mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-21 11:26:56 +02:00
render: use native clears for stencil fill shaders
This commit is contained in:
@@ -492,8 +492,8 @@ struct CompiledShaderInfo {
|
||||
BindingLayout bindings;
|
||||
};
|
||||
|
||||
struct BufferFillPlan {
|
||||
BufferFill fill;
|
||||
struct UniformFillPlan {
|
||||
UniformFill fill;
|
||||
std::array<Value, 4> values;
|
||||
};
|
||||
|
||||
@@ -523,7 +523,7 @@ struct ResourcePlan {
|
||||
bool srt_plan_complete = false;
|
||||
bool resource_tracking_complete = false;
|
||||
ShaderInfo info;
|
||||
BufferFillPlan buffer_fill;
|
||||
UniformFillPlan uniform_fill;
|
||||
};
|
||||
|
||||
struct Program: ResourcePlan {
|
||||
|
||||
Reference in New Issue
Block a user