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refactor(graphics): split renderer and recompiler into focused modules
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#ifndef EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_BUFFERCACHE_H_
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#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_BUFFERCACHE_H_
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#include "common/abi.h"
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#include "common/common.h"
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#include "common/threads.h"
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#include "graphics/host_gpu/memoryTracker.h"
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#include "graphics/host_gpu/rangeSet.h"
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#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
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#include <map>
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#include <memory>
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#include <mutex>
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#include <span>
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#include <utility>
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#include <vector>
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namespace Libs::Graphics {
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struct GraphicContext;
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class CommandBuffer;
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class CommandScheduler;
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class TextureCache;
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class ResourceMutex;
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struct BufferBinding {
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std::shared_ptr<void> owner;
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vk::Buffer buffer = nullptr;
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uint64_t offset = 0;
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};
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struct ImageBufferSource {
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Buffer* buffer = nullptr;
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uint64_t offset = 0;
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bool gpu_owned = false;
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};
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class BufferCache {
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public:
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static constexpr uint64_t CACHING_PAGE_SIZE = 16ull * 1024ull;
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static constexpr uint64_t GetBufferOffset(uint64_t vaddr) {
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return vaddr & (CACHING_PAGE_SIZE - 1);
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}
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BufferCache(GraphicContext& graphics, CommandScheduler& scheduler, PageManager& page_manager,
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TextureCache& texture_cache, ResourceMutex& resource_mutex);
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~BufferCache();
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KYTY_CLASS_NO_COPY(BufferCache);
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[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
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PageFaultPhase phase) noexcept;
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void UnmapMemory(uint64_t vaddr, uint64_t size);
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[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
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bool is_written = false, bool is_read = true,
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bool is_formatted = false);
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[[nodiscard]] StreamBuffer& GetUtilityBuffer(MemoryUsage usage) noexcept;
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[[nodiscard]] Buffer& GetGdsBuffer() noexcept { return m_gds_buffer; }
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[[nodiscard]] const Buffer& GetGdsBuffer() const noexcept { return m_gds_buffer; }
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[[nodiscard]] BufferBinding UploadTransient(const void* data, uint64_t size,
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uint64_t alignment);
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[[nodiscard]] std::shared_ptr<Buffer> ObtainNullBuffer();
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[[nodiscard]] ImageBufferSource ObtainBufferForImage(uint64_t vaddr, uint64_t size);
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[[nodiscard]] std::pair<std::shared_ptr<Buffer>, uint64_t>
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ObtainBufferForImageWrite(uint64_t vaddr, uint64_t size);
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void DiscardGpuDirtyBytes(uint64_t vaddr, uint64_t size);
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void FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool is_gds = false);
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void CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t size, bool dst_gds = false,
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bool src_gds = false);
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[[nodiscard]] bool HasPageOverlap(uint64_t vaddr, uint64_t size);
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[[nodiscard]] bool HasGpuDirtyBytes(uint64_t vaddr, uint64_t size);
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[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
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[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
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void InvalidateImageAliases(uint64_t vaddr, uint64_t size);
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void BeginBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
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void CompleteBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
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[[nodiscard]] bool SynchronizeBacking(uint64_t vaddr, uint64_t size);
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void PublishImageBuffer(uint64_t vaddr, uint64_t size);
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void ValidateGpuAccess(uint64_t vaddr, uint64_t size, bool is_read, bool is_written) const;
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void RunGarbageCollector();
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private:
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friend struct BufferCacheTestAccess;
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struct CacheRange {
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uint64_t address = 0;
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uint64_t size = 0;
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};
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struct CachedBuffer;
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struct DownloadCopy;
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struct DownloadRange;
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struct RetiredBuffer;
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struct FaultReadback;
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struct PendingBackingPublication;
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static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
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[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
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[[nodiscard]] static uint64_t AlignUp(uint64_t value);
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[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
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return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
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}
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[[nodiscard]] static bool PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
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uint64_t right_size) noexcept;
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[[nodiscard]] static std::pair<uint64_t, uint64_t>
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DownloadEnvelope(const DownloadCopy& copy);
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[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
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void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
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const void* source, uint64_t size);
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[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
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uint64_t size);
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[[nodiscard]] std::vector<DownloadRange>
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RecordDownloads(std::span<const DownloadCopy> copies);
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void PublishDownloads(std::span<const DownloadRange> downloads);
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void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
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void RefreshInvalidatedRanges(CommandBuffer& command, CachedBuffer& cached, uint64_t vaddr,
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uint64_t size, bool upload);
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void DiscardGpuDirtyBytesLocked(uint64_t vaddr, uint64_t size, const char* operation);
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void WriteHostMemory(uint64_t vaddr, std::span<const uint8_t> data);
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GraphicContext& m_graphics;
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CommandScheduler& m_scheduler;
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Buffer m_gds_buffer;
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Common::Mutex m_mutex;
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std::shared_ptr<Buffer> m_null_buffer;
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std::map<uint64_t, std::unique_ptr<CachedBuffer>> m_buffers;
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std::unique_ptr<FaultReadback> m_fault_readback;
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RangeSet m_gpu_modified_ranges;
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RangeSet m_image_invalidated_ranges;
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std::mutex m_publication_mutex;
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std::vector<PendingBackingPublication> m_pending_backing_publications;
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MemoryTracker m_memory_tracker;
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StreamBuffer m_staging_buffer;
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StreamBuffer m_stream_buffer;
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StreamBuffer m_download_buffer;
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StreamBuffer m_device_buffer;
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PageManager& m_page_manager;
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TextureCache& m_texture_cache;
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ResourceMutex& m_resource_mutex;
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uint64_t m_total_used_memory = 0;
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uint64_t m_trigger_gc_memory = 1ull * 1024 * 1024 * 1024;
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uint64_t m_critical_gc_memory = 2ull * 1024 * 1024 * 1024;
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uint64_t m_gc_tick = 0;
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};
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} // namespace Libs::Graphics
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#endif // EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_BUFFERCACHE_H_
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