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shader: remove recompiler error-string propagation
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@@ -108,8 +108,8 @@ struct Graph {
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uint32_t FindNearestCommonPostDominator(uint32_t block_a, uint32_t block_b) const;
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};
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bool BuildGraph(const Decoder::Program& program, Graph& graph, std::string* error);
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bool Structurize(Graph& graph, std::string* error);
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Graph BuildGraph(const Decoder::Program& program);
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bool Structurize(Graph& graph);
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std::string BranchConditionToString(BranchCondition condition);
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std::string FailureKindToString(FailureKind kind);
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std::string GraphToString(const Graph& graph);
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