video: implement PS5 Vdecsw using a shared queued AVC decoder

Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
This commit is contained in:
nmzik
2026-10-12 21:08:58 +02:00
parent e2c8b61de6
commit a7a734b5d3
7 changed files with 1105 additions and 196 deletions
+173 -96
View File
@@ -6,6 +6,7 @@
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <deque>
#include <limits>
#include <mutex>
#include <unordered_map>
@@ -77,6 +78,7 @@ public:
explicit Instance(const Config& config): m_config(config) {}
~Instance() {
ClearFrames();
ClearPictureMetadata();
if (m_sws != nullptr) {
sws_freeContext(m_sws);
@@ -119,116 +121,138 @@ public:
[[nodiscard]] uint32_t CodecType() const { return m_config.codec_type; }
[[nodiscard]] Result Submit(const Input& input, uint32_t* produced) {
std::scoped_lock lock(m_mutex);
return SubmitInput(input, produced);
}
[[nodiscard]] Result Receive(const FrameBuffer& frame_buffer, Output* output) {
std::scoped_lock lock(m_mutex);
return ReceiveOutput(frame_buffer, output);
}
[[nodiscard]] Result Finalize() {
std::scoped_lock lock(m_mutex);
if (m_finalized) return Result::Ok;
const auto drained = DrainFrames();
if (drained != Result::Ok) return drained;
const int result = avcodec_send_packet(m_codec, nullptr);
if (result == AVERROR(EAGAIN)) return Result::InputFull;
if (result < 0 && result != AVERROR_EOF) return Result::ApiFail;
m_finalized = true;
return DrainFrames();
}
[[nodiscard]] Result DecodeInput(const Input& input, const FrameBuffer& frame_buffer,
Output* output) {
std::scoped_lock lock(m_mutex);
*output = {};
AVPacket* packet = av_packet_alloc();
AVFrame* frame = av_frame_alloc();
if (packet == nullptr || frame == nullptr ||
input.size > static_cast<size_t>(std::numeric_limits<int>::max())) {
av_packet_free(&packet);
av_frame_free(&frame);
return Result::ApiFail;
uint32_t produced = 0;
auto result = SubmitInput(input, &produced);
if (result == Result::InputFull) {
// The combined API supplies an output buffer together with each AU.
result = ReceiveOutput(frame_buffer, output);
if (result != Result::Ok) return result;
return SubmitInput(input, &produced);
}
int result = av_new_packet(packet, static_cast<int>(input.size));
if (result < 0) {
LOGF("Videodec2: av_new_packet failed: %s (%d)\n", AvErrorString(result), result);
av_packet_free(&packet);
av_frame_free(&frame);
return Result::ApiFail;
}
std::memcpy(packet->data, input.data, input.size);
packet->pts = ToAvTimestamp(input.pts);
packet->dts = ToAvTimestamp(input.dts);
packet->opaque_ref = av_buffer_alloc(sizeof(PacketMetadata));
if (packet->opaque_ref == nullptr) {
av_packet_free(&packet);
av_frame_free(&frame);
return Result::ApiFail;
}
const PacketMetadata metadata {input.pts, input.dts, input.attached_data};
std::memcpy(packet->opaque_ref->data, &metadata, sizeof(metadata));
bool have_pending_frame = false;
result = avcodec_send_packet(m_codec, packet);
if (result == AVERROR(EAGAIN)) {
result = avcodec_receive_frame(m_codec, frame);
if (result < 0) {
LOGF("Videodec2: decoder rejected an AU while no output was available: %s (%d)\n",
AvErrorString(result), result);
av_packet_free(&packet);
av_frame_free(&frame);
return Result::AccessUnit;
}
have_pending_frame = true;
result = avcodec_send_packet(m_codec, packet);
}
if (result < 0) {
LOGF("Videodec2: avcodec_send_packet failed: %s (%d)\n", AvErrorString(result), result);
av_packet_free(&packet);
av_frame_free(&frame);
return Result::AccessUnit;
}
Result decode_result = Result::Ok;
if (!have_pending_frame) {
result = avcodec_receive_frame(m_codec, frame);
if (result != AVERROR(EAGAIN) && result != AVERROR_EOF) {
if (result < 0) {
LOGF("Videodec2: avcodec_receive_frame failed: %s (%d)\n",
AvErrorString(result), result);
decode_result = Result::AccessUnit;
} else {
decode_result = CopyFrame(frame, frame_buffer, output);
}
}
} else {
decode_result = CopyFrame(frame, frame_buffer, output);
}
av_packet_free(&packet);
av_frame_free(&frame);
return decode_result;
if (result != Result::Ok) return result;
result = ReceiveOutput(frame_buffer, output);
return result == Result::NoFrame ? Result::Ok : result;
}
[[nodiscard]] Result FlushOutput(const FrameBuffer& frame_buffer, Output* output) {
std::scoped_lock lock(m_mutex);
*output = {};
AVFrame* frame = av_frame_alloc();
if (frame == nullptr) {
return Result::ApiFail;
}
// Guest Flush collects available pictures between AUs while retaining reference frames.
const int receive_result = avcodec_receive_frame(m_codec, frame);
if (receive_result == AVERROR(EAGAIN) || receive_result == AVERROR_EOF) {
av_frame_free(&frame);
return Result::Ok;
}
if (receive_result < 0) {
LOGF("Videodec2: receiving a flushed frame failed: %s (%d)\n",
AvErrorString(receive_result), receive_result);
av_frame_free(&frame);
return Result::ApiFail;
}
const auto result = CopyFrame(frame, frame_buffer, output);
av_frame_free(&frame);
return result;
const auto result = ReceiveOutput(frame_buffer, output);
return result == Result::NoFrame ? Result::Ok : result;
}
void ResetDecoder() {
std::scoped_lock lock(m_mutex);
avcodec_flush_buffers(m_codec);
ClearFrames();
ClearPictureMetadata();
m_finalized = m_eof = false;
}
private:
struct PendingFrame {
AVFrame* frame;
PictureInfo picture;
};
void ClearFrames() {
for (auto& pending: m_frames) av_frame_free(&pending.frame);
m_frames.clear();
}
[[nodiscard]] Result DrainFrames(uint32_t* produced = nullptr) {
while (!m_eof && m_frames.size() < m_config.max_pending_frames) {
AVFrame* frame = av_frame_alloc();
if (frame == nullptr) return Result::ApiFail;
const int result = avcodec_receive_frame(m_codec, frame);
if (result < 0) {
av_frame_free(&frame);
if (result == AVERROR_EOF) m_eof = true;
if (result == AVERROR(EAGAIN) || m_eof) return Result::Ok;
LOGF("Video decoder: avcodec_receive_frame failed: %s (%d)\n",
AvErrorString(result), result);
return Result::AccessUnit;
}
m_frames.push_back({frame, MakePictureInfo(frame)});
if (produced != nullptr) ++*produced;
}
return Result::Ok;
}
[[nodiscard]] Result SubmitInput(const Input& input, uint32_t* produced) {
*produced = 0;
if (m_finalized) return Result::ApiFail;
const auto drained = DrainFrames();
if (drained != Result::Ok) return drained;
if (m_frames.size() >= m_config.max_pending_frames) return Result::InputFull;
if (input.size > static_cast<size_t>(std::numeric_limits<int>::max())) return Result::ApiFail;
AVPacket* packet = av_packet_alloc();
if (packet == nullptr) return Result::ApiFail;
int result = av_new_packet(packet, static_cast<int>(input.size));
if (result < 0) {
av_packet_free(&packet);
return Result::ApiFail;
}
std::memcpy(packet->data, input.data, input.size);
packet->pts = ToAvTimestamp(input.pts);
packet->dts = ToAvTimestamp(input.dts);
packet->opaque_ref = av_buffer_alloc(sizeof(PacketMetadata));
if (packet->opaque_ref == nullptr) {
av_packet_free(&packet);
return Result::ApiFail;
}
const PacketMetadata metadata {input.pts, input.dts, input.attached_data};
std::memcpy(packet->opaque_ref->data, &metadata, sizeof(metadata));
result = avcodec_send_packet(m_codec, packet);
av_packet_free(&packet);
if (result == AVERROR(EAGAIN)) return Result::InputFull; // The AU was not accepted.
if (result < 0) {
LOGF("Video decoder: submitting an AU failed: %s (%d)\n", AvErrorString(result), result);
return Result::AccessUnit;
}
// Once accepted, a full output queue cannot turn this AU into a retry.
return DrainFrames(produced);
}
[[nodiscard]] Result ReceiveOutput(const FrameBuffer& frame_buffer, Output* output) {
*output = {};
const auto drained = DrainFrames();
if (drained != Result::Ok) return drained;
if (m_frames.empty()) return Result::NoFrame;
auto& pending = m_frames.front();
const auto result = CopyFrame(pending.frame, pending.picture, frame_buffer, output);
if (result != Result::Ok) return result;
output->last_frame = m_finalized && m_eof && m_frames.size() == 1u;
av_frame_free(&pending.frame);
m_frames.pop_front();
return Result::Ok;
}
[[nodiscard]] PictureInfo MakePictureInfo(const AVFrame* frame) const {
PictureInfo result {};
if (frame->opaque_ref != nullptr && frame->opaque_ref->size >= sizeof(PacketMetadata)) {
@@ -268,8 +292,8 @@ private:
return result;
}
[[nodiscard]] Result CopyFrame(const AVFrame* frame, const FrameBuffer& frame_buffer,
Output* output) {
[[nodiscard]] Result CopyFrame(const AVFrame* frame, const PictureInfo& picture,
const FrameBuffer& frame_buffer, Output* output) {
if (frame->width <= 0 || frame->height <= 0) {
return Result::ApiFail;
}
@@ -329,7 +353,7 @@ private:
{
std::scoped_lock lock(g_picture_mutex);
g_picture_infos[frame_buffer.data] = {this, MakePictureInfo(frame)};
g_picture_infos[frame_buffer.data] = {this, picture};
m_picture_buffers.insert(frame_buffer.data);
}
return Result::Ok;
@@ -346,6 +370,9 @@ private:
m_picture_buffers.clear();
}
std::deque<PendingFrame> m_frames;
bool m_finalized = false;
bool m_eof = false;
Config m_config;
AVCodecContext* m_codec = nullptr;
SwsContext* m_sws = nullptr;
@@ -358,7 +385,7 @@ bool IsCodecSupported(uint32_t codec_type) {
}
Instance* Create(const Config& config) {
if (!IsCodecSupported(config.codec_type)) {
if (!IsCodecSupported(config.codec_type) || config.max_pending_frames < 2u) {
return nullptr;
}
auto* instance = new Instance(config);
@@ -377,6 +404,18 @@ uint32_t GetCodecType(const Instance* instance) {
return instance->CodecType();
}
Result Submit(Instance* instance, const Input& input, uint32_t* produced) {
return instance->Submit(input, produced);
}
Result Receive(Instance* instance, const FrameBuffer& frame_buffer, Output* output) {
return instance->Receive(frame_buffer, output);
}
Result Finalize(Instance* instance) {
return instance->Finalize();
}
Result Decode(Instance* instance, const Input& input, const FrameBuffer& frame_buffer,
Output* output) {
return instance->DecodeInput(input, frame_buffer, output);
@@ -390,6 +429,44 @@ void Reset(Instance* instance) {
instance->ResetDecoder();
}
AvcPictureInfo MakeAvcPictureInfo(const PictureInfo& decoded, size_t size) {
AvcPictureInfo picture {};
picture.this_size = size;
picture.is_valid = true;
picture.pts_data = decoded.pts;
picture.dts_data = decoded.dts;
picture.attached_data = decoded.attached_data;
picture.idr_picture_flag = decoded.key_frame ? 1 : 0;
picture.profile_idc = static_cast<uint8_t>(decoded.profile);
picture.level_idc = static_cast<uint8_t>(decoded.level);
picture.pic_width_in_mbs_minus1 = (decoded.width + 15u) / 16u - 1u;
picture.pic_height_in_map_units_minus1 = (decoded.height + 15u) / 16u - 1u;
picture.frame_mbs_only_flag = 1;
picture.frame_cropping_flag = decoded.crop_left != 0 || decoded.crop_right != 0 ||
decoded.crop_top != 0 || decoded.crop_bottom != 0
? 1
: 0;
picture.frame_crop_left_offset = decoded.crop_left;
picture.frame_crop_right_offset = decoded.crop_right;
picture.frame_crop_top_offset = decoded.crop_top;
picture.frame_crop_bottom_offset = decoded.crop_bottom;
picture.aspect_ratio_info_present_flag =
decoded.sar_width != 0 && decoded.sar_height != 0 ? 1 : 0;
picture.aspect_ratio_idc = picture.aspect_ratio_info_present_flag ? 255 : 0;
picture.sar_width = decoded.sar_width;
picture.sar_height = decoded.sar_height;
picture.video_signal_type_present_flag = 1;
picture.video_format = 5;
picture.video_full_range_flag = decoded.color_range == 2 ? 1 : 0;
picture.colour_description_present_flag =
decoded.color_primaries != 0 || decoded.color_trc != 0 || decoded.color_space != 0 ? 1
: 0;
picture.colour_primaries = decoded.color_primaries;
picture.transfer_characteristics = decoded.color_trc;
picture.matrix_coefficients = decoded.color_space;
return picture;
}
bool GetPictureInfo(void* frame_buffer, PictureInfo* picture_info) {
std::scoped_lock lock(g_picture_mutex);
const auto it = g_picture_infos.find(frame_buffer);