shader: lower FMASK loads before binding images

This commit is contained in:
nmzik
2026-09-06 06:42:23 +04:00
parent cf0cbee02d
commit ace877ce28
6 changed files with 200 additions and 8 deletions
@@ -687,6 +687,8 @@ CompileResult CompileProgram(TranslateResult translated, const CompileOptions& o
const auto emit_begin = std::chrono::steady_clock::now();
auto& ir = translated.program;
IR::ApplyResourceSpecialization(ir, specialization);
IR::RemoveIdentities(ir.blocks);
IR::EliminateDeadCode(ir.blocks);
const ShaderVertexInputInfo* vertex = nullptr;
const ShaderPixelInputInfo* pixel = nullptr;