mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-26 04:46:53 +01:00
graphics: stall waitUntilSafeForRendering in its command processor instead of the GPU thread
This commit is contained in:
@@ -30,6 +30,7 @@
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#include <mutex>
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#include <semaphore>
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#include <thread>
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#include <utility>
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#include <vector>
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namespace Libs::Graphics {
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@@ -91,6 +92,12 @@ void GuestGpu::SendCommand(Common::UniqueFunction<void>&& command) {
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m_work_available.Signal();
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}
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void GuestGpu::Wake() {
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Common::LockGuard lock(m_queue_mutex);
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m_wake_pending = true;
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m_work_available.Signal();
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}
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void GuestGpu::ProcessCommands() {
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EXIT_IF(!IsGpuThread());
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while (m_pending_commands.load(std::memory_order_acquire) != 0) {
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@@ -464,7 +471,10 @@ void GuestGpu::ThreadRun(void* data) {
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}
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if (selected_queue < 0) {
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gpu->m_processing = false;
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gpu->m_work_available.WaitFor(&gpu->m_queue_mutex, 100);
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// A wake that came before this wait must not be lost.
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if (!std::exchange(gpu->m_wake_pending, false)) {
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gpu->m_work_available.WaitFor(&gpu->m_queue_mutex, 100);
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}
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for (auto& queue: gpu->m_queues) {
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if (!queue.empty()) {
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queue.front().blocked = false;
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@@ -998,10 +1008,11 @@ void CommandProcessor::DrawIndexAuto(DrawAutoArgs args) {
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}
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void CommandProcessor::WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index) {
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BufferFlush();
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m_renderer.GetVideoOut().WaitFlipDone(static_cast<int>(video_out_handle),
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static_cast<int>(display_buffer_index));
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// The SDK stalls only this command processor, not the host command lane or other queues.
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if (!m_renderer.GetVideoOut().IsSafeForRendering(static_cast<int>(video_out_handle),
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static_cast<int>(display_buffer_index))) {
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SuspendPm4();
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}
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}
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template <typename T>
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@@ -31,6 +31,8 @@ public:
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[[nodiscard]] bool IsStopping();
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void SendCommand(Common::UniqueFunction<void>&& command);
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void SendCommandSync(Common::UniqueFunction<void>&& command);
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// Retries blocked submissions now instead of after the 100 ms stall timeout.
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void Wake();
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// Submitted command memory is borrowed and must remain valid until GPU execution completes.
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void Submit(std::span<const uint32_t> draw_commands,
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@@ -87,6 +89,7 @@ private:
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bool m_processing = false;
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bool m_accepting = true;
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bool m_stopping = false;
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bool m_wake_pending = false;
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bool m_shutdown_complete = false;
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// Completion callbacks can outlive GuestGpu during renderer shutdown.
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std::shared_ptr<std::binary_semaphore> m_suspend_point_ready =
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@@ -221,7 +221,7 @@ public:
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void WaitForSubmitSlot(VideoOutConfig& cfg);
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bool Flip(uint32_t micros);
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void GetFlipStatus(VideoOutConfig& cfg, VideoOutFlipStatus& out);
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void Wait(VideoOutConfig& cfg, int index);
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bool IsSafeForRendering(VideoOutConfig& cfg, int index);
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private:
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enum class RequestState { Reserved, Recording, Ready, Presenting };
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@@ -240,6 +240,7 @@ private:
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Graphics::Presenter::Frame* frame;
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bool premultiplied_alpha;
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};
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void SignalDoneLocked();
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Graphics::Presenter& m_presenter;
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Common::Mutex m_mutex;
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@@ -250,6 +251,7 @@ private:
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std::list<Request> m_cpu_requests;
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std::list<Request> m_cancelled_requests;
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bool m_processing = false;
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bool m_gpu_waiting = false;
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uint64_t m_next_request_id = 1;
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};
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@@ -953,7 +955,7 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
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}
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}
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}
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m_done_cond_var.SignalAll();
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SignalDoneLocked();
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}
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if (cfg.flip_status.flipPendingNum >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
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Common::DebugCounters::Add(Common::DebugCounters::Counter::FlipsRejected);
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@@ -1033,7 +1035,7 @@ void FlipQueue::Cancel(VideoOutConfig& cfg) {
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it = queue->erase(it);
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}
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}
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m_done_cond_var.SignalAll();
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SignalDoneLocked();
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m_submit_slot_cond_var.SignalAll();
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m_submit_cond_var.SignalAll();
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m_mutex.Unlock();
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@@ -1205,19 +1207,26 @@ void FlipQueue::WaitForSubmitSlot(VideoOutConfig& cfg) {
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}
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}
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void FlipQueue::Wait(VideoOutConfig& cfg, int index) {
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Common::LockGuard lock(m_mutex);
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auto has_request = [this, &cfg, index] {
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auto matches = [&cfg, index](const auto& r) { return r.cfg == &cfg && r.index == index; };
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return std::any_of(m_requests.begin(), m_requests.end(), matches) ||
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std::any_of(m_cpu_requests.begin(), m_cpu_requests.end(), matches);
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};
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while (has_request()) {
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m_done_cond_var.Wait(&m_mutex);
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void FlipQueue::SignalDoneLocked() {
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m_done_cond_var.SignalAll();
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// A stalled GPU cannot drain and shut down without re-checking under m_mutex, so it is alive here.
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if (m_gpu_waiting) {
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m_gpu_waiting = false;
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m_presenter.Renderer().GetGpu().Wake();
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}
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}
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// A display buffer is safe for rendering once it is neither displayed nor waiting to be.
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bool FlipQueue::IsSafeForRendering(VideoOutConfig& cfg, int index) {
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Common::LockGuard lock(m_mutex);
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auto matches = [&cfg, index](const auto& r) { return r.cfg == &cfg && r.index == index; };
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const bool safe = cfg.flip_status.currentBuffer != index &&
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std::none_of(m_requests.begin(), m_requests.end(), matches) &&
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std::none_of(m_cpu_requests.begin(), m_cpu_requests.end(), matches);
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m_gpu_waiting = !safe;
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return safe;
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}
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bool FlipQueue::Flip(uint32_t micros) {
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KYTY_PROFILER_BLOCK("FlipQueue::Flip");
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@@ -1311,7 +1320,7 @@ bool FlipQueue::Flip(uint32_t micros) {
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it = m_requests.erase(it);
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}
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m_processing = false;
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m_done_cond_var.SignalAll();
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SignalDoneLocked();
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m_submit_slot_cond_var.SignalAll();
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m_mutex.Unlock();
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for (size_t i = count; i != 0; i--) {
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@@ -1694,12 +1703,12 @@ void VideoOutDriver::WaitForSubmitSlot(int handle) {
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m_impl->GetFlipQueue().WaitForSubmitSlot(*cfg);
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}
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void VideoOutDriver::WaitFlipDone(int handle, int index) {
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bool VideoOutDriver::IsSafeForRendering(int handle, int index) {
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auto* ctx = m_impl->Get(handle);
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EXIT_IF(ctx == nullptr);
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EXIT_NOT_IMPLEMENTED(!IsValidBufferIndex(index));
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m_impl->GetFlipQueue().Wait(*ctx, index);
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return m_impl->GetFlipQueue().IsSafeForRendering(*ctx, index);
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}
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KYTY_SYSV_ABI int VideoOutGetFlipStatus(int handle, VideoOutFlipStatus* status) {
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@@ -38,7 +38,7 @@ public:
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void CompleteFlip(uint64_t request_id);
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void SubmitFlipPreparation(uint64_t request_id);
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void WaitForSubmitSlot(int handle);
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void WaitFlipDone(int handle, int index);
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[[nodiscard]] bool IsSafeForRendering(int handle, int index);
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[[nodiscard]] Impl& State() noexcept;
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