shader: remove recompiler error-string propagation

This commit is contained in:
nmzik
2026-08-31 05:30:18 +04:00
parent 13533bd053
commit af8aecfdde
47 changed files with 2040 additions and 3253 deletions
@@ -5,7 +5,7 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::string* error);
void AllocateBindings(Program& program, uint32_t push_constant_offset);
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind);