Fix HITMAN 3 boot, layered presentation, and socket imports (#851)

* videoout: synchronize layered flips with premultiplied composition

* shader: support unsigned FFBH subword sources

* shader: apply cube-face result scaling

* shader: prune buffer reads proven out of bounds

* net: implement send and receive exports with shared socket handling

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
This commit is contained in:
Pcniado
2026-09-27 00:13:30 +02:00
committed by GitHub
parent a22a9d9348
commit bec67b7863
21 changed files with 960 additions and 286 deletions
@@ -537,6 +537,7 @@ constexpr Vop1SdwaRule VOP1_SDWA_RULES[] = {
{Opcode::V_NOT_B32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), SdwaSelBytes() | SdwaSelWords(),
SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), false},
{Opcode::V_FFBL_B32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
{Opcode::V_FFBH_U32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), 0, 0, false},
{Opcode::V_CVT_F32_F16, SdwaSelWords() | SdwaSelFull(), 0, 0, true},
{Opcode::V_CVT_F16_F32, SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), SdwaSelWords(),
SdwaSelBytes() | SdwaSelWords() | SdwaSelFull(), true},
@@ -1379,6 +1380,7 @@ bool SupportsNativeVop3ResultModifiers(Opcode opcode) {
case Opcode::V_MAD_F32:
case Opcode::V_FMA_F32:
case Opcode::V_FMA_F16:
case Opcode::V_CUBEID_F32:
case Opcode::V_CVT_PKRTZ_F16_F32:
case Opcode::V_LDEXP_F32:
case Opcode::V_MIN3_F32: