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shader: DPP8 moves
Co-authored-by: foufouadi <attar.foued@gmail.com> Co-authored-by: fxpw <fxpw@outlook.com>
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@@ -472,8 +472,9 @@ std::string OperandToString(const Operand& operand) {
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text += ".clamp";
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}
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if (operand.dpp) {
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text += fmt::format(".dpp(ctrl=0x{:x},fi={},bc={})", operand.dpp_ctrl,
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operand.dpp_fetch_inactive ? 1u : 0u, operand.dpp_bound_ctrl ? 1u : 0u);
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text += fmt::format(".{}(ctrl=0x{:x},fi={},bc={})", operand.dpp8 ? "dpp8" : "dpp",
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operand.dpp_ctrl, operand.dpp_fetch_inactive ? 1u : 0u,
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operand.dpp_bound_ctrl ? 1u : 0u);
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}
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return text;
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}
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