mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-28 13:56:59 +01:00
shader: keep fragment layer values under lane masks
Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
This commit is contained in:
@@ -4,6 +4,9 @@
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
struct Program;
|
||||
|
||||
void ConstantPropagationPass(const BlockList& blocks);
|
||||
void EliminateMaskedValues(Program& program);
|
||||
|
||||
} // namespace Libs::Graphics::ShaderRecompiler::IR
|
||||
|
||||
Reference in New Issue
Block a user