shader: remove recompiler error-string propagation

This commit is contained in:
nmzik
2026-08-31 05:30:18 +04:00
parent 13533bd053
commit af8aecfdde
47 changed files with 2040 additions and 3253 deletions
@@ -37,12 +37,6 @@ bool PixelParameterIsCustom(const EmitterState& state, uint32_t attr) {
ShaderPixelParameterIsCustom(*state.input_info.pixel, attr);
}
void SetError(std::string* error, const char* message) {
if (error != nullptr) {
*error = message;
}
}
bool HasOutput(const std::vector<OutputBinding>& outputs, IR::StageOutputKind kind,
uint32_t index) {
return std::any_of(outputs.begin(), outputs.end(), [kind, index](const OutputBinding& binding) {