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shader: select the primary mip for linear explicit-LOD gathers
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@@ -97,10 +97,14 @@ uint32_t GatherMip(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Memory
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ConstantF32Value(state, 1.0f / 256.0f));
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};
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const auto sampler_control = ctx.Arg(inst, 6);
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const auto mip_filter = Extract(sampler_control, 26, 2);
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const auto preclamp = Binary(state, spv::OpINotEqual, TypeBool(state),
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Extract(sampler_control, 28, 1), ConstantU32(state, 0));
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const auto half = ConstantF32Value(state, 0.5f);
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const auto zero = ZeroF32(state);
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// Point selects the nearest mip; linear gathers return the lower, primary mip only.
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const auto rounding = Select(state, TypeF32(state),
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Binary(state, spv::OpIEqual, TypeBool(state), mip_filter, ConstantU32(state, 1)),
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ConstantF32Value(state, 0.5f), zero);
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const auto base = Unary(state, spv::OpConvertUToF, TypeF32(state),
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Extract(ctx.Arg(inst, 4), 12, 4));
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const auto minimum = Binary(state, spv::OpFSub, TypeF32(state),
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@@ -108,19 +112,19 @@ uint32_t GatherMip(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Memory
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const auto last = ConstantF32Value(state, static_cast<float>(mip_count - 1u));
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auto lod = Binary(state, spv::OpFAdd, TypeF32(state),
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AddressF32(ctx, mem, address, layout.lod),
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Select(state, TypeF32(state), preclamp, half, zero));
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Select(state, TypeF32(state), preclamp, rounding, zero));
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lod = EmitGlsl<GLSLstd450FClamp, IR::Type::F32>(
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state, lod, LodFixed(ctx.Arg(inst, 5), 0), LodFixed(ctx.Arg(inst, 5), 12));
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// T# minimum LOD is in physical mip space and applies after the S# view-relative clamp.
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lod = EmitGlsl<GLSLstd450FMax, IR::Type::F32>(state, lod, minimum);
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lod = EmitGlsl<GLSLstd450FClamp, IR::Type::F32>(state, lod, zero, last);
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lod = Binary(state, spv::OpFAdd, TypeF32(state), lod,
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Select(state, TypeF32(state), preclamp, zero, half));
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Select(state, TypeF32(state), preclamp, zero, rounding));
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// The clamped value is nonnegative, so conversion performs the integer mip rounding.
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const auto mip = EmitUMin32(state, Unary(state, spv::OpConvertFToU, TypeU32(state), lod),
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ConstantU32(state, mip_count - 1u));
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const auto mip_none = Binary(state, spv::OpIEqual, TypeBool(state),
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Extract(sampler_control, 26, 2), ConstantU32(state, 0));
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mip_filter, ConstantU32(state, 0));
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return Select(state, TypeU32(state), mip_none, ConstantU32(state, 0), mip);
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}
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