shader: preserve typed candidates for unfiltered indirect image access

Co-authored-by: fxpw <fxpw@outlook.com>
This commit is contained in:
nmzik
2026-10-14 18:57:26 +02:00
parent 127cf8d46f
commit b6da068313
6 changed files with 249 additions and 65 deletions
@@ -158,6 +158,7 @@ struct ImageResource {
bool written = false;
bool atomic = false;
bool atomic64 = false;
bool unfiltered_access_only = true;
bool depth_compare = false;
bool cube = false;
bool r128 = false;