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graphics: write small GPU-written tiled images back to guest memory behind --readback-tiled-images
Co-authored-by: Dimitar Vagalinski <275970482+overlordxrz-source@users.noreply.github.com> Co-authored-by: Mr. Big Britches <111622360+MrBigBritches@users.noreply.github.com>
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@@ -168,12 +168,18 @@
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</widget>
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</item>
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<item row="6" column="1">
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<widget class="QCheckBox" name="checkBox_readback_tiled">
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<property name="toolTip"><string>Read back small writable tiled images</string></property>
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<property name="text"><string>Enable tiled readback</string></property>
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</widget>
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</item>
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<item row="7" column="1">
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<widget class="QCheckBox" name="checkBox_tessellation">
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<property name="toolTip"><string>Draw tessellated geometry. Disabled by default; unsupported tessellation may cause crashes.</string></property>
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<property name="text"><string>Enable tessellation support (experimental)</string></property>
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</widget>
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</item>
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<item row="7" column="1">
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<item row="8" column="1">
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<widget class="QCheckBox" name="checkBox_hdr">
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<property name="toolTip"><string>Enable HDR10 output for supported games. Requires HDR enabled on the host display.</string></property>
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<property name="text"><string>Enable HDR display support</string></property>
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