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Rewrite descriptor bindings and unify graphics push constants
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@@ -13,8 +13,9 @@ namespace Libs::Graphics {
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RenderContext::RenderContext(GraphicContext& graphics)
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: m_graphics(graphics), m_render_executor(*this), m_command_scheduler(*this, graphics),
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m_descriptor_cache(graphics), m_pipeline_cache(graphics, m_descriptor_cache),
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m_sampler_cache(graphics), m_gpu_resources(graphics, m_command_scheduler) {
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m_descriptor_heap(graphics, m_command_scheduler.GetMasterSemaphore()),
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m_pipeline_cache(graphics), m_sampler_cache(graphics),
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m_gpu_resources(graphics, m_command_scheduler) {
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EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
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}
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