Rewrite descriptor bindings and unify graphics push constants

This commit is contained in:
nmzik
2026-08-21 22:28:10 +02:00
parent 26c4168160
commit bad6726f5e
33 changed files with 1501 additions and 1255 deletions
+20 -17
View File
@@ -15,7 +15,6 @@
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
#include "graphics/host_gpu/renderer/debug.h"
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
#include "graphics/host_gpu/renderer/render.h"
@@ -798,9 +797,9 @@ static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer
}
struct VertexBufferRange {
uint64_t base_address = 0;
uint64_t requested_end = 0;
uint64_t acquired_end = 0;
uint64_t base_address = 0;
uint64_t requested_end = 0;
uint64_t acquired_end = 0;
std::pair<Buffer*, uint64_t> binding;
[[nodiscard]] uint64_t RequestedSize() const { return requested_end - base_address; }
@@ -862,15 +861,14 @@ static PreparedVertexBuffers AcquireVertexBuffers(RenderCommandBuffer& b
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
range.acquired_end = range.base_address + size;
range.binding = cache.ObtainBuffer(range.base_address, size, false);
SetVulkanObjectNameF(buffer.GetContext().GetGraphics().device,
range.binding.first->Handle(),
"Kyty.VertexBufferRange[guest=0x{:016x} size=0x{:x}]",
range.base_address, size);
SetVulkanObjectNameF(
buffer.GetContext().GetGraphics().device, range.binding.first->Handle(),
"Kyty.VertexBufferRange[guest=0x{:016x} size=0x{:x}]", range.base_address, size);
}
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
PreparedVertexBuffers prepared;
prepared.count = static_cast<uint32_t>(vs_input_info.buffers_num);
prepared.count = static_cast<uint32_t>(vs_input_info.buffers_num);
vk::Buffer null_buffer = nullptr;
for (int i = 0; i < vs_input_info.buffers_num; i++) {
const auto& vertex = vs_input_info.buffers[i];
@@ -1062,7 +1060,8 @@ static void RefreshShaders(RenderCommandBuffer& buffer, const DrawCallInfo& draw
LogDrawPhase(draw.name, "ShaderCompileInfoPS");
}
if (!ShaderCompileInfoPS(pixel_shader_info, shader_regs, state.vs_input_info,
target_export_mapping, state.ps_input_info, state.ps_shader)) {
target_export_mapping,
state.ps_input_info, state.ps_shader)) {
EXIT("ShaderCompileInfoPS failed for draw %s\n", draw.name);
}
}
@@ -1091,8 +1090,8 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
prepared.offset = stream.Copy(source.host_data, source.size, 16);
prepared.buffer = stream.Handle();
} else {
auto [buffer_ptr, offset] = buffer.GetContext().GetBufferCache().ObtainBuffer(
source.address, source.size, false);
auto [buffer_ptr, offset] =
buffer.GetContext().GetBufferCache().ObtainBuffer(source.address, source.size, false);
prepared.buffer = buffer_ptr->Handle();
prepared.offset = offset;
}
@@ -1108,7 +1107,8 @@ static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffe
return prepared;
}
static void CommitVertexBuffers(vk::CommandBuffer vk_buffer, const PreparedVertexBuffers& prepared) {
static void CommitVertexBuffers(vk::CommandBuffer vk_buffer,
const PreparedVertexBuffers& prepared) {
for (uint32_t i = 0; i < prepared.count; i++) {
EXIT_IF(prepared.buffers[i] == nullptr);
}
@@ -1230,15 +1230,18 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
SetDrawDebugPhase(buffer, submit_id, draw, 0x200u);
}
CommitVertexBuffers(vk_buffer, vertex_bindings);
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline.pipeline_layout,
bindings.vertex);
if (bindings.pixel.has_value()) {
if (set_auto_debug) {
SetDrawDebugPhase(buffer, submit_id, draw, 0x300u);
}
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline.pipeline_layout,
*bindings.pixel);
}
std::array<PreparedBindings*, 2> descriptor_stages {&bindings.vertex, nullptr};
const size_t descriptor_stage_count = bindings.pixel.has_value() ? 2u : 1u;
if (bindings.pixel) {
descriptor_stages[1] = &*bindings.pixel;
}
CommitBindings(buffer, vk::PipelineBindPoint::eGraphics, pipeline,
std::span {descriptor_stages.data(), descriptor_stage_count});
CommitIndexBuffer(vk_buffer, index_binding);
const auto dynamic_params =