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graphics: derive compute wave size from dispatch mode
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@@ -1108,6 +1108,8 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
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void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_group_y,
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uint32_t thread_group_z, uint32_t mode) {
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m_sh_ctx.SetCsWaveSize(Pm4::ComputeWaveSize(mode));
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uint32_t frame_num = 0;
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// uint32_t local_x = 1;
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// uint32_t local_y = 1;
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