render: use native clears for stencil fill shaders

This commit is contained in:
nmzik
2026-09-05 12:36:13 +04:00
parent 6a187ac67e
commit bec7c510c2
10 changed files with 457 additions and 115 deletions
+3 -3
View File
@@ -492,8 +492,8 @@ struct CompiledShaderInfo {
BindingLayout bindings;
};
struct BufferFillPlan {
BufferFill fill;
struct UniformFillPlan {
UniformFill fill;
std::array<Value, 4> values;
};
@@ -523,7 +523,7 @@ struct ResourcePlan {
bool srt_plan_complete = false;
bool resource_tracking_complete = false;
ShaderInfo info;
BufferFillPlan buffer_fill;
UniformFillPlan uniform_fill;
};
struct Program: ResourcePlan {