shader: sample mixed bindless images through contiguous native arrays

This commit is contained in:
nmzik
2026-10-06 05:19:19 +04:00
parent 5a491abbda
commit ae1e92621d
2 changed files with 173 additions and 77 deletions
+116 -22
View File
@@ -15009,7 +15009,8 @@ public:
const Image *sampled_image = nullptr,
const Image *storage_image = nullptr,
const Image *storage_image_uint = nullptr,
vk::Sampler sampler = nullptr) {
vk::Sampler sampler = nullptr,
std::span<const Image> sampled_resources = {}) {
using Kind = ShaderRecompiler::IR::DescriptorBindingKind;
const auto &layout = compiled.program.bindings;
auto shader_data = compiled.packed_user_data;
@@ -15285,7 +15286,7 @@ public:
write.pBufferInfo = &gds_info;
writes.push_back(write);
}
const ShaderRecompiler::IR::DescriptorBinding *sampled = nullptr;
std::vector<const ShaderRecompiler::IR::DescriptorBinding *> sampled_bindings;
const ShaderRecompiler::IR::DescriptorBinding *storage = nullptr;
const ShaderRecompiler::IR::DescriptorBinding *storage_uint = nullptr;
const ShaderRecompiler::IR::DescriptorBinding *storage_atomic = nullptr;
@@ -15298,10 +15299,7 @@ public:
const auto &image =
compiled.program.info.images.at(binding.resources.front());
if (resource_class == ShaderRecompiler::IR::ImageResourceClass::Sampled) {
Require(test.name, "dispatch", sampled == nullptr,
"Vulkan test harness needs separate sampled images for mixed "
"descriptor classes");
sampled = &binding;
sampled_bindings.push_back(&binding);
} else if (image.atomic) {
storage_atomic = &binding;
} else if (image.numeric_class == Prospero::TextureNumericClass::Float) {
@@ -15310,32 +15308,41 @@ public:
storage_uint = &binding;
}
}
if (sampled != nullptr) {
Require(test.name, "dispatch", sampled_image != nullptr,
size_t sampled_count = 0;
for (const auto *binding : sampled_bindings) sampled_count += binding->resources.size();
sampled_infos.reserve(sampled_count);
Require(test.name, "dispatch", sampled_resources.empty() ||
sampled_resources.size() == compiled.program.info.images.size(),
"sampled resources must match the logical images");
for (const auto *sampled : sampled_bindings) {
Require(test.name, "dispatch", sampled_image != nullptr || !sampled_resources.empty(),
"sampled image descriptor requested but no sampled image was "
"provided");
sampled_infos.resize(sampled->resources.size());
const auto first_info = sampled_infos.size();
sampled_infos.resize(first_info + sampled->resources.size());
std::vector<u32> mip_indices(compiled.program.info.images.size());
for (u32 slot = 0; slot < sampled_infos.size(); slot++) {
auto &info = sampled_infos[slot];
info.imageView = sampled_image->view;
info.imageLayout = sampled_image->layout;
for (u32 slot = 0; slot < sampled->resources.size(); slot++) {
auto &info = sampled_infos[first_info + slot];
const auto resource = sampled->resources[slot];
const auto *source_image = sampled_resources.empty() ? sampled_image
: &sampled_resources[resource];
info.imageView = source_image->view;
info.imageLayout = source_image->layout;
if (compiled.program.info.images[resource].mip_mode ==
ShaderRecompiler::IR::ImageMipMode::Dynamic) {
const auto mip = test.sampled_image_view_base_mip + mip_indices[resource]++;
Require(test.name, "dispatch", mip < sampled_image->mip_levels,
Require(test.name, "dispatch", mip < source_image->mip_levels,
"sampled mip descriptor exceeds the supplied image");
vk::ImageViewCreateInfo view{};
view.image = sampled_image->image;
view.image = source_image->image;
view.viewType = test.sampled_image_view_type;
view.format = sampled_image->format;
view.format = source_image->format;
view.subresourceRange = {
vk::ImageAspectFlagBits::eColor, mip, 1,
test.sampled_image_view_base_layer,
test.sampled_image_view_layers != 0
? test.sampled_image_view_layers
: sampled_image->layers - test.sampled_image_view_base_layer};
: source_image->layers - test.sampled_image_view_base_layer};
RequireVk(test.name, "dispatch",
m_device.createImageView(&view, nullptr, &info.imageView),
"vkCreateImageView(sampled mip)");
@@ -15346,9 +15353,9 @@ public:
write.sType = vk::StructureType::eWriteDescriptorSet;
write.dstSet = descriptor_set;
write.dstBinding = Native(sampled->kind);
write.descriptorCount = static_cast<u32>(sampled_infos.size());
write.descriptorCount = static_cast<u32>(sampled->resources.size());
write.descriptorType = vk::DescriptorType::eSampledImage;
write.pImageInfo = sampled_infos.data();
write.pImageInfo = sampled_infos.data() + first_info;
writes.push_back(write);
}
const auto BindStorage =
@@ -33592,7 +33599,7 @@ void CheckIndirectBufferStore(VulkanHarness &vulkan) {
std::printf("[compute] %-32s ok\n", test.name);
}
void CheckIndirectImageKeySwitch() {
void CheckIndirectImageKeySwitch(VulkanHarness &vulkan) {
constexpr const char *name = "IndirectImageKeySwitch";
constexpr uint32_t mapping_capacity = 1793u;
using namespace ShaderRecompiler::IR;
@@ -33730,6 +33737,17 @@ void CheckIndirectImageKeySwitch() {
CountText(text, "OpImageSampleExplicitLod") == 1,
"materialized images expanded into per-candidate samples");
program.info.images[root.indirect_resources[103]].dimension =
ShaderRecompiler::Decoder::ImageDimension::Dim2DArray;
program.info.images[root.indirect_resources[103]].cube = true;
program.binding_layout_complete = false;
AllocateBindings(program);
spirv = ShaderRecompiler::Spirv::EmitProgram(program, {.compute = &compute});
ValidateSpirv(name, spirv);
Require(name, "mixed contiguous image runs", tools.Disassemble(spirv, &text) &&
CountText(text, "OpImageSampleExplicitLod") == 3,
"one cube split the native arrays into per-image samples");
program.memory_info[0].image_dimension =
ShaderRecompiler::Decoder::ImageDimension::Dim2DArray;
program.memory_info[0].image_address_components = 4;
@@ -33786,6 +33804,82 @@ void CheckIndirectImageKeySwitch() {
Require(name, "mixed sample count", samples == 3u,
"mixed candidate switch did not retain every image");
}
// Keep an unrelated native root between the null image and appended children,
// then select both sides of a cube boundary and the unmapped suffix on the GPU.
root.indirect_resources = {0u, 2u, 3u, 4u, 5u, 6u};
root.indirect_search_iterations = 0;
program.info.images.assign(7, candidate);
program.info.images[0] = root;
program.info.images[1].indirect_root = ImageResource::NoIndirectImage;
program.info.images[4].dimension =
ShaderRecompiler::Decoder::ImageDimension::Dim2DArray;
program.info.images[4].cube = true;
for (u32 component = 0; component < 4u; ++component) {
constexpr std::array values{1.5f, 1.5f, 0.0f, 0.0f};
address.SetArg(component, Value(std::bit_cast<u32>(values[component])));
}
auto &byte_offset = *block->PrependNewInst(
std::next(block->begin()), ValueOpcode::IMul32, {Value(&key), Value(4u)});
image.SetArg(0, Value(&byte_offset));
auto &output = block->AppendNewInst(ValueOpcode::GetBufferResource,
{Value(0u), Value(0u), Value(0u), Value(0u)});
output.SetFlags<u32>(0u);
program.memory_info.push_back({.kind = ResourceKind::Buffer, .offen = true});
auto &store = block->AppendNewInst(
ValueOpcode::StoreBufferU32,
{Value(&output), Value(0u), Value(&byte_offset), Value(0u), Value(&sample_x), Value(true)});
store.SetFlags(MemoryFlags{1u, 0u});
program.info.buffers.push_back({.packed_stride = 1, .written = true});
program.binding_layout_complete = false;
AllocateBindings(program);
TestCase test;
test.name = "IndirectImageContiguousRuns";
CompiledShader compiled;
compiled.program = std::move(program);
compiled.packed_user_data.resize(compiled.program.bindings.ShaderDataDwords());
constexpr std::array ordinals{0u, 1u, 2u, 3u, 4u, 5u, 2u, 0u};
compiled.resources.flattened_srt.push_back(ordinals.size());
compiled.resources.flattened_srt.insert(compiled.resources.flattened_srt.end(),
ordinals.begin(), ordinals.end());
std::vector<VulkanHarness::Image> textures;
for (u32 resource = 0; resource < 7u; ++resource) {
const auto layers = resource == 4u ? 6u : 1u;
std::vector<u32> pixels(layers * 4u, std::bit_cast<u32>(float(resource)));
textures.push_back(vulkan.CreateImageMips(
test.name, 1, 1, vk::Format::eR32G32B32A32Sfloat,
vk::ImageUsageFlagBits::eSampled, {pixels}, 4u,
vk::ImageLayout::eShaderReadOnlyOptimal, vk::ImageType::e2D,
resource == 4u ? vk::ImageViewType::e2DArray : vk::ImageViewType::e2D, layers));
}
const auto native_sampler = vulkan.CreateSampler(test.name);
for (const u32 wave_size : {32u, 64u}) {
compute.wave_size = wave_size;
compute.host_subgroup_size = vulkan.SubgroupSize();
compute.threads_num[0] = wave_size;
compute.threads_num[1] = compute.threads_num[2] = 1u;
compiled.program.wave_size = wave_size;
compiled.spirv = ShaderRecompiler::Spirv::EmitProgram(compiled.program, {.compute = &compute});
ValidateSpirv(test.name, compiled.spirv);
const auto halves = wave_size > compute.host_subgroup_size ? 2u : 1u;
Require(test.name, "native array run samples", tools.Disassemble(compiled.spirv, &text) &&
CountText(text, "OpImageSampleExplicitLod") == 3u * halves,
"mixed runs expanded into per-image samples");
test.initial.assign(wave_size, 0xdeadbeefu);
test.expected.assign(wave_size, 0u);
for (u32 lane = 0; lane < ordinals.size(); ++lane) {
test.expected[lane] = std::bit_cast<u32>(float(root.indirect_resources[ordinals[lane]]));
}
auto buffer = vulkan.CreateStorageBuffer(test.name, test.initial, test.initial.size());
vulkan.Dispatch(test, compiled, buffer, nullptr, nullptr, nullptr, nullptr,
native_sampler, textures);
const auto actual = vulkan.ReadBuffer(test.name, buffer, test.expected.size());
vulkan.DestroyBuffer(&buffer);
CompareWords(test, "root, native slots, cube and mapping bounds", test.expected, actual);
}
vulkan.Device().destroySampler(native_sampler);
for (auto &texture : textures) vulkan.DestroyImage(&texture);
std::printf("[compute] %-32s ok\n", test.name);
}
TestCase ImageStoreMipSelectsPpsa01340Descriptor() {
@@ -41252,8 +41346,8 @@ int main(int argc, char **argv) {
}
if (argc == 2 && std::strcmp(argv[1], "--indirect-image-only") == 0) {
CheckImageSamplerSpecialization();
CheckIndirectImageKeySwitch();
VulkanHarness vulkan;
CheckIndirectImageKeySwitch(vulkan);
RunCase(&vulkan, ImageCubeGradientsPreserveDerivatives());
return 0;
}
@@ -41415,7 +41509,7 @@ int main(int argc, char **argv) {
CheckIndirectBufferStore(vulkan);
CheckRuntimeBufferRecords(vulkan);
CheckComputeThreadDimensions(vulkan);
CheckIndirectImageKeySwitch();
CheckIndirectImageKeySwitch(vulkan);
CheckWave64WholeWaveResults();
CheckPs5GameExampleImageClearRuntimeShape();
vulkan.CheckSchedulerTimeline();