL_GetEventState(SDL_DISPLAYEVENT) != SDL_ENABLE);
|
||||
|
||||
switch (event->type) {
|
||||
@@ -654,13 +489,13 @@ void GameProcessEvent(WindowGame& game, double time_s) {
|
||||
|
||||
case SDL_APP_TERMINATING: GameEventTerminate(game); break;
|
||||
|
||||
case SDL_APP_LOWMEMORY: GameEventLowMemory(game); break;
|
||||
case SDL_APP_LOWMEMORY: GameEventLowMemory(); break;
|
||||
|
||||
case SDL_APP_WILLENTERBACKGROUND: GameEventWillEnterBackground(game); break;
|
||||
|
||||
case SDL_APP_DIDENTERBACKGROUND: GameEventDidEnterBackground(game); break;
|
||||
case SDL_APP_DIDENTERBACKGROUND: GameEventDidEnterBackground(); break;
|
||||
|
||||
case SDL_APP_WILLENTERFOREGROUND: GameEventWillEnterForeground(game); break;
|
||||
case SDL_APP_WILLENTERFOREGROUND: GameEventWillEnterForeground(); break;
|
||||
|
||||
case SDL_APP_DIDENTERFOREGROUND: GameEventDidEnterForeground(game); break;
|
||||
|
||||
@@ -683,9 +518,9 @@ void GameProcessEvent(WindowGame& game, double time_s) {
|
||||
break;
|
||||
}
|
||||
|
||||
case SDL_WINDOWEVENT: ProcessWindowEvent(game, event->window); break;
|
||||
case SDL_WINDOWEVENT: ProcessWindowEvent(event->window); break;
|
||||
|
||||
case SDL_DISPLAYEVENT: ProcessDisplayEvent(game, event->display); break;
|
||||
case SDL_DISPLAYEVENT: ProcessDisplayEvent(event->display); break;
|
||||
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP: {
|
||||
@@ -710,7 +545,7 @@ void GameProcessEvent(WindowGame& game, double time_s) {
|
||||
mb.motion_y = 0;
|
||||
mb.timestamp_seconds = time_s;
|
||||
|
||||
GameEventMouse(game, mb);
|
||||
GameEventMouse(mb);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -737,7 +572,7 @@ void GameProcessEvent(WindowGame& game, double time_s) {
|
||||
mb.motion_y = 0;
|
||||
mb.timestamp_seconds = time_s;
|
||||
|
||||
GameEventMouse(game, mb);
|
||||
GameEventMouse(mb);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -764,7 +599,7 @@ void GameProcessEvent(WindowGame& game, double time_s) {
|
||||
mb.motion_y = event->motion.yrel;
|
||||
mb.timestamp_seconds = time_s;
|
||||
|
||||
GameEventMouse(game, mb);
|
||||
GameEventMouse(mb);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -786,7 +621,7 @@ void GameProcessEvent(WindowGame& game, double time_s) {
|
||||
f.pressure = event->tfinger.pressure;
|
||||
f.timestamp_seconds = time_s;
|
||||
|
||||
GameEventFinger(game, f);
|
||||
GameEventFinger(f);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -808,7 +643,7 @@ void GameProcessEvent(WindowGame& game, double time_s) {
|
||||
c.released = false;
|
||||
c.timestamp_seconds = time_s;
|
||||
|
||||
GameEventController(game, c);
|
||||
GameEventController(c);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -831,7 +666,7 @@ void GameProcessEvent(WindowGame& game, double time_s) {
|
||||
c.released = (event->cbutton.state == SDL_RELEASED);
|
||||
c.timestamp_seconds = time_s;
|
||||
|
||||
GameEventController(game, c);
|
||||
GameEventController(c);
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -855,67 +690,43 @@ void GameProcessEvent(WindowGame& game, double time_s) {
|
||||
c.released = false;
|
||||
c.timestamp_seconds = time_s;
|
||||
|
||||
GameEventController(game, c);
|
||||
GameEventController(c);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GameMainLoop(WindowGame& game) {
|
||||
bool need_exit = false;
|
||||
|
||||
void WindowContext::Run() {
|
||||
Common::Timer timer;
|
||||
timer.Start();
|
||||
|
||||
if (!GameInit(game, timer)) {
|
||||
need_exit = true;
|
||||
}
|
||||
loop.event = {};
|
||||
loop.need_exit = false;
|
||||
loop.paused.store(false, std::memory_order_release);
|
||||
|
||||
for (;;) {
|
||||
if (need_exit) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (GamePollEvent(game) != 0) {
|
||||
GameProcessEvent(game, timer.GetTimeS());
|
||||
while (!loop.need_exit) {
|
||||
if (SDL_PollEvent(&loop.event) != 0) {
|
||||
ProcessEvent(timer.GetTimeS());
|
||||
continue;
|
||||
}
|
||||
|
||||
if (game.m_game_is_paused) {
|
||||
if (loop.paused.load(std::memory_order_acquire)) {
|
||||
if (!timer.IsPaused()) {
|
||||
timer.Pause();
|
||||
}
|
||||
|
||||
GameWaitEvent(game);
|
||||
|
||||
GameProcessEvent(game, timer.GetTimeS());
|
||||
need_exit = game.m_game_need_exit;
|
||||
if (SDL_WaitEvent(&loop.event) == 0) {
|
||||
EXIT("%s\n", SDL_GetError());
|
||||
}
|
||||
ProcessEvent(timer.GetTimeS());
|
||||
continue;
|
||||
}
|
||||
|
||||
need_exit = game.m_game_need_exit;
|
||||
|
||||
if (game.m_game_is_paused) {
|
||||
if (!timer.IsPaused()) {
|
||||
timer.Pause();
|
||||
}
|
||||
} else {
|
||||
if (timer.IsPaused()) {
|
||||
timer.Resume();
|
||||
}
|
||||
|
||||
if (!need_exit) {
|
||||
need_exit = !RenderAndUpdate(game);
|
||||
}
|
||||
|
||||
if (!need_exit) {
|
||||
GameShowWindow(game, timer);
|
||||
}
|
||||
if (timer.IsPaused()) {
|
||||
timer.Resume();
|
||||
}
|
||||
Common::Thread::SleepMicro(1000);
|
||||
}
|
||||
|
||||
GameClose(game);
|
||||
}
|
||||
|
||||
static void WindowCreate(WindowContext& context) {
|
||||
@@ -949,29 +760,33 @@ static void WindowCreate(WindowContext& context) {
|
||||
SDL_SetWindowResizable(context.window, SDL_FALSE);
|
||||
}
|
||||
|
||||
void WindowInit(uint32_t width, uint32_t height) {
|
||||
Presenter& WindowInit(uint32_t width, uint32_t height) {
|
||||
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
|
||||
EXIT_IF(g_window_ctx != nullptr);
|
||||
EXIT_IF(g_window != nullptr);
|
||||
|
||||
g_window_ctx = new WindowContext;
|
||||
auto window = std::make_unique<WindowContext>();
|
||||
|
||||
g_window_ctx->graphic_ctx.screen_width = width;
|
||||
g_window_ctx->graphic_ctx.screen_height = height;
|
||||
window->graphic_ctx.screen_width = width;
|
||||
window->graphic_ctx.screen_height = height;
|
||||
|
||||
WindowCreate(*g_window_ctx);
|
||||
VulkanCreate(*g_window_ctx);
|
||||
GraphicsRenderInit(g_window_ctx->graphic_ctx);
|
||||
WindowCreate(*window);
|
||||
window->CreateVulkan();
|
||||
auto& presenter = *window->presenter;
|
||||
g_window = std::move(window);
|
||||
return presenter;
|
||||
}
|
||||
|
||||
void WindowRun() {
|
||||
KYTY_PROFILER_THREAD("Thread_Window");
|
||||
EXIT_IF(g_window == nullptr);
|
||||
|
||||
GameMainLoop(g_window_game);
|
||||
g_window->Run();
|
||||
}
|
||||
|
||||
// TODO: replace std::_Exit shutdown with full Vulkan teardown, then destroy
|
||||
// the VMA allocator immediately before vkDestroyDevice.
|
||||
Common::SubsystemsListSingleton::Instance()->ShutdownAll();
|
||||
std::_Exit(0);
|
||||
void WindowShutdown() {
|
||||
if (g_window != nullptr) {
|
||||
g_window.reset();
|
||||
}
|
||||
}
|
||||
|
||||
static int WindowIconRead(void* user, char* data, int size) {
|
||||
@@ -1033,7 +848,7 @@ static void WindowLoadPngIcon(const std::string& path, WindowIcon* icon) {
|
||||
EXIT_NOT_IMPLEMENTED(icon->surface == nullptr);
|
||||
}
|
||||
|
||||
void WindowUpdateIcon() {
|
||||
void WindowContext::UpdateIcon() {
|
||||
static WindowIcon icon;
|
||||
static bool icon_loaded = false;
|
||||
|
||||
@@ -1046,11 +861,11 @@ void WindowUpdateIcon() {
|
||||
}
|
||||
|
||||
if (icon.surface != nullptr) {
|
||||
SDL_SetWindowIcon(g_window_ctx->window, icon.surface);
|
||||
SDL_SetWindowIcon(window, icon.surface);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowUpdateTitle() {
|
||||
void WindowContext::UpdateTitle() {
|
||||
static char title[128];
|
||||
static char title_id[12];
|
||||
static char app_ver[12];
|
||||
@@ -1059,15 +874,29 @@ void WindowUpdateTitle() {
|
||||
Loader::SystemContentParamSfoGetString("TITLE_ID", title_id, sizeof(title_id));
|
||||
static bool has_app_ver =
|
||||
Loader::SystemContentParamSfoGetString("APP_VER", app_ver, sizeof(app_ver));
|
||||
static uint64_t fps_start = Common::Timer::QueryPerformanceCounter();
|
||||
static uint64_t frame_num = 0;
|
||||
static uint64_t fps_frames = 0;
|
||||
static double current_fps = 0.0;
|
||||
|
||||
const auto now = Common::Timer::QueryPerformanceCounter();
|
||||
const auto frequency = Common::Timer::QueryPerformanceFrequency();
|
||||
frame_num++;
|
||||
fps_frames++;
|
||||
if (now - fps_start >= frequency) {
|
||||
current_fps = static_cast<double>(fps_frames) * static_cast<double>(frequency) /
|
||||
static_cast<double>(now - fps_start);
|
||||
fps_start = now;
|
||||
fps_frames = 0;
|
||||
}
|
||||
|
||||
auto fps = fmt::format("{}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", (has_title ? title : ""),
|
||||
(has_title ? ", " : ""), (has_title_id ? title_id : ""),
|
||||
(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""),
|
||||
(has_app_ver ? " " : ""), g_window_ctx->device_name,
|
||||
g_window_ctx->processor_name, g_window_game.m_frame_num,
|
||||
g_window_game.m_current_fps);
|
||||
(has_app_ver ? " " : ""), device_name, processor_name,
|
||||
frame_num, current_fps);
|
||||
|
||||
SDL_SetWindowTitle(g_window_ctx->window, fps.c_str());
|
||||
SDL_SetWindowTitle(window, fps.c_str());
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -1,31 +1,60 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_PRESENTATION_WINDOW_WINDOWINTERNAL_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_PRESENTATION_WINDOW_WINDOWINTERNAL_H_
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_video.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
class Presenter;
|
||||
class RenderContext;
|
||||
|
||||
struct SurfaceCapabilities {
|
||||
vk::SurfaceCapabilitiesKHR capabilities {};
|
||||
std::vector<vk::SurfaceFormatKHR> formats;
|
||||
std::vector<vk::PresentModeKHR> present_modes;
|
||||
bool format_srgb_bgra32 = false;
|
||||
bool format_unorm_bgra32 = false;
|
||||
};
|
||||
|
||||
struct WindowLoopState {
|
||||
SDL_Event event {};
|
||||
bool need_exit = false;
|
||||
std::atomic_bool paused = false;
|
||||
};
|
||||
|
||||
struct WindowContext {
|
||||
GraphicContext graphic_ctx;
|
||||
VulkanSwapchain* swapchain = nullptr;
|
||||
SDL_Window* window = nullptr;
|
||||
bool window_hidden = true;
|
||||
vk::SurfaceKHR surface = nullptr;
|
||||
SurfaceCapabilities* surface_capabilities = nullptr;
|
||||
WindowContext();
|
||||
~WindowContext();
|
||||
KYTY_CLASS_NO_COPY(WindowContext);
|
||||
|
||||
[[nodiscard]] static vk::PhysicalDeviceVulkan13Features
|
||||
RequiredVulkan13Features() noexcept;
|
||||
void CreateVulkan();
|
||||
void RecreateSurface();
|
||||
void RefreshSurfaceCapabilities();
|
||||
void UpdateIcon();
|
||||
void UpdateTitle();
|
||||
void Resize(uint32_t width, uint32_t height);
|
||||
void ProcessWindowEvent(const SDL_WindowEvent& event);
|
||||
void ProcessDisplayEvent(const SDL_DisplayEvent& event);
|
||||
void ProcessEvent(double time_seconds);
|
||||
void Run();
|
||||
|
||||
GraphicContext graphic_ctx;
|
||||
SDL_Window* window = nullptr;
|
||||
bool window_hidden = true;
|
||||
vk::SurfaceKHR surface = nullptr;
|
||||
SurfaceCapabilities surface_capabilities;
|
||||
std::unique_ptr<RenderContext> render_context;
|
||||
std::unique_ptr<Presenter> presenter;
|
||||
WindowLoopState loop;
|
||||
|
||||
char device_name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE] = {0};
|
||||
char processor_name[64] = {0};
|
||||
@@ -33,16 +62,6 @@ struct WindowContext {
|
||||
Common::Mutex mutex;
|
||||
};
|
||||
|
||||
extern WindowContext* g_window_ctx;
|
||||
|
||||
void VulkanGetSurfaceCapabilities(vk::PhysicalDevice physical_device, vk::SurfaceKHR surface,
|
||||
SurfaceCapabilities& capabilities);
|
||||
VulkanSwapchain* VulkanCreateSwapchain(uint32_t image_count);
|
||||
void VulkanCreate(WindowContext& window);
|
||||
|
||||
void WindowUpdateIcon();
|
||||
void WindowUpdateTitle();
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif // EMULATOR_SRC_GRAPHICS_PRESENTATION_WINDOW_WINDOWINTERNAL_H_
|
||||
|
||||
Reference in New Issue
Block a user