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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-20 10:56:58 +02:00
graphics: render packed 11-11-10 UNorm targets with exact rounding
Co-authored-by: fxpw <fxpw@outlook.com>
This commit is contained in:
@@ -42,7 +42,7 @@ constexpr FormatInfo kFormatInfo[] = {
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{BufferFormat::k16_16UInt, 4, 0, 4, true, true},
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{BufferFormat::k16_16SInt, 4, 0, 4, true, false, true},
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{BufferFormat::k16_16Float, 4, 0, 4, true, false},
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{BufferFormat::k11_11_10UNorm, 4, 0, 0, true, false},
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{BufferFormat::k11_11_10UNorm, 4, 0, 4, true, false},
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{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
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{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
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{BufferFormat::k10_11_11Float, 4, 0, 4, true, false},
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@@ -64,7 +64,10 @@ RenderTargetFormatInfo TextureGetRenderTargetFormat(Prospero::ChannelLayout layo
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Prospero::ChannelOrder order) {
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const auto encoding = Prospero::ResolveRenderTargetFormat(layout, type);
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if (encoding.IsValid() && encoding.SupportsOrder(order)) {
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const auto host_format = ResolveHostFormat(encoding.buffer_format, order);
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const auto backing_format = encoding.buffer_format == Prospero::BufferFormat::k11_11_10UNorm
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? Prospero::RemapTextureFormat(encoding.buffer_format)
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: encoding.buffer_format;
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const auto host_format = ResolveHostFormat(backing_format, order);
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const auto bytes = Prospero::RenderTargetBytesPerElement(encoding.buffer_format);
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if (host_format.format != vk::Format::eUndefined && bytes != 0) {
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const auto order_mapping =
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@@ -6,6 +6,7 @@
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#include "common/logging/log.h"
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#include "common/profiler.h"
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#include "common/threads.h"
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#include "graphics/guest_gpu/gpu_format.h"
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#include "graphics/guest_gpu/hardwareContext.h"
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#include "graphics/host_gpu/renderer/colorRenderTarget.h"
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#include "graphics/host_gpu/renderer/debug.h"
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@@ -681,6 +682,28 @@ PipelineCache::GraphicsPrograms PipelineCache::GetGraphicsPrograms(
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ShaderParams pixel_params;
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if (pixel_active) {
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pixel_params = PrepareProgram(pixel_regs, sh, target_export_mapping, pixel_info);
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for (uint32_t export_index = 0; export_index < 8u; export_index++) {
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const auto slot = ShaderPixelExportTarget(pixel_info.target_shader_mask, export_index);
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if (slot >= 8u || pixel_info.target_output_mode[export_index] == 0u) continue;
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const auto& rt = context.GetRenderTarget(slot);
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const auto target_mask = render_target_mask_slot(context.GetRenderTargetMask(), slot);
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if (rt.base.addr == 0 || target_mask == 0u) continue;
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const auto format = Prospero::ResolveRenderTargetFormat(rt.info.format, rt.info.channel_type);
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if (format.buffer_format != Prospero::BufferFormat::k11_11_10UNorm) continue;
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const auto mapping = pixel_info.target_export_mapping[export_index];
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const auto shader_mask = render_target_mask_slot(pixel_info.target_shader_mask, slot);
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const bool blend = context.GetBlendControl(slot).enable && !rt.info.blend_bypass;
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if (blend || (mapping.ApplyMask(target_mask) & 7u) != 7u ||
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(mapping.ApplyMask(shader_mask) & 7u) != 7u ||
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pixel_info.target_output_mode[export_index] != 9u) {
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EXIT("unsupported packed UNorm render-target export: slot=%u export=%u mode=%u "
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"target_mask=0x%x shader_mask=0x%x mapping=0x%02x blend=%u\n",
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slot, export_index, pixel_info.target_output_mode[export_index], target_mask,
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shader_mask, mapping.packed, static_cast<uint32_t>(blend));
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}
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pixel_info.target_packed_unorm_mask |= 1u << export_index;
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pixel_info.target_round_mode |= static_cast<uint8_t>(rt.info.round_mode) << export_index;
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}
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if (!mesh_active && !tess_active && Prospero::IsRectList(user_config.GetPrimType())) {
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pixel_info.parameter_mode = ShaderPixelParameterMode::Rectangle;
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} else if (context.GetModeControl().provoking_vtx_last) {
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@@ -803,6 +826,9 @@ PipelineCache::Pipeline& PipelineCache::GetGraphicsPipeline(
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EXIT_IF(!colors[i].image_id || colors[i].desc.view_info.format == vk::Format::eUndefined);
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static_params.color_mask[slot] = colors[i].export_mapping.ApplyMask(
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render_target_mask_slot(ctx.GetRenderTargetMask(), colors[i].target_slot));
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if (colors[i].desc.info.guest_format == Prospero::BufferFormat::k11_11_10UNorm) {
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static_params.color_mask[slot] = 1u;
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}
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rendering.color_formats[slot] = colors[i].desc.view_info.format;
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if (attachment_samples == 0) {
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attachment_samples = colors[i].desc.info.samples;
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@@ -567,6 +567,28 @@ void EmitSetAttribute(ValueEmitContext& ctx, const IR::Inst& inst) {
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mapping.Map(3));
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value = mapped;
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}
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if ((state.input_info.pixel->target_packed_unorm_mask & (1u << exp.index)) != 0u) {
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if (exp.compr || MrtOutputMode(state, exp) != 9u ||
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(mapping.ApplyMask(exp.en) & 7u) != 7u) {
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EXIT("unsupported packed UNorm EXP: export=%u mode=%u en=0x%x compr=%u\n",
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exp.index, MrtOutputMode(state, exp), exp.en, static_cast<uint32_t>(exp.compr));
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}
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const auto info = Format::GetFormatInfo(Prospero::BufferFormat::k11_11_10UNorm);
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const auto rounding = (state.input_info.pixel->target_round_mode & (1u << exp.index)) != 0
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? UnormRounding::Truncate : UnormRounding::HalfUp;
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const auto raw = Unary(state, spv::OpBitcast, TypeU32Vector(state, 4), value);
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auto packed = ConstantU32(state, 0);
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for (uint32_t component = 0; component < info.component_count; component++) {
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const auto encoded = EncodePackedColorComponent(
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state, info, component, ExportRawComponent(ctx, raw, component), 32u, rounding);
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packed = component == 0u ? encoded
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: Binary(state, spv::OpBitwiseOr, TypeU32(state), packed, encoded);
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}
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value = state.builder.AllocateId();
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state.builder.AddFunction(spv::OpCompositeConstruct, TypeU32Vector(state, 4), value,
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packed, ConstantU32(state, 0), ConstantU32(state, 0),
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ConstantU32(state, 0));
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}
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}
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if (exp.kind == IR::ExportTargetKind::Position &&
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state.input_info.vertex->clip_space.enabled) {
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@@ -456,11 +456,15 @@ uint32_t EmitUFloatToF32Bits(EmitterState& state, uint32_t raw, uint32_t bits);
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uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferFormatInfo& info,
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uint32_t component, uint32_t raw);
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enum class UnormRounding { RoundEven, HalfUp, Truncate };
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uint32_t EncodeFormattedStoreComponent(EmitterState& state, const Format::BufferFormatInfo& info,
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uint32_t component, uint32_t data, uint32_t data_bits);
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uint32_t component, uint32_t data, uint32_t data_bits,
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UnormRounding rounding = UnormRounding::RoundEven);
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uint32_t EncodePackedColorComponent(EmitterState& state, const Format::BufferFormatInfo& info,
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uint32_t component, uint32_t data, uint32_t data_bits);
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uint32_t component, uint32_t data, uint32_t data_bits,
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UnormRounding rounding = UnormRounding::RoundEven);
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spv::Op SpirvAtomicOpcode(IR::ValueOpcode opcode);
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@@ -429,7 +429,9 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
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}
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uint32_t EncodeFormattedStoreComponent(EmitterState& state, const Format::BufferFormatInfo& info,
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uint32_t component, uint32_t data, uint32_t data_bits) {
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uint32_t component, uint32_t data, uint32_t data_bits,
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UnormRounding rounding) {
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EXIT_IF(rounding != UnormRounding::RoundEven && info.type != Format::ComponentType::Unorm);
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const auto bits = info.component_bits[component];
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if (data_bits == 16u) {
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if (info.type == Format::ComponentType::Uint) {
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@@ -464,8 +466,12 @@ uint32_t EncodeFormattedStoreComponent(EmitterState& state, const Format::Buffer
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value = EmitGlsl<GLSLstd450FClamp, IR::Type::F32>(
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state, value, ConstantF32Value(state, lower), ConstantF32Value(state, upper));
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if (normalized) {
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value = EmitFPRoundEven32(
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state, EmitFPMul32(state, value, ConstantF32Value(state, max_value)));
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value = EmitFPMul32(state, value, ConstantF32Value(state, max_value));
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if (rounding == UnormRounding::RoundEven) {
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value = EmitFPRoundEven32(state, value);
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} else if (rounding == UnormRounding::HalfUp) {
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value = EmitFPAdd32(state, value, ConstantF32Value(state, 0.5f));
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}
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}
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// Float-to-integer conversion truncates scaled values toward zero.
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value = Unary(state, is_signed ? spv::OpConvertFToS : spv::OpConvertFToU,
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@@ -481,8 +487,9 @@ uint32_t EncodeFormattedStoreComponent(EmitterState& state, const Format::Buffer
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}
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uint32_t EncodePackedColorComponent(EmitterState& state, const Format::BufferFormatInfo& info,
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uint32_t component, uint32_t data, uint32_t data_bits) {
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auto value = EncodeFormattedStoreComponent(state, info, component, data, data_bits);
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uint32_t component, uint32_t data, uint32_t data_bits,
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UnormRounding rounding) {
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auto value = EncodeFormattedStoreComponent(state, info, component, data, data_bits, rounding);
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if (info.type == Format::ComponentType::Uint) {
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value = EmitUMin32(state, value,
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ConstantU32(state, (1u << info.component_bits[component]) - 1u));
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@@ -663,7 +663,8 @@ void DefineOutputs(EmitterState& state) {
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binding.kind == IR::StageOutputKind::Mrt &&
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state.program.stage == ShaderType::Pixel &&
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binding.index < std::size(state.input_info.pixel->target_output_mode) &&
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state.input_info.pixel->target_output_mode[binding.index] == 7u;
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(state.input_info.pixel->target_output_mode[binding.index] == 7u ||
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(state.input_info.pixel->target_packed_unorm_mask & (1u << binding.index)) != 0u);
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const auto type = uint_output ? TypeU32Vector(state, 4) : TypeF32Vector(state, 4);
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binding.variable_id = DefineInterfaceVariable(state, type, spv::StorageClassOutput,
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binding.debug_name.c_str());
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@@ -675,6 +675,7 @@ void BuildStageStaticKey(const ShaderPixelInputInfo& info, std::vector<uint32_t>
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key.push_back(static_cast<uint32_t>(info.dual_source_blending));
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key.push_back(static_cast<uint32_t>(info.alpha_blend_source));
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key.insert(key.end(), std::begin(info.target_output_mode), std::end(info.target_output_mode));
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key.push_back(info.target_packed_unorm_mask | (uint32_t {info.target_round_mode} << 8u));
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const auto mask = info.target_shader_mask;
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key.push_back((mask | (mask >> 1u) | (mask >> 2u) | (mask >> 3u)) & 0x11111111u);
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for (uint32_t base = 0; base < info.target_export_mapping.size(); base += 4u) {
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@@ -175,6 +175,9 @@ struct ShaderPixelInputInfo {
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uint8_t target_output_mode[8] = {};
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uint32_t target_shader_mask = UINT32_MAX;
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std::array<Prospero::ColorComponentMapping, 8> target_export_mapping = {};
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uint8_t target_packed_unorm_mask = 0;
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// CB round mode per converted export: zero adds half an LSB, one truncates.
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uint8_t target_round_mode = 0;
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uint32_t scratch_size_dwords = 0;
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bool ps_pos_x = false;
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bool ps_pos_y = false;
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