Rewrite descriptor bindings and unify graphics push constants

This commit is contained in:
nmzik
2026-08-21 22:28:10 +02:00
parent 26c4168160
commit bad6726f5e
33 changed files with 1501 additions and 1255 deletions
@@ -6,7 +6,7 @@
#include "graphics/guest_gpu/gpu_defs.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/debug.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
@@ -19,6 +19,7 @@
#include <algorithm>
#include <limits>
#include <span>
#include <vector>
namespace Libs::Graphics {
@@ -388,40 +389,42 @@ static vk::BlendOp GetBlendOp(uint32_t op) {
return vk::BlendOp::eAdd;
}
static void CreateLayout(DescriptorCache& descriptor_cache,
std::span<vk::DescriptorSetLayout> set_layouts, uint32_t& set_layouts_num,
std::span<vk::PushConstantRange> push_constant_info,
uint32_t& push_constant_info_num,
const ShaderRecompiler::IR::Program& program,
vk::ShaderStageFlags vk_stage, DescriptorCache::Stage stage) {
const auto& bindings = program.bindings;
const bool need_descriptor = !bindings.descriptors.empty();
if (bindings.push_constant_size != 0) {
auto index = push_constant_info_num;
push_constant_info[index].stageFlags = vk_stage;
push_constant_info[index].offset = bindings.push_constant_offset;
push_constant_info[index].size = bindings.push_constant_size;
push_constant_info_num++;
static void AddLayoutBindings(std::vector<vk::DescriptorSetLayoutBinding>& descriptor_bindings,
const ShaderRecompiler::IR::Program& program,
vk::ShaderStageFlagBits stage) {
for (const auto& binding: program.bindings.descriptors) {
descriptor_bindings.push_back(
{ShaderRecompiler::IR::NativeBinding(program.stage, binding.kind),
NativeDescriptorType(binding.kind), NativeDescriptorCount(binding), stage, nullptr});
}
}
if (need_descriptor) {
EXIT_IF(bindings.descriptor_set != set_layouts_num);
set_layouts[set_layouts_num] = descriptor_cache.GetDescriptorSetLayout(stage, program);
set_layouts_num++;
static void CreateDescriptorLayout(GraphicContext& graphics, PipelineCache::Pipeline& pipeline,
std::span<const vk::DescriptorSetLayoutBinding> bindings) {
uint32_t descriptor_count = 0;
for (const auto& binding: bindings) {
descriptor_count += binding.descriptorCount;
}
pipeline.uses_push_descriptors = descriptor_count <= graphics.max_push_descriptors;
vk::DescriptorSetLayoutCreateInfo create {};
create.sType = vk::StructureType::eDescriptorSetLayoutCreateInfo;
create.flags = pipeline.uses_push_descriptors
? vk::DescriptorSetLayoutCreateFlagBits::ePushDescriptorKHR
: vk::DescriptorSetLayoutCreateFlags {};
create.bindingCount = static_cast<uint32_t>(bindings.size());
create.pBindings = bindings.data();
EXIT_IF(graphics.device.createDescriptorSetLayout(
&create, nullptr, &pipeline.descriptor_set_layout) != vk::Result::eSuccess);
}
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
void CreatePipelineInternal(
GraphicContext& graphics, DescriptorCache& descriptor_cache,
PipelineCache::GraphicsPipeline& pipeline, const PipelineRenderingState& rendering,
const ShaderVertexInputInfo& vs_input_info, std::span<const uint32_t> vs_shader,
const ShaderPixelInputInfo* ps_input_info, std::span<const uint32_t> ps_shader,
const PipelineStaticParameters& static_params, uint32_t vs_hash0, uint32_t vs_crc32,
uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active) {
GraphicContext& graphics, PipelineCache::GraphicsPipeline& pipeline,
const PipelineRenderingState& rendering, const ShaderVertexInputInfo& vs_input_info,
std::span<const uint32_t> vs_shader, const ShaderPixelInputInfo* ps_input_info,
std::span<const uint32_t> ps_shader, const PipelineStaticParameters& static_params,
uint32_t vs_hash0, uint32_t vs_crc32, uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active) {
EXIT_IF(ps_active && ps_input_info == nullptr);
const bool rect_list = static_params.topology == vk::PrimitiveTopology::ePatchList;
@@ -823,40 +826,36 @@ void CreatePipelineInternal(
color_blending.blendConstants[2] = static_params.blend_color_blue;
color_blending.blendConstants[3] = static_params.blend_color_alpha;
vk::DescriptorSetLayout set_layouts[2] = {};
uint32_t set_layouts_num = 0;
vk::PushConstantRange push_constant_info[2];
uint32_t push_constant_info_num = 0;
EXIT_IF(!vs_input_info.stage);
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
push_constant_info_num, *vs_input_info.stage.program,
vk::ShaderStageFlagBits::eVertex, DescriptorCache::Stage::Vertex);
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
AddLayoutBindings(descriptor_bindings, *vs_input_info.stage.program,
vk::ShaderStageFlagBits::eVertex);
if (ps_active) {
EXIT_IF(!ps_input_info->stage);
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
push_constant_info_num, *ps_input_info->stage.program,
vk::ShaderStageFlagBits::eFragment, DescriptorCache::Stage::Pixel);
AddLayoutBindings(descriptor_bindings, *ps_input_info->stage.program,
vk::ShaderStageFlagBits::eFragment);
}
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
constexpr auto GraphicsStages =
vk::ShaderStageFlagBits::eVertex | vk::ShaderStageFlagBits::eFragment;
const vk::PushConstantRange push_constants {
GraphicsStages, 0, ShaderRecompiler::IR::NativePushConstantSize};
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
pipeline_layout_info.pNext = nullptr;
pipeline_layout_info.flags = {};
pipeline_layout_info.setLayoutCount = set_layouts_num;
pipeline_layout_info.pSetLayouts = (set_layouts_num > 0 ? set_layouts : nullptr);
pipeline_layout_info.pushConstantRangeCount = push_constant_info_num;
pipeline_layout_info.pPushConstantRanges =
push_constant_info_num > 0 ? push_constant_info : nullptr;
pipeline_layout_info.setLayoutCount = 1;
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
pipeline_layout_info.pushConstantRangeCount = 1;
pipeline_layout_info.pPushConstantRanges = &push_constants;
EXIT_IF(pipeline.pipeline_layout != nullptr);
if (graphics_debug_dump_enabled()) {
LOGF("PipelineTrace: vkCreatePipelineLayout begin VS=0x%08" PRIx32 "/0x%08" PRIx32
" PS=0x%08" PRIx32 "/0x%08" PRIx32 " set_layouts=%" PRIu32 " push_constants=%" PRIu32
"\n",
vs_hash0, vs_crc32, ps_hash0, ps_crc32, set_layouts_num, push_constant_info_num);
" PS=0x%08" PRIx32 "/0x%08" PRIx32 " set_layouts=1 push_constants=%" PRIu32 "\n",
vs_hash0, vs_crc32, ps_hash0, ps_crc32, 1u);
}
result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
&pipeline.pipeline_layout);
@@ -988,10 +987,9 @@ void CreatePipelineInternal(
}
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
PipelineCache::ComputePipeline& pipeline,
const ShaderComputeInputInfo& input_info,
std::span<const uint32_t> cs_shader) {
void CreatePipelineInternal(GraphicContext& graphics, PipelineCache::ComputePipeline& pipeline,
const ShaderComputeInputInfo& input_info,
std::span<const uint32_t> cs_shader) {
vk::ShaderModule comp_shader_module = nullptr;
vk::ShaderModuleCreateInfo create_info {};
@@ -1030,30 +1028,26 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
comp_shader_stage_info.pNext = &comp_subgroup_size;
}
vk::DescriptorSetLayout set_layouts[1] = {};
uint32_t set_layouts_num = 0;
vk::PushConstantRange push_constant_info[1];
uint32_t push_constant_info_num = 0;
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
push_constant_info_num, *input_info.stage.program,
vk::ShaderStageFlagBits::eCompute, DescriptorCache::Stage::Compute);
std::vector<vk::DescriptorSetLayoutBinding> descriptor_bindings;
AddLayoutBindings(descriptor_bindings, *input_info.stage.program,
vk::ShaderStageFlagBits::eCompute);
CreateDescriptorLayout(graphics, pipeline, descriptor_bindings);
const vk::PushConstantRange push_constants {vk::ShaderStageFlagBits::eCompute, 0,
ShaderRecompiler::IR::NativePushConstantSize};
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
pipeline_layout_info.pNext = nullptr;
pipeline_layout_info.flags = {};
pipeline_layout_info.setLayoutCount = set_layouts_num;
pipeline_layout_info.pSetLayouts = (set_layouts_num > 0 ? set_layouts : nullptr);
pipeline_layout_info.pushConstantRangeCount = push_constant_info_num;
pipeline_layout_info.pPushConstantRanges =
push_constant_info_num > 0 ? push_constant_info : nullptr;
pipeline_layout_info.setLayoutCount = 1;
pipeline_layout_info.pSetLayouts = &pipeline.descriptor_set_layout;
pipeline_layout_info.pushConstantRangeCount = 1;
pipeline_layout_info.pPushConstantRanges = &push_constants;
EXIT_IF(pipeline.pipeline_layout != nullptr);
LOGF("PipelineTrace: vkCreatePipelineLayout CS begin set_layouts=%u push_constants=%u\n",
set_layouts_num, push_constant_info_num);
LOGF("PipelineTrace: vkCreatePipelineLayout CS begin set_layouts=1 push_constants=%u\n",
1u);
result = graphics.device.createPipelineLayout(&pipeline_layout_info, nullptr,
&pipeline.pipeline_layout);
LOGF("PipelineTrace: vkCreatePipelineLayout CS done result=%s layout=%p\n",