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graphics: decode observed FSR setup registers
Inspired by https://github.com/KytyPS5/KytyPS5/pull/607 Co-authored-by: BlackCAT <52720489+psnwd@users.noreply.github.com>
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@@ -987,6 +987,12 @@ constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR2_MASK = 0x1;
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constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_SHIFT = 2;
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constexpr uint32_t GE_USER_VGPR_EN_EN_USER_VGPR3_MASK = 0x1;
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constexpr uint32_t FSR_WINDOW_LEFT = 0x2BC;
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constexpr uint32_t FSR_CONTROL_POINTS_LEFT_X = 0x2C4;
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constexpr uint32_t FSR_CONTROL_POINTS_LEFT_Y = 0x2CC;
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constexpr uint32_t FSR_ALPHA_LEFT_X = 0x2E4;
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constexpr uint32_t FSR_ALPHA_LEFT_Y = 0x2E8;
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constexpr uint32_t TA_CS_BC_BASE_ADDR = 0x380;
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constexpr uint32_t TA_CS_BC_BASE_ADDR_HI = 0x381;
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constexpr uint32_t TEXTURE_GRADIENT_FACTORS = 0x383;
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