mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-28 13:56:59 +01:00
shader: centralize program compilation and permutation caching
This commit is contained in:
@@ -0,0 +1,53 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_SHADERCOMPILER_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_SHADERCOMPILER_H_
|
||||
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
struct ShaderParams {
|
||||
std::span<const uint32_t> code;
|
||||
std::span<const uint32_t> user_data;
|
||||
uint64_t hash = 0;
|
||||
|
||||
[[nodiscard]] uint64_t Base() const {
|
||||
return reinterpret_cast<uint64_t>(code.data());
|
||||
}
|
||||
};
|
||||
|
||||
void BuildStageStaticKey(const ShaderVertexInputInfo& input_info, std::vector<uint32_t>& key);
|
||||
void BuildStageStaticKey(const ShaderPixelInputInfo& input_info, std::vector<uint32_t>& key);
|
||||
void BuildStageStaticKey(const ShaderComputeInputInfo& input_info, std::vector<uint32_t>& key);
|
||||
|
||||
ShaderParams PrepareProgram(const HW::VertexShaderInfo& regs, const HW::ShaderRegisters& sh,
|
||||
ShaderVertexInputInfo& input_info);
|
||||
ShaderParams PrepareProgram(
|
||||
const HW::PixelShaderInfo& regs, const HW::ShaderRegisters& sh,
|
||||
const ShaderVertexInputInfo& vertex_info,
|
||||
std::span<const Prospero::ColorComponentMapping, 8> target_export_mapping,
|
||||
ShaderPixelInputInfo& input_info);
|
||||
ShaderParams PrepareProgram(const HW::ComputeShaderInfo& regs, const HW::ShaderRegisters& sh,
|
||||
ShaderComputeInputInfo& input_info);
|
||||
|
||||
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
|
||||
const ShaderParams& params, ShaderVertexInputInfo& input_info);
|
||||
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
|
||||
const ShaderParams& params, ShaderPixelInputInfo& input_info);
|
||||
bool MaterializeProgram(const std::shared_ptr<const ShaderRecompiler::IR::Program>& program,
|
||||
const ShaderParams& params, ShaderComputeInputInfo& input_info);
|
||||
|
||||
vk::ShaderModule CompileProgram(vk::Device device, const ShaderParams& params,
|
||||
ShaderVertexInputInfo& input_info);
|
||||
vk::ShaderModule CompileProgram(vk::Device device, const ShaderParams& params,
|
||||
ShaderPixelInputInfo& input_info);
|
||||
vk::ShaderModule CompileProgram(vk::Device device, const ShaderParams& params,
|
||||
ShaderComputeInputInfo& input_info);
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_SHADERCOMPILER_H_ */
|
||||
Reference in New Issue
Block a user