shader: ignore inactive auxiliary position exports

This commit is contained in:
nmzik
2026-09-04 06:48:41 +02:00
parent 070730be0a
commit bd401a1407
3 changed files with 12 additions and 9 deletions
@@ -311,10 +311,6 @@ void CollectOutputs(const Program& program, const ShaderVertexInputInfo* vertex,
}
const auto output = DecodePositionExportComponent(
vertex->pa_cl_vs_out_cntl, export_info.index, component);
if (!output.valid) {
return Fail(fmt::format("unsupported POS{} auxiliary/stereo export",
export_info.index));
}
if (output.viewport) {
return Fail("vertex viewport-index export is unsupported");
}