graphics: write small GPU-written tiled images back to guest memory behind --readback-tiled-images

Co-authored-by: Dimitar Vagalinski <275970482+overlordxrz-source@users.noreply.github.com>
Co-authored-by: Mr. Big Britches <111622360+MrBigBritches@users.noreply.github.com>
This commit is contained in:
TheCruZ
2026-10-21 20:55:02 +02:00
committed by nmzik
parent 80932f8da1
commit c07ad621f2
10 changed files with 36 additions and 4 deletions
@@ -168,12 +168,18 @@
</widget>
</item>
<item row="6" column="1">
<widget class="QCheckBox" name="checkBox_readback_tiled">
<property name="toolTip"><string>Read back small writable tiled images</string></property>
<property name="text"><string>Enable tiled readback</string></property>
</widget>
</item>
<item row="7" column="1">
<widget class="QCheckBox" name="checkBox_tessellation">
<property name="toolTip"><string>Draw tessellated geometry. Disabled by default; unsupported tessellation may cause crashes.</string></property>
<property name="text"><string>Enable tessellation support (experimental)</string></property>
</widget>
</item>
<item row="7" column="1">
<item row="8" column="1">
<widget class="QCheckBox" name="checkBox_hdr">
<property name="toolTip"><string>Enable HDR10 output for supported games. Requires HDR enabled on the host display.</string></property>
<property name="text"><string>Enable HDR display support</string></property>