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Rewrite descriptor bindings and unify graphics push constants
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@@ -55,13 +55,14 @@ public:
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void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
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[[nodiscard]] static bool InDeferredOperation() noexcept;
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[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
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void CheckActive() const;
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RenderCommandBuffer& Current() const;
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[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
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[[nodiscard]] bool IsFree(uint64_t tick);
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[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
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[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
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[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
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void CheckActive() const;
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RenderCommandBuffer& Current() const;
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[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
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[[nodiscard]] bool IsFree(uint64_t tick);
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[[nodiscard]] MasterSemaphore& GetMasterSemaphore() noexcept { return m_master; }
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[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
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[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
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private:
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static constexpr size_t CommandBufferGrowStep = 4;
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