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texture cache: select color-metadata clears on the GPU with conditional rendering
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@@ -265,6 +265,7 @@ set(gpu_tiler_shader_names
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promote_d16
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demote_d16
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color_transform
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color_clear
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)
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file(GLOB gpu_tiler_shader_includes CONFIGURE_DEPENDS "${gpu_tiler_shader_dir}/gpu_tiler_*.inc")
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foreach(shader_name IN LISTS gpu_tiler_shader_names)
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