graphics: derive compute wave size from dispatch mode

This commit is contained in:
Senaxx
2026-08-19 19:41:18 +02:00
committed by nmzik
parent 69156b2f0e
commit a42e3bb09e
7 changed files with 22 additions and 27 deletions
+2
View File
@@ -1108,6 +1108,8 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y,
uint32_t thread_group_z, uint32_t mode) {
m_sh_ctx.SetCsWaveSize(Pm4::ComputeWaveSize(mode));
uint32_t frame_num = 0;
// uint32_t local_x = 1;
// uint32_t local_y = 1;