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graphics: cleanup
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@@ -1120,7 +1120,6 @@ void RenderDrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer, uint32_t i
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instance_count, render_target_slice_offset, static_cast<uint32_t>(vertex_offset_add),
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first_instance);
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}
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sh_check(sh_ctx);
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uc_check(ucfg);
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@@ -1248,7 +1247,6 @@ void RenderDrawIndexAuto(uint64_t submit_id, RenderCommandBuffer& buffer, uint32
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index_count, flags, render_target_slice_offset, instance_count, first_vertex,
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first_instance);
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}
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sh_check(sh_ctx);
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uc_check(ucfg);
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