From ba579088d73ca46294ee207921539b0ef3db1938 Mon Sep 17 00:00:00 2001 From: Daniil Shushakov <4shushakov@gmail.com> Date: Wed, 23 Sep 2026 20:04:10 +0300 Subject: [PATCH] loader: refresh imports after dynamic module loads (#511) #307: loader: refresh imports after dynamic module loads --- src/loader/runtimeLinker.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/loader/runtimeLinker.cpp b/src/loader/runtimeLinker.cpp index 2a3470ac5..a1eed6d1f 100644 --- a/src/loader/runtimeLinker.cpp +++ b/src/loader/runtimeLinker.cpp @@ -1324,7 +1324,7 @@ void RuntimeLinker::RelocateProgram(Program* program) { EXIT_IF(program == nullptr); EXIT_IF(std::find(m_programs.begin(), m_programs.end(), program) == m_programs.end()); - Relocate(program); + RelocateAll(); if (!GamePatch::ApplyPending(program)) { EXIT("Failed to apply pending game cheat\n"); }