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shader: implement RDNA2 V_LSHLREV_B64
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@@ -250,6 +250,7 @@ constexpr LowerMap LOWER_OPS[] = {
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{Decoder::Opcode::V_LSHLREV_B16, Opcode::ShiftLeftLogicalU16},
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{Decoder::Opcode::V_LSHR_B32, Opcode::ShiftRightLogicalU32},
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{Decoder::Opcode::V_LSHRREV_B32, Opcode::ShiftRightLogicalU32},
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{Decoder::Opcode::V_LSHLREV_B64, Opcode::ShiftLeftLogicalU64},
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{Decoder::Opcode::V_LSHRREV_B64, Opcode::ShiftRightLogicalU64},
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{Decoder::Opcode::V_LSHRREV_B16, Opcode::ShiftRightLogicalU16},
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{Decoder::Opcode::V_ASHR_I32, Opcode::ShiftRightArithmeticI32},
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@@ -468,6 +469,7 @@ bool IsReversedBinary(Decoder::Opcode opcode) {
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case Decoder::Opcode::V_LSHLREV_B32:
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case Decoder::Opcode::V_LSHRREV_B32:
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case Decoder::Opcode::V_ASHRREV_I32:
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case Decoder::Opcode::V_LSHLREV_B64:
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case Decoder::Opcode::V_LSHRREV_B64:
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case Decoder::Opcode::V_LSHLREV_B16:
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case Decoder::Opcode::V_LSHRREV_B16:
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