refactor(graphics): split renderer and recompiler into focused modules

This commit is contained in:
nmzik
2026-07-27 22:08:04 +02:00
parent 2b9cba457e
commit a6b61d7aa0
108 changed files with 245 additions and 237 deletions
@@ -2,17 +2,17 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "graphics/shader/recompiler/BindingLayout.h"
#include "graphics/shader/recompiler/ResourceMaterialization.h"
#include "graphics/shader/recompiler/ResourceTracking.h"
#include "graphics/shader/recompiler/ScalarProvenance.h"
#include "graphics/shader/recompiler/ShaderCFG.h"
#include "graphics/shader/recompiler/ShaderDecoder.h"
#include "graphics/shader/recompiler/ShaderIR.h"
#include "graphics/shader/recompiler/ShaderInfoCollection.h"
#include "graphics/shader/recompiler/SpirvEmitter.h"
#include "graphics/shader/recompiler/SrtPatcher.h"
#include "graphics/shader/recompiler/SrtWalker.h"
#include "graphics/shader/recompiler/ir/BindingLayout.h"
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
#include "graphics/shader/recompiler/ir/ResourceTracking.h"
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
#include "graphics/shader/recompiler/cfg/ShaderCFG.h"
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/ShaderInfoCollection.h"
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
#include "graphics/shader/recompiler/ir/SrtPatcher.h"
#include "graphics/shader/recompiler/ir/SrtWalker.h"
#include <algorithm>
#include <array>